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	<updated>2026-04-16T01:03:17Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.dayzunderground.com/index.php?title=File:CoMap.png&amp;diff=33582</id>
		<title>File:CoMap.png</title>
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		<updated>2025-12-05T18:06:26Z</updated>

		<summary type="html">&lt;p&gt;Greeny54: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Greeny54</name></author>
	</entry>
	<entry>
		<id>https://wiki.dayzunderground.com/index.php?title=Greeny&amp;diff=33581</id>
		<title>Greeny</title>
		<link rel="alternate" type="text/html" href="https://wiki.dayzunderground.com/index.php?title=Greeny&amp;diff=33581"/>
		<updated>2025-12-05T17:54:39Z</updated>

		<summary type="html">&lt;p&gt;Greeny54: /* Where are they now? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Notable Characters]]&lt;br /&gt;
[[File:greenyport.png|400px|thumb|Greeny watching over the House of Hope.]]&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&#039;&#039;&#039;Group/Faction Affiliation:&#039;&#039;&#039; [[Coalition]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status:&#039;&#039;&#039; Alive&lt;br /&gt;
&lt;br /&gt;
A man with a complicated history in Chernarus, &#039;&#039;&#039;Michael Damian Greene&#039;&#039;&#039;, known as “Greeny”, a nickname he earned through his time in the military, is a man who elicits mixed responses from the citizens of South Zagoria. Some regarded him as a scheming backstabber who was not to be trusted. While others saw him as a loyal friend who did what he believed was necessary to survive. He is known by most today as the proprietor of the [[House of Hope]] and the Overseer of the [[Coalition]] before most of his group were murdered by the [[Cult of Papa]], leading to its dissolution.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Greeny’s appearance has evolved over his time in Chernarus. While serving as Sheriff of &#039;&#039;&#039;The Village&#039;&#039;&#039;, he was always seen sporting a signature green cowboy hat. Today, he is most recognized by the green poncho he wears over his head. Adopted after leading a group called the &#039;&#039;&#039;Dark Angels&#039;&#039;&#039;, the poncho served as a constant reminder to Greeny to never return to the depraved life he descended into for a period after The Village collapsed.&lt;br /&gt;
[[File:GreenyArt3.jpeg|300px|thumb|left|Artist’s rendition of Greeny in his normal attire.]]&lt;br /&gt;
&lt;br /&gt;
== Origins ==&lt;br /&gt;
Greeny was brought up in a working class household in South Carolina. His older sister died of a drug overdose when he was 18, leading to his father falling into a deep depression and ultimately taking his own life two years later. Greeny worked odd jobs and occasionally engaged in petty crime in order to provide for his ailing mother until she too, passed away when Greeny was twenty-eight years old. Having nothing left in the States, Greeny took a job on a container ship. A rogue wave would send his ship to the bottom of the Green Sea on his first voyage. Greeny would be the only survivor and wash up on the shores of South Zagoria.&lt;br /&gt;
&lt;br /&gt;
== Demeanor ==&lt;br /&gt;
Often reserved and guarded, Greeny was usually a man of few words. People who knew him well would say that you could never be quite sure what was going on inside his head. Though, when required, he could be charismatic. Greeny has given several speeches at diplomatic meetings, weddings, and other public events. He officiated the wedding of [[Matt]] of the Overlook and &#039;&#039;&#039;Sierra the Witch&#039;&#039;&#039; in Staroye and delivered a nationwide [https://youtu.be/YQmF4Xqg1Js?si=vqANePvzcL8WG02G speech] over the radio, encouraging the people of Chernarus to never lose hope during a period of ritual killings by the [[Cult of Papa]].&lt;br /&gt;
&lt;br /&gt;
Most of the time, Greeny left the day to day business of hosting guests at the [[House of Hope]] to his fellow [[Coalition]] members, being mostly content to manage the group from the background and further his research on the Cult of Papa. However, he did enjoy occasionally sharing his experience and trading information with the visitors that frequented the House of Hope.&lt;br /&gt;
&lt;br /&gt;
While he did run a community camp, Greeny was not a pure altruist. He was a pragmatist, sometimes to a ruthless degree. He believed that ends usually justify means and that sometimes good men must do terrible things for the greater good. His life is a delicately balanced house of cards that could come crashing down at any moment. &lt;br /&gt;
&lt;br /&gt;
[[File:GreenyArt2.png|300px|thumb|right|Greeny on the Stary Yar cliffs - By Sava.]]&lt;br /&gt;
&lt;br /&gt;
== Actions ==&lt;br /&gt;
&lt;br /&gt;
=== Village Serial Killer Investigation ===&lt;br /&gt;
Shortly after receiving the title of Sheriff from his first group, &#039;&#039;&#039;The Village&#039;&#039;&#039;, Greeny was faced with the task of investigating and apprehending the culprit of a series of murders that plagued the citizens he was now in charge of protecting. After discovering a hidden note in a sniper’s perch just outside the Village compound in Adamovka, Greeny determined that the killer or killers were members of the Village itself. After conducting searches of Village citizen stashes and personal affects, Greeny was on the verge of making an arrest before the suspected killer fled Chernarus, never to be seen again.&lt;br /&gt;
&lt;br /&gt;
=== Raphael and the Dark Angels ===&lt;br /&gt;
Following the fall of the Village, Greeny’s mental health would take a turn for the worse. Deeply angry over the disappearances and deaths of his friends in the group, Greeny would conjure up an alternate identity, Raphael, to channel his wrath through. Being a deeply religious man, Greeny would come to believe that Raphael was a servant of Azrael, the angel of death, and would strike a bargain with him, giving Raphael full control of his body in return for an opportunity to right the wrongs that lead to the collapse of his former group. Greeny/Raphael would go on to found the Dark Angels, a religious cult that served Azrael and sought to cleanse Chernarus of all sinners, whether they were truly guilty or not.&lt;br /&gt;
&lt;br /&gt;
Greeny would utilize his new faith as justification for murder, robbery, and torture, and would draw the ire of several groups, most notably [[Odyssey]]. He would also find himself at war with the [[506th]] during a period known as the War of the Four Faiths, where Greeny was instrumental in the formation of an alliance between the religious groups in Chernarus at the time, &#039;&#039;&#039;Dark Angels&#039;&#039;&#039;, [[Wolves of Selene]], the &#039;&#039;&#039;Order of the Isle&#039;&#039;&#039;, and [[Eclipse]]. Together, the alliance would fight a war with the 506th, with multiple raids being conducted by both sides and several bloody firefights before the war eventually fizzled out inconclusively.&lt;br /&gt;
&lt;br /&gt;
Over time, the Raphael persona would fade and Greeny would abandon the Dark Angel’s church in Novaya Petrovka and flee to the south, establishing a small camp in Komarovo before ultimately, joining the [[Wolves of Selene]] at the behest of his long time friend, [[Runa]].&lt;br /&gt;
&lt;br /&gt;
=== Capture and Attempted Execution ===&lt;br /&gt;
[[File:RaphExecution.png|400px|thumb||left|May &amp;amp; Elias at Altar.]]&lt;br /&gt;
Not long after Greeny joined the Wolves of Selene, Greeny would be captured by [[May]] and [[Elias]] of the newly formed &#039;&#039;&#039;Revenants&#039;&#039;&#039;. A former 506th member, May sought revenge over what she saw as a betrayal from her former friend Greeny when he fought against her in the War of the Four Faiths. Under the guise of a one on one meeting to reconcile, May would lure Greeny into a trap at the church west of Gvozdno and capture him with the help of Elias and [[Alex]]. After disarming and binding him, they would take Greeny to &#039;&#039;&#039;Altar&#039;&#039;&#039;, where they would attempt to execute him with a sword. Greeny would ultimately survive, but would lose an eye, and anything that was left of Raphael would be gone.&lt;br /&gt;
&lt;br /&gt;
=== House of Hope ===&lt;br /&gt;
&lt;br /&gt;
Greeny would spend many months with the [[Wolves of Selene]] before Runa’s relationship with [[Lewis]] of Odyssey would eventually lead to her dissolving the group and joining them. Greeny, who at that time had become disillusioned with the politics of Chernarus, would take up residence in the fortress house just west of the town of Svergino. Seeking a life of solitude and wishing to atone for the actions in his past, he would begin farming out of the greenhouse at his new home and leaving food for travelers in makeshift shelters he would build on the property. He would name this small community camp the [[House of Hope]].&lt;br /&gt;
[[File:HouseofHope.jpg|500px|thumb|House of Hope.]] &lt;br /&gt;
&lt;br /&gt;
It wasn’t long before the [[Forsaken Loyalists]] would take notice of the House of Hope and would come to Greeny, demanding monthly rent in exchange for his continued existence in the house. Greeny would comply, but he would harbor bitter resentment toward the club after they forced him to watch their attempt to execute [[Dill]], a former member of the [[Golden Peppers]] and one of his closest friends.&lt;br /&gt;
&lt;br /&gt;
The Loyalists weren’t the only group to take notice of the House of Hope. Within weeks of the camp’s founding, the [[Cult of Papa]] would begin to make its presence known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Coalition and the Cult of Papa ===&lt;br /&gt;
After running the House of Hope as a solo venture for a few months, Greeny would meet a woman, &#039;&#039;&#039;Ivy&#039;&#039;&#039;, at an event in Novaya Petrovka. Ivy would see the potential of the House of Hope and would join Greeny in running its operation. Eventually, the two would found the [[Coalition]], a group whose goals took inspiration from historical groups like the [[Guardians]] and [[Firekeepers]]. Together they would seek to aid and establish other community camps across the Northeast and turn the region into a safe and prosperous region to settle in. &lt;br /&gt;
&lt;br /&gt;
[[File:CoOdyssey.jpg|500px|thumb|left|Coalition &amp;amp; Odyssey members pose for a group photo at the House of Hope.]]&lt;br /&gt;
&lt;br /&gt;
Greeny’s new group would attract many new recruits from the beginning and quickly became one of the most influential groups in South Zagoria and the House of Hope would become one of the most popular POI’s in the land. His success did not come without its troubles. From the beginning, the [[Cult of Papa]] would take interest in the Coalition, launching numerous attacks against the group. Greeny has been nearly killed on multiple occasions by the Cult. Once, on the cliffs of Stary Yar, where the Cult ambushed Greeny, Ivy, and [[Wisp]], leading to the killing of the Cultist [[Nameless]]. And on another occasion where Greeny was captured and left bleeding out with a broken leg by [[Vici]], the Cultist behind the Mogilevka Church Massacre. &lt;br /&gt;
&lt;br /&gt;
Greeny would over time, become obsessed with the Cult of Papa, and would spend hours reading Cultist literature and writings of survivors like [[RedStar]], who had long fought the Cult. His obsession would reach its peak after the murder of Ivy by the Cult, when he organized the &#039;&#039;&#039;Stary Yar Summit&#039;&#039;&#039;, a “secret” meeting to discuss how to fight them and raise awareness. Greeny would instruct members of the Coalition to invite many groups and solos from across Chernarus and advise them that the summit was to be kept secret. Greeny encouraged as many people as possible to attend, hoping that the Cult would catch wind of the summit and make an appearance. During a time when most of Chernarus’s citizens did not take what Greeny saw as an existential threat to them all seriously, knowingly putting many people in danger, he hoped that Cult activity at the summit would wake people up. &lt;br /&gt;
&lt;br /&gt;
Post summit, Greeny’s obsession with the Cult would deepen, leading to the eventual downfall of the Coalition. Blinded to the danger, Greeny would send several Coalition members to a church sermon led by [[Father Abraham]], which would come to be known as the Mogilevka Massacre. Two Coalition members were killed by the Cult in the massacre. Greeny would attempt to hold the group together in the aftermath, but would eventually make the decision to dissolve the group for the safety of the few remaining members. &lt;br /&gt;
&lt;br /&gt;
== Notable Relationships == &lt;br /&gt;
&lt;br /&gt;
==== [[Wisp]] ====&lt;br /&gt;
Coming to see her as the daughter he never had, Greeny would mentor Wisp upon meeting her when she joined the Coalition. Drawing her into his obsession, together they would come face to face with the Cult on several occasions. Greeny would elevate Wisp to be his second in command after the murder of Ivy and would unknowingly send her to her death at the hands of the Cult in the Mogilevka Massacre. &lt;br /&gt;
&lt;br /&gt;
[[File:SYSummit.png|500px|right|thumb|Greeny, Wisp, and a Cultist at the Stary Yar Summit.]]&lt;br /&gt;
&lt;br /&gt;
==== [[Runa]] ====&lt;br /&gt;
Likely the only close friend Greeny still has living, Runa and Greeny’s relationship began as adversaries during his time in the Village. They began to become close as Greeny got to know the [[Wolves of Selene]] and spent time with them in the twilight days of the Village. During the War of the Four Faiths their friendship would solidify as they fought a common enemy in the 506th. &lt;br /&gt;
&lt;br /&gt;
==== [[Forsaken Loyalists]] ====&lt;br /&gt;
Greeny would maintain a tense relationship with the Motorcycle Club. First, being a client of the Club in both the Dark Angels and the [[Wolves of Selene]]. Despite the House of Hope being extorted for rent, Greeny would recognize that the outlaws could be useful and maintained a respect for Club President,  [[Joe Fraser]]. He would turn on the Club when he was forced to witness the attempted execution of [[Dill]] and would begin to attempt to quietly impede on the Loyalist&#039;s operations while maintaining a compliant demeanor around the Club. Including directly aiding [[Odyssey]] in their conflict with the Club by providing intel and indirectly starting a war between the &#039;&#039;&#039;Woodsmen&#039;&#039;&#039; and [[Fireflies]] when he second handedly leaked details of a meeting he overheard between the Woodsmen and Loyalists. Greeny would spend a brief period as a hostage of the Club in an attempt by them to lure the Cult of Papa into a trap.&lt;br /&gt;
&lt;br /&gt;
==== [[HOST]] ====&lt;br /&gt;
Greeny would become friends with [[Rosco]] and [[Delilah]], the leaders of the Hunters of Simple Trade after meeting and trading with them at the House of Hope. He and the Coalition would aid them in their relocation from Stary Yar to the Northeast and the groups would trade frequently. Their friendship would sour after a brief war between the Coalition and HOST, and the &#039;&#039;&#039;Black Mountain Rangers&#039;&#039;&#039; would lead to distrust between Rosco and Greeny as to each other’s true intentions. Their budding rivalry would come to a head after the Stary Yar Summit, when Greeny, [[Wisp]], and [[Gary]] were wounded after a gun battle between the groups stemming from HOST suspicions that Coalition were in league with the Cult of Papa. &lt;br /&gt;
[[File:GreenyWisp2.jpg|500px|thumb|left|Greeny, Wisp, and Gary shortly before being wounded in a gun fight with HOST.]]&lt;br /&gt;
&lt;br /&gt;
==== [[Mamie]] &amp;amp; [[Ember]] ====&lt;br /&gt;
Greeny would meet Mamie and Ember while Mamie was still a member of the [[Fireflies]]. He would become inspired by their vision to create an archive of the land’s history and would aid them in establishing it under the Coalition flag, first in the Gvozdno church and later in the Church North of Novodmitrovsk. He would ask the former [[Dugout]] member to join the Coalition after her departure from the Fireflies and would lean on both her and Ember often for guidance when it came to researching and combatting the [[Cult of Papa]]. When Mamie was forced by [[Dark as Midnight]] to collect five ears or face death, Greeny would cut off one of his own ears in order to spare Mamie from having to potentially kill an innocent. Mamie would eventually depart the lands for a time and when Greeny was pressed by the [[Forsaken Loyalists]] to give them the name of the Coalition member who had been talking about Club business with Odyssey, Greeny would give up Mamie, seeing it as the lesser evil and a way to save his own skin in the moment. &lt;br /&gt;
&lt;br /&gt;
==== [[Odyssey]] ====&lt;br /&gt;
At one point, Odyssey was considered public enemy number one to Greeny. Their relationship started in a highly antagonistic fashion when members of Odyssey held up members of the Dark Angels and questioned them about their activities. His relationship with the group would begin to warm after Greeny opened the House of Hope and would trade with and feed Odyssey, attempting to make up for his past. He would seek the counsel of [[Lewis]] and [[Shifty]] about running a community camp due to their histories running the [[Dugout]] and [[Vigil]]. While under the thumb of the Forsaken Loyalists, Greeny would give intel he would discover about the Club to Odyssey.&lt;br /&gt;
&lt;br /&gt;
==== [[Matt]] ====&lt;br /&gt;
When Matt of the [[Overlook]] would come to the Temple of Selene, during Greeny’s time with the [[Wolves of Selene]], speaking of his troubles with the Cult of Papa, Greeny would never take him seriously. He would often ridicule Matt over his fears of a group that Greeny wasn’t convinced even really existed anymore. He would be forced to admit his mistake and seek Matt’s guidance when the Cult began taking a dangerous interest in the House of Hope. Matt would often remark that Greeny had become the new Matt to the Cult, before he was eventually captured and sacrificed by Cultists on the cliffs above the ORCC trade post, the first sacrifice.&lt;br /&gt;
&lt;br /&gt;
==== [[Vici]] ====&lt;br /&gt;
Greeny would first encounter the new leader of the [[Cult of Papa]] at the House of Hope. Sensing that he was at the very least a spy of the Cult, Greeny forced Vici to leave the community camp. He did not realize in that moment just how drastically the man who would come to be known across Chernarus as “Lord” Vici would change his life. Weeks later, after a bloody attack at the House of Hope, Greeny would willingly submit himself to capture by Vici, hoping to gain insight into the man’s mind. His brief captivity would end with a broken leg, a charge from the Cult leader, “Return to your former suffering”, and a promise that the two would meet again.&lt;br /&gt;
&lt;br /&gt;
The two would eventually speak again over the radio, after Vici’s capture and murder of Ivy, the second sacrifice. In exchange for learning the location of Ivy’s body, Greeny would make a promise to Vici that when his time came, Greeny would walk into the Void willingly and would not resist. The two would speak over the radio on other occasions, with Vici always reminding Greeny of his promise and ominously threatening that his time was coming. Vici would die after murdering [[Wisp]] carrying out the Mogilevka Massacre before Greeny would ever have to keep his promise.&lt;br /&gt;
&lt;br /&gt;
== Where are they now? ==&lt;/div&gt;</summary>
		<author><name>Greeny54</name></author>
	</entry>
	<entry>
		<id>https://wiki.dayzunderground.com/index.php?title=Greeny&amp;diff=33580</id>
		<title>Greeny</title>
		<link rel="alternate" type="text/html" href="https://wiki.dayzunderground.com/index.php?title=Greeny&amp;diff=33580"/>
		<updated>2025-12-05T17:54:25Z</updated>

		<summary type="html">&lt;p&gt;Greeny54: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Notable Characters]]&lt;br /&gt;
[[File:greenyport.png|400px|thumb|Greeny watching over the House of Hope.]]&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&#039;&#039;&#039;Group/Faction Affiliation:&#039;&#039;&#039; [[Coalition]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status:&#039;&#039;&#039; Alive&lt;br /&gt;
&lt;br /&gt;
A man with a complicated history in Chernarus, &#039;&#039;&#039;Michael Damian Greene&#039;&#039;&#039;, known as “Greeny”, a nickname he earned through his time in the military, is a man who elicits mixed responses from the citizens of South Zagoria. Some regarded him as a scheming backstabber who was not to be trusted. While others saw him as a loyal friend who did what he believed was necessary to survive. He is known by most today as the proprietor of the [[House of Hope]] and the Overseer of the [[Coalition]] before most of his group were murdered by the [[Cult of Papa]], leading to its dissolution.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Greeny’s appearance has evolved over his time in Chernarus. While serving as Sheriff of &#039;&#039;&#039;The Village&#039;&#039;&#039;, he was always seen sporting a signature green cowboy hat. Today, he is most recognized by the green poncho he wears over his head. Adopted after leading a group called the &#039;&#039;&#039;Dark Angels&#039;&#039;&#039;, the poncho served as a constant reminder to Greeny to never return to the depraved life he descended into for a period after The Village collapsed.&lt;br /&gt;
[[File:GreenyArt3.jpeg|300px|thumb|left|Artist’s rendition of Greeny in his normal attire.]]&lt;br /&gt;
&lt;br /&gt;
== Origins ==&lt;br /&gt;
Greeny was brought up in a working class household in South Carolina. His older sister died of a drug overdose when he was 18, leading to his father falling into a deep depression and ultimately taking his own life two years later. Greeny worked odd jobs and occasionally engaged in petty crime in order to provide for his ailing mother until she too, passed away when Greeny was twenty-eight years old. Having nothing left in the States, Greeny took a job on a container ship. A rogue wave would send his ship to the bottom of the Green Sea on his first voyage. Greeny would be the only survivor and wash up on the shores of South Zagoria.&lt;br /&gt;
&lt;br /&gt;
== Demeanor ==&lt;br /&gt;
Often reserved and guarded, Greeny was usually a man of few words. People who knew him well would say that you could never be quite sure what was going on inside his head. Though, when required, he could be charismatic. Greeny has given several speeches at diplomatic meetings, weddings, and other public events. He officiated the wedding of [[Matt]] of the Overlook and &#039;&#039;&#039;Sierra the Witch&#039;&#039;&#039; in Staroye and delivered a nationwide [https://youtu.be/YQmF4Xqg1Js?si=vqANePvzcL8WG02G speech] over the radio, encouraging the people of Chernarus to never lose hope during a period of ritual killings by the [[Cult of Papa]].&lt;br /&gt;
&lt;br /&gt;
Most of the time, Greeny left the day to day business of hosting guests at the [[House of Hope]] to his fellow [[Coalition]] members, being mostly content to manage the group from the background and further his research on the Cult of Papa. However, he did enjoy occasionally sharing his experience and trading information with the visitors that frequented the House of Hope.&lt;br /&gt;
&lt;br /&gt;
While he did run a community camp, Greeny was not a pure altruist. He was a pragmatist, sometimes to a ruthless degree. He believed that ends usually justify means and that sometimes good men must do terrible things for the greater good. His life is a delicately balanced house of cards that could come crashing down at any moment. &lt;br /&gt;
&lt;br /&gt;
[[File:GreenyArt2.png|300px|thumb|right|Greeny on the Stary Yar cliffs - By Sava.]]&lt;br /&gt;
&lt;br /&gt;
== Actions ==&lt;br /&gt;
&lt;br /&gt;
=== Village Serial Killer Investigation ===&lt;br /&gt;
Shortly after receiving the title of Sheriff from his first group, &#039;&#039;&#039;The Village&#039;&#039;&#039;, Greeny was faced with the task of investigating and apprehending the culprit of a series of murders that plagued the citizens he was now in charge of protecting. After discovering a hidden note in a sniper’s perch just outside the Village compound in Adamovka, Greeny determined that the killer or killers were members of the Village itself. After conducting searches of Village citizen stashes and personal affects, Greeny was on the verge of making an arrest before the suspected killer fled Chernarus, never to be seen again.&lt;br /&gt;
&lt;br /&gt;
=== Raphael and the Dark Angels ===&lt;br /&gt;
Following the fall of the Village, Greeny’s mental health would take a turn for the worse. Deeply angry over the disappearances and deaths of his friends in the group, Greeny would conjure up an alternate identity, Raphael, to channel his wrath through. Being a deeply religious man, Greeny would come to believe that Raphael was a servant of Azrael, the angel of death, and would strike a bargain with him, giving Raphael full control of his body in return for an opportunity to right the wrongs that lead to the collapse of his former group. Greeny/Raphael would go on to found the Dark Angels, a religious cult that served Azrael and sought to cleanse Chernarus of all sinners, whether they were truly guilty or not.&lt;br /&gt;
&lt;br /&gt;
Greeny would utilize his new faith as justification for murder, robbery, and torture, and would draw the ire of several groups, most notably [[Odyssey]]. He would also find himself at war with the [[506th]] during a period known as the War of the Four Faiths, where Greeny was instrumental in the formation of an alliance between the religious groups in Chernarus at the time, &#039;&#039;&#039;Dark Angels&#039;&#039;&#039;, [[Wolves of Selene]], the &#039;&#039;&#039;Order of the Isle&#039;&#039;&#039;, and [[Eclipse]]. Together, the alliance would fight a war with the 506th, with multiple raids being conducted by both sides and several bloody firefights before the war eventually fizzled out inconclusively.&lt;br /&gt;
&lt;br /&gt;
Over time, the Raphael persona would fade and Greeny would abandon the Dark Angel’s church in Novaya Petrovka and flee to the south, establishing a small camp in Komarovo before ultimately, joining the [[Wolves of Selene]] at the behest of his long time friend, [[Runa]].&lt;br /&gt;
&lt;br /&gt;
=== Capture and Attempted Execution ===&lt;br /&gt;
[[File:RaphExecution.png|400px|thumb||left|May &amp;amp; Elias at Altar.]]&lt;br /&gt;
Not long after Greeny joined the Wolves of Selene, Greeny would be captured by [[May]] and [[Elias]] of the newly formed &#039;&#039;&#039;Revenants&#039;&#039;&#039;. A former 506th member, May sought revenge over what she saw as a betrayal from her former friend Greeny when he fought against her in the War of the Four Faiths. Under the guise of a one on one meeting to reconcile, May would lure Greeny into a trap at the church west of Gvozdno and capture him with the help of Elias and [[Alex]]. After disarming and binding him, they would take Greeny to &#039;&#039;&#039;Altar&#039;&#039;&#039;, where they would attempt to execute him with a sword. Greeny would ultimately survive, but would lose an eye, and anything that was left of Raphael would be gone.&lt;br /&gt;
&lt;br /&gt;
=== House of Hope ===&lt;br /&gt;
&lt;br /&gt;
Greeny would spend many months with the [[Wolves of Selene]] before Runa’s relationship with [[Lewis]] of Odyssey would eventually lead to her dissolving the group and joining them. Greeny, who at that time had become disillusioned with the politics of Chernarus, would take up residence in the fortress house just west of the town of Svergino. Seeking a life of solitude and wishing to atone for the actions in his past, he would begin farming out of the greenhouse at his new home and leaving food for travelers in makeshift shelters he would build on the property. He would name this small community camp the [[House of Hope]].&lt;br /&gt;
[[File:HouseofHope.jpg|500px|thumb|House of Hope.]] &lt;br /&gt;
&lt;br /&gt;
It wasn’t long before the [[Forsaken Loyalists]] would take notice of the House of Hope and would come to Greeny, demanding monthly rent in exchange for his continued existence in the house. Greeny would comply, but he would harbor bitter resentment toward the club after they forced him to watch their attempt to execute [[Dill]], a former member of the [[Golden Peppers]] and one of his closest friends.&lt;br /&gt;
&lt;br /&gt;
The Loyalists weren’t the only group to take notice of the House of Hope. Within weeks of the camp’s founding, the [[Cult of Papa]] would begin to make its presence known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Coalition and the Cult of Papa ===&lt;br /&gt;
After running the House of Hope as a solo venture for a few months, Greeny would meet a woman, &#039;&#039;&#039;Ivy&#039;&#039;&#039;, at an event in Novaya Petrovka. Ivy would see the potential of the House of Hope and would join Greeny in running its operation. Eventually, the two would found the [[Coalition]], a group whose goals took inspiration from historical groups like the [[Guardians]] and [[Firekeepers]]. Together they would seek to aid and establish other community camps across the Northeast and turn the region into a safe and prosperous region to settle in. &lt;br /&gt;
&lt;br /&gt;
[[File:CoOdyssey.jpg|500px|thumb|left|Coalition &amp;amp; Odyssey members pose for a group photo at the House of Hope.]]&lt;br /&gt;
&lt;br /&gt;
Greeny’s new group would attract many new recruits from the beginning and quickly became one of the most influential groups in South Zagoria and the House of Hope would become one of the most popular POI’s in the land. His success did not come without its troubles. From the beginning, the [[Cult of Papa]] would take interest in the Coalition, launching numerous attacks against the group. Greeny has been nearly killed on multiple occasions by the Cult. Once, on the cliffs of Stary Yar, where the Cult ambushed Greeny, Ivy, and [[Wisp]], leading to the killing of the Cultist [[Nameless]]. And on another occasion where Greeny was captured and left bleeding out with a broken leg by [[Vici]], the Cultist behind the Mogilevka Church Massacre. &lt;br /&gt;
&lt;br /&gt;
Greeny would over time, become obsessed with the Cult of Papa, and would spend hours reading Cultist literature and writings of survivors like [[RedStar]], who had long fought the Cult. His obsession would reach its peak after the murder of Ivy by the Cult, when he organized the &#039;&#039;&#039;Stary Yar Summit&#039;&#039;&#039;, a “secret” meeting to discuss how to fight them and raise awareness. Greeny would instruct members of the Coalition to invite many groups and solos from across Chernarus and advise them that the summit was to be kept secret. Greeny encouraged as many people as possible to attend, hoping that the Cult would catch wind of the summit and make an appearance. During a time when most of Chernarus’s citizens did not take what Greeny saw as an existential threat to them all seriously, knowingly putting many people in danger, he hoped that Cult activity at the summit would wake people up. &lt;br /&gt;
&lt;br /&gt;
Post summit, Greeny’s obsession with the Cult would deepen, leading to the eventual downfall of the Coalition. Blinded to the danger, Greeny would send several Coalition members to a church sermon led by [[Father Abraham]], which would come to be known as the Mogilevka Massacre. Two Coalition members were killed by the Cult in the massacre. Greeny would attempt to hold the group together in the aftermath, but would eventually make the decision to dissolve the group for the safety of the few remaining members. &lt;br /&gt;
&lt;br /&gt;
== Notable Relationships == &lt;br /&gt;
&lt;br /&gt;
==== [[Wisp]] ====&lt;br /&gt;
Coming to see her as the daughter he never had, Greeny would mentor Wisp upon meeting her when she joined the Coalition. Drawing her into his obsession, together they would come face to face with the Cult on several occasions. Greeny would elevate Wisp to be his second in command after the murder of Ivy and would unknowingly send her to her death at the hands of the Cult in the Mogilevka Massacre. &lt;br /&gt;
&lt;br /&gt;
[[File:SYSummit.png|500px|right|thumb|Greeny, Wisp, and a Cultist at the Stary Yar Summit.]]&lt;br /&gt;
&lt;br /&gt;
==== [[Runa]] ====&lt;br /&gt;
Likely the only close friend Greeny still has living, Runa and Greeny’s relationship began as adversaries during his time in the Village. They began to become close as Greeny got to know the [[Wolves of Selene]] and spent time with them in the twilight days of the Village. During the War of the Four Faiths their friendship would solidify as they fought a common enemy in the 506th. &lt;br /&gt;
&lt;br /&gt;
==== [[Forsaken Loyalists]] ====&lt;br /&gt;
Greeny would maintain a tense relationship with the Motorcycle Club. First, being a client of the Club in both the Dark Angels and the [[Wolves of Selene]]. Despite the House of Hope being extorted for rent, Greeny would recognize that the outlaws could be useful and maintained a respect for Club President,  [[Joe Fraser]]. He would turn on the Club when he was forced to witness the attempted execution of [[Dill]] and would begin to attempt to quietly impede on the Loyalist&#039;s operations while maintaining a compliant demeanor around the Club. Including directly aiding [[Odyssey]] in their conflict with the Club by providing intel and indirectly starting a war between the &#039;&#039;&#039;Woodsmen&#039;&#039;&#039; and [[Fireflies]] when he second handedly leaked details of a meeting he overheard between the Woodsmen and Loyalists. Greeny would spend a brief period as a hostage of the Club in an attempt by them to lure the Cult of Papa into a trap.&lt;br /&gt;
&lt;br /&gt;
==== [[HOST]] ====&lt;br /&gt;
Greeny would become friends with [[Rosco]] and [[Delilah]], the leaders of the Hunters of Simple Trade after meeting and trading with them at the House of Hope. He and the Coalition would aid them in their relocation from Stary Yar to the Northeast and the groups would trade frequently. Their friendship would sour after a brief war between the Coalition and HOST, and the &#039;&#039;&#039;Black Mountain Rangers&#039;&#039;&#039; would lead to distrust between Rosco and Greeny as to each other’s true intentions. Their budding rivalry would come to a head after the Stary Yar Summit, when Greeny, [[Wisp]], and [[Gary]] were wounded after a gun battle between the groups stemming from HOST suspicions that Coalition were in league with the Cult of Papa. &lt;br /&gt;
[[File:GreenyWisp2.jpg|500px|thumb|left|Greeny, Wisp, and Gary shortly before being wounded in a gun fight with HOST.]]&lt;br /&gt;
&lt;br /&gt;
==== [[Mamie]] &amp;amp; [[Ember]] ====&lt;br /&gt;
Greeny would meet Mamie and Ember while Mamie was still a member of the [[Fireflies]]. He would become inspired by their vision to create an archive of the land’s history and would aid them in establishing it under the Coalition flag, first in the Gvozdno church and later in the Church North of Novodmitrovsk. He would ask the former [[Dugout]] member to join the Coalition after her departure from the Fireflies and would lean on both her and Ember often for guidance when it came to researching and combatting the [[Cult of Papa]]. When Mamie was forced by [[Dark as Midnight]] to collect five ears or face death, Greeny would cut off one of his own ears in order to spare Mamie from having to potentially kill an innocent. Mamie would eventually depart the lands for a time and when Greeny was pressed by the [[Forsaken Loyalists]] to give them the name of the Coalition member who had been talking about Club business with Odyssey, Greeny would give up Mamie, seeing it as the lesser evil and a way to save his own skin in the moment. &lt;br /&gt;
&lt;br /&gt;
==== [[Odyssey]] ====&lt;br /&gt;
At one point, Odyssey was considered public enemy number one to Greeny. Their relationship started in a highly antagonistic fashion when members of Odyssey held up members of the Dark Angels and questioned them about their activities. His relationship with the group would begin to warm after Greeny opened the House of Hope and would trade with and feed Odyssey, attempting to make up for his past. He would seek the counsel of [[Lewis]] and [[Shifty]] about running a community camp due to their histories running the [[Dugout]] and [[Vigil]]. While under the thumb of the Forsaken Loyalists, Greeny would give intel he would discover about the Club to Odyssey.&lt;br /&gt;
&lt;br /&gt;
==== [[Matt]] ====&lt;br /&gt;
When Matt of the [[Overlook]] would come to the Temple of Selene, during Greeny’s time with the [[Wolves of Selene]], speaking of his troubles with the Cult of Papa, Greeny would never take him seriously. He would often ridicule Matt over his fears of a group that Greeny wasn’t convinced even really existed anymore. He would be forced to admit his mistake and seek Matt’s guidance when the Cult began taking a dangerous interest in the House of Hope. Matt would often remark that Greeny had become the new Matt to the Cult, before he was eventually captured and sacrificed by Cultists on the cliffs above the ORCC trade post, the first sacrifice.&lt;br /&gt;
&lt;br /&gt;
==== [[Vici]] ====&lt;br /&gt;
Greeny would first encounter the new leader of the [[Cult of Papa]] at the House of Hope. Sensing that he was at the very least a spy of the Cult, Greeny forced Vici to leave the community camp. He did not realize in that moment just how drastically the man who would come to be known across Chernarus as “Lord” Vici would change his life. Weeks later, after a bloody attack at the House of Hope, Greeny would willingly submit himself to capture by Vici, hoping to gain insight into the man’s mind. His brief captivity would end with a broken leg, a charge from the Cult leader, “Return to your former suffering”, and a promise that the two would meet again.&lt;br /&gt;
&lt;br /&gt;
The two would eventually speak again over the radio, after Vici’s capture and murder of Ivy, the second sacrifice. In exchange for learning the location of Ivy’s body, Greeny would make a promise to Vici that when his time came, Greeny would walk into the Void willingly and would not resist. The two would speak over the radio on other occasions, with Vici always reminding Greeny of his promise and ominously threatening that his time was coming. Vici would die after murdering [[Wisp]] carrying out the Mogilevka Massacre before Greeny would ever have to keep his promise.&lt;br /&gt;
&lt;br /&gt;
== Where are they now? ==&lt;br /&gt;
Greeny attempted to hold the Coalition together after the Mogilevka Massacre, but ultimately decided that for the safety of its few remaining members, the group should dissolve. He continued to maintain the House of Hope for a time, but survivor&#039;s guilt, and a desire to deprive the Cult of a sacrifice, drove him to leave Chernarus. No one knows what became of him upon departing South Zagoria.&lt;/div&gt;</summary>
		<author><name>Greeny54</name></author>
	</entry>
	<entry>
		<id>https://wiki.dayzunderground.com/index.php?title=File:CoLogo.png&amp;diff=33576</id>
		<title>File:CoLogo.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.dayzunderground.com/index.php?title=File:CoLogo.png&amp;diff=33576"/>
		<updated>2025-12-04T14:38:49Z</updated>

		<summary type="html">&lt;p&gt;Greeny54: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Greeny54</name></author>
	</entry>
	<entry>
		<id>https://wiki.dayzunderground.com/index.php?title=Cult_of_Papa&amp;diff=33575</id>
		<title>Cult of Papa</title>
		<link rel="alternate" type="text/html" href="https://wiki.dayzunderground.com/index.php?title=Cult_of_Papa&amp;diff=33575"/>
		<updated>2025-12-02T17:09:23Z</updated>

		<summary type="html">&lt;p&gt;Greeny54: /* The Mogilevka Church Massacre */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Notable Groups]]&lt;br /&gt;
[[File:CultOfPapaInverted.png|250px|thumb|&amp;quot;In the end, there will be no more worlds like this.&amp;quot;]]&lt;br /&gt;
=Overview=&lt;br /&gt;
&#039;&#039;&#039;Year Founded:&#039;&#039;&#039; 2015&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status:&#039;&#039;&#039; Active&lt;br /&gt;
&lt;br /&gt;
The wretched few, the crooked conspirators, the bloody and battered sons of the Apocalypse - sent to rise among the ashes of the former world and fulfill the prophecy exactly as it was written. 12 human sacrifices to be made in honor of the one true God of the wasteland, Papa. The Cult of Papa exists to tell the tale of madmen serving the apocalyptic teachings of a self-proclaimed priest, [[Bog Petrov]]. The Cult of Papa is heavily focused on narrative with most of their actions in-game serving the purpose of telling a story while including as much communal involvement as possible.&lt;br /&gt;
&lt;br /&gt;
One of the longest existing groups on DUG, the Cult of Papa are a self described &#039;&#039;&#039;hardcore&#039;&#039;&#039; roleplay group in that they impose a unique ruleset on themselves that the rest of DayZ Underground&#039;s community members are not expected to follow. They have a strict policy regarding the building of their group’s lore. Because of the nature of the faction, their leadership imposes a very strict and purposeful set of rules governing the way they play their characters: &lt;br /&gt;
&lt;br /&gt;
*Any member representing a “living” Cult of Papa character may not interact OOC on any platform for any reason. &lt;br /&gt;
*Cult members keep their OOC identities a secret at all times. &lt;br /&gt;
*The Cult imposes a strict perma-death rule on its members. Death from a role-play situation in which the characters are engaged in meaningful interaction mandates a permanent death for a Cult of Papa member. KOS, game bugs, disease, or inexplicable deaths are not recognized as perma-death worthy.&lt;br /&gt;
&lt;br /&gt;
These rules revolve around the Cult of Papa’s values of interaction and story-telling, with real consequences. Their focus is to add a realistic element of horror to DayZ Underground by touching on relevant themes. They strive to tell tales of torture, hatred, love, death, and destruction that include as much of the wide array of personalities available in the DayZ Underground community as possible. They encourage all members of the community to get involved and to help shape the story, to make it big and exciting. They want to have fun with you. If a member of the Cult approaches you in-game, it is an invitation to tell a story.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Now we pray:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Great and Terrible Papa, hear my prayer.&lt;br /&gt;
Bless our pain and the monstrosity we carry.&lt;br /&gt;
&lt;br /&gt;
We are your Princes of darkness.&lt;br /&gt;
&lt;br /&gt;
We rule on NOTHING.&lt;br /&gt;
&lt;br /&gt;
HAIL PAPA - THE LORD OF SUFFERING.‎&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
{{TODO|Correct chronological ordering of events, ask someone who was in the Cult...}}&lt;br /&gt;
==Murder of Friar Joeseph==&lt;br /&gt;
==Death Cult Holocaust==&lt;br /&gt;
https://www.youtube.com/watch?v=aanthRgn4w4&lt;br /&gt;
&lt;br /&gt;
==Alliance with Dark as Midnight==&lt;br /&gt;
==Betrayal by Dark as Midnight==&lt;br /&gt;
==The Mogilevka Church Massacre==&lt;br /&gt;
[[File:Mogi_Massacre.png|400px|thumb|left| Inside the Mogi Church during the Massacre]]&lt;br /&gt;
The Cult of Papa’s return to prominence in the lands in 2025 would culminate in one of their most brilliant and evil schemes to date. At some point [[Father Abraham]] was approached by [[Vici]] and other members of the Cult. The Cult would corrupt him and use him as a puppet in order to gain the trust of the people of Chernarus. They would ask him to hold a series of church sermons in return for power and legitimacy. Abe would be seduced by the Cult’s persuasion and would set their plans in motion. There would be multiple sermons led by Father Abraham that all went off without any incidents, each time attracting more people. Before the third sermon was to take place, the Cult would direct Abraham to invite specific groups. [[HOST]], [[Coalition]], and [[Overlook]]. At the end of Abe’s sermon, the trap would be sprung. The Cult would reveal themselves, and utilize [[Blackthorn Gang]]’s lended muscle to control the crowd. They would line up members of HOST, Coalition, and the Overlook, and execute them in front of the audience. Outside forces, and members of the crowd would eventually take advantage of the Cult’s and Blackthorn’s low numbers and would rise up and kill the members of the cult, and incapacitate the members of BTG, but the damage would be done and the Cult of Papa would gain five more sacrifices.&lt;br /&gt;
&lt;br /&gt;
=Notable Members=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Akim The Revelator]]&#039;&#039;&#039; - Often considered the most feared person every to walk South Zagoria, Akim the Revelator served as the leader of the Cult of Papa for a time. During his reign as the Cult&#039;s leader, he greatly expanded the Cult&#039;s power by recruiting many new members. He would be responsible for sacrificing several people to Papa before being killed in the Black Mass.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Koschei the Undead]]&#039;&#039;&#039; - A living definition of cruelty, Koschei would become obsessed with the idea of finding a woman to bear the offspring of Papa. His relentless efforts to further his and the Cult&#039;s plans would hold Chernarus in the grip of terror for years. He would be killed by [[RedStar]] and the [[Lucky Bastards]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Bog Petrov]]&#039;&#039;&#039; - Known as the Voice of Papa and the cardinal priest of the Cult. Bog Petrov created the Cult of Papa with Akim the Revelator. He would orchestrate the Black Mass event in order to acquire souls to sacrifice to Papa. After their defeat in the Black Mass event, Petrov would lead the rebuilding of the Cult and attempt another mass sacrifice event, but would be defeated again.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Scarlet]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Dr. Gregor]]&#039;&#039;&#039; - &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Nameless]]&#039;&#039;&#039; - Nameless would reign as the leader of the Cult during a period of lower activity. This did not stop him from spreading terror across South Zagoria. He would hunt Matt and Will of the [[Overlook]] for years, tormenting them as they attempted to rebuild the Overlook to its former glory. He would be killed by [[Wisp]] of the [[Coalition]] on the Stary Yar cliffs after a failed attempt to lure Coalition members into some unknown fate.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Vici]]&#039;&#039;&#039; - Vici would serve as the leader of the Cult from approximately January to July 2025. During his reign, he would perpetrate the sacrifices of [[Matt]] of the [[Overlook]] and Ivy of the [[Coalition]]. He would hold South Zagoria hostage in terror for months as residents of the land feared being the next sacrifice. He would be killed during the Mogilevka Church Massacre, but not before sacrificing several more people for Papa.&lt;br /&gt;
&lt;br /&gt;
=Relationships=&lt;br /&gt;
&#039;&#039;&#039;[[Dark as Midnight]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[The Well Wishers]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Green Mountain Nomads]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Forsaken Motorcycle Club]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Loverae]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Toronto]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The [[Overlook]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The [[Coalition]]&#039;&#039;&#039; - The Coalition would devote many months towards investigating the Cult in late 2024-mid 2025. After many close call encounters, and losing Ivy, the co-founder to the Cult, they would position themselves as leaders in the fight against the Cult during the period they were active. The Cult would ultimately claim victory over the Coalition after the Mogilevka Church Massacre, where two more Coalition members were killed. The Coalition would attempt to keep up the fight, but would never recover after the massacre, leading to the group&#039;s dispanding.&lt;/div&gt;</summary>
		<author><name>Greeny54</name></author>
	</entry>
	<entry>
		<id>https://wiki.dayzunderground.com/index.php?title=Cult_of_Papa&amp;diff=33574</id>
		<title>Cult of Papa</title>
		<link rel="alternate" type="text/html" href="https://wiki.dayzunderground.com/index.php?title=Cult_of_Papa&amp;diff=33574"/>
		<updated>2025-12-02T17:08:17Z</updated>

		<summary type="html">&lt;p&gt;Greeny54: /* The Mogilevka Church Massacre */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Notable Groups]]&lt;br /&gt;
[[File:CultOfPapaInverted.png|250px|thumb|&amp;quot;In the end, there will be no more worlds like this.&amp;quot;]]&lt;br /&gt;
=Overview=&lt;br /&gt;
&#039;&#039;&#039;Year Founded:&#039;&#039;&#039; 2015&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status:&#039;&#039;&#039; Active&lt;br /&gt;
&lt;br /&gt;
The wretched few, the crooked conspirators, the bloody and battered sons of the Apocalypse - sent to rise among the ashes of the former world and fulfill the prophecy exactly as it was written. 12 human sacrifices to be made in honor of the one true God of the wasteland, Papa. The Cult of Papa exists to tell the tale of madmen serving the apocalyptic teachings of a self-proclaimed priest, [[Bog Petrov]]. The Cult of Papa is heavily focused on narrative with most of their actions in-game serving the purpose of telling a story while including as much communal involvement as possible.&lt;br /&gt;
&lt;br /&gt;
One of the longest existing groups on DUG, the Cult of Papa are a self described &#039;&#039;&#039;hardcore&#039;&#039;&#039; roleplay group in that they impose a unique ruleset on themselves that the rest of DayZ Underground&#039;s community members are not expected to follow. They have a strict policy regarding the building of their group’s lore. Because of the nature of the faction, their leadership imposes a very strict and purposeful set of rules governing the way they play their characters: &lt;br /&gt;
&lt;br /&gt;
*Any member representing a “living” Cult of Papa character may not interact OOC on any platform for any reason. &lt;br /&gt;
*Cult members keep their OOC identities a secret at all times. &lt;br /&gt;
*The Cult imposes a strict perma-death rule on its members. Death from a role-play situation in which the characters are engaged in meaningful interaction mandates a permanent death for a Cult of Papa member. KOS, game bugs, disease, or inexplicable deaths are not recognized as perma-death worthy.&lt;br /&gt;
&lt;br /&gt;
These rules revolve around the Cult of Papa’s values of interaction and story-telling, with real consequences. Their focus is to add a realistic element of horror to DayZ Underground by touching on relevant themes. They strive to tell tales of torture, hatred, love, death, and destruction that include as much of the wide array of personalities available in the DayZ Underground community as possible. They encourage all members of the community to get involved and to help shape the story, to make it big and exciting. They want to have fun with you. If a member of the Cult approaches you in-game, it is an invitation to tell a story.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Now we pray:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Great and Terrible Papa, hear my prayer.&lt;br /&gt;
Bless our pain and the monstrosity we carry.&lt;br /&gt;
&lt;br /&gt;
We are your Princes of darkness.&lt;br /&gt;
&lt;br /&gt;
We rule on NOTHING.&lt;br /&gt;
&lt;br /&gt;
HAIL PAPA - THE LORD OF SUFFERING.‎&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
{{TODO|Correct chronological ordering of events, ask someone who was in the Cult...}}&lt;br /&gt;
==Murder of Friar Joeseph==&lt;br /&gt;
==Death Cult Holocaust==&lt;br /&gt;
https://www.youtube.com/watch?v=aanthRgn4w4&lt;br /&gt;
&lt;br /&gt;
==Alliance with Dark as Midnight==&lt;br /&gt;
==Betrayal by Dark as Midnight==&lt;br /&gt;
==The Mogilevka Church Massacre==&lt;br /&gt;
[[File:Mogi_Massacre.png|400px|thumb|left|]]&lt;br /&gt;
The Cult of Papa’s return to prominence in the lands in 2025 would culminate in one of their most brilliant and evil schemes to date. At some point [[Father Abraham]] was approached by [[Vici]] and other members of the Cult. The Cult would corrupt him and use him as a puppet in order to gain the trust of the people of Chernarus. They would ask him to hold a series of church sermons in return for power and legitimacy. Abe would be seduced by the Cult’s persuasion and would set their plans in motion. There would be multiple sermons led by Father Abraham that all went off without any incidents, each time attracting more people. Before the third sermon was to take place, the Cult would direct Abraham to invite specific groups. [[HOST]], [[Coalition]], and [[Overlook]]. At the end of Abe’s sermon, the trap would be sprung. The Cult would reveal themselves, and utilize [[Blackthorn Gang]]’s lended muscle to control the crowd. They would line up members of HOST, Coalition, and the Overlook, and execute them in front of the audience. Outside forces, and members of the crowd would eventually take advantage of the Cult’s and Blackthorn’s low numbers and would rise up and kill the members of the cult, and incapacitate the members of BTG, but the damage would be done.&lt;br /&gt;
&lt;br /&gt;
=Notable Members=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Akim The Revelator]]&#039;&#039;&#039; - Often considered the most feared person every to walk South Zagoria, Akim the Revelator served as the leader of the Cult of Papa for a time. During his reign as the Cult&#039;s leader, he greatly expanded the Cult&#039;s power by recruiting many new members. He would be responsible for sacrificing several people to Papa before being killed in the Black Mass.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Koschei the Undead]]&#039;&#039;&#039; - A living definition of cruelty, Koschei would become obsessed with the idea of finding a woman to bear the offspring of Papa. His relentless efforts to further his and the Cult&#039;s plans would hold Chernarus in the grip of terror for years. He would be killed by [[RedStar]] and the [[Lucky Bastards]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Bog Petrov]]&#039;&#039;&#039; - Known as the Voice of Papa and the cardinal priest of the Cult. Bog Petrov created the Cult of Papa with Akim the Revelator. He would orchestrate the Black Mass event in order to acquire souls to sacrifice to Papa. After their defeat in the Black Mass event, Petrov would lead the rebuilding of the Cult and attempt another mass sacrifice event, but would be defeated again.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Scarlet]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Dr. Gregor]]&#039;&#039;&#039; - &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Nameless]]&#039;&#039;&#039; - Nameless would reign as the leader of the Cult during a period of lower activity. This did not stop him from spreading terror across South Zagoria. He would hunt Matt and Will of the [[Overlook]] for years, tormenting them as they attempted to rebuild the Overlook to its former glory. He would be killed by [[Wisp]] of the [[Coalition]] on the Stary Yar cliffs after a failed attempt to lure Coalition members into some unknown fate.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Vici]]&#039;&#039;&#039; - Vici would serve as the leader of the Cult from approximately January to July 2025. During his reign, he would perpetrate the sacrifices of [[Matt]] of the [[Overlook]] and Ivy of the [[Coalition]]. He would hold South Zagoria hostage in terror for months as residents of the land feared being the next sacrifice. He would be killed during the Mogilevka Church Massacre, but not before sacrificing several more people for Papa.&lt;br /&gt;
&lt;br /&gt;
=Relationships=&lt;br /&gt;
&#039;&#039;&#039;[[Dark as Midnight]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[The Well Wishers]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Green Mountain Nomads]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Forsaken Motorcycle Club]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Loverae]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Toronto]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The [[Overlook]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The [[Coalition]]&#039;&#039;&#039; - The Coalition would devote many months towards investigating the Cult in late 2024-mid 2025. After many close call encounters, and losing Ivy, the co-founder to the Cult, they would position themselves as leaders in the fight against the Cult during the period they were active. The Cult would ultimately claim victory over the Coalition after the Mogilevka Church Massacre, where two more Coalition members were killed. The Coalition would attempt to keep up the fight, but would never recover after the massacre, leading to the group&#039;s dispanding.&lt;/div&gt;</summary>
		<author><name>Greeny54</name></author>
	</entry>
	<entry>
		<id>https://wiki.dayzunderground.com/index.php?title=Cult_of_Papa&amp;diff=33573</id>
		<title>Cult of Papa</title>
		<link rel="alternate" type="text/html" href="https://wiki.dayzunderground.com/index.php?title=Cult_of_Papa&amp;diff=33573"/>
		<updated>2025-12-02T17:08:01Z</updated>

		<summary type="html">&lt;p&gt;Greeny54: /* The Mogilevka Church Massacre */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Notable Groups]]&lt;br /&gt;
[[File:CultOfPapaInverted.png|250px|thumb|&amp;quot;In the end, there will be no more worlds like this.&amp;quot;]]&lt;br /&gt;
=Overview=&lt;br /&gt;
&#039;&#039;&#039;Year Founded:&#039;&#039;&#039; 2015&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status:&#039;&#039;&#039; Active&lt;br /&gt;
&lt;br /&gt;
The wretched few, the crooked conspirators, the bloody and battered sons of the Apocalypse - sent to rise among the ashes of the former world and fulfill the prophecy exactly as it was written. 12 human sacrifices to be made in honor of the one true God of the wasteland, Papa. The Cult of Papa exists to tell the tale of madmen serving the apocalyptic teachings of a self-proclaimed priest, [[Bog Petrov]]. The Cult of Papa is heavily focused on narrative with most of their actions in-game serving the purpose of telling a story while including as much communal involvement as possible.&lt;br /&gt;
&lt;br /&gt;
One of the longest existing groups on DUG, the Cult of Papa are a self described &#039;&#039;&#039;hardcore&#039;&#039;&#039; roleplay group in that they impose a unique ruleset on themselves that the rest of DayZ Underground&#039;s community members are not expected to follow. They have a strict policy regarding the building of their group’s lore. Because of the nature of the faction, their leadership imposes a very strict and purposeful set of rules governing the way they play their characters: &lt;br /&gt;
&lt;br /&gt;
*Any member representing a “living” Cult of Papa character may not interact OOC on any platform for any reason. &lt;br /&gt;
*Cult members keep their OOC identities a secret at all times. &lt;br /&gt;
*The Cult imposes a strict perma-death rule on its members. Death from a role-play situation in which the characters are engaged in meaningful interaction mandates a permanent death for a Cult of Papa member. KOS, game bugs, disease, or inexplicable deaths are not recognized as perma-death worthy.&lt;br /&gt;
&lt;br /&gt;
These rules revolve around the Cult of Papa’s values of interaction and story-telling, with real consequences. Their focus is to add a realistic element of horror to DayZ Underground by touching on relevant themes. They strive to tell tales of torture, hatred, love, death, and destruction that include as much of the wide array of personalities available in the DayZ Underground community as possible. They encourage all members of the community to get involved and to help shape the story, to make it big and exciting. They want to have fun with you. If a member of the Cult approaches you in-game, it is an invitation to tell a story.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Now we pray:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Great and Terrible Papa, hear my prayer.&lt;br /&gt;
Bless our pain and the monstrosity we carry.&lt;br /&gt;
&lt;br /&gt;
We are your Princes of darkness.&lt;br /&gt;
&lt;br /&gt;
We rule on NOTHING.&lt;br /&gt;
&lt;br /&gt;
HAIL PAPA - THE LORD OF SUFFERING.‎&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
{{TODO|Correct chronological ordering of events, ask someone who was in the Cult...}}&lt;br /&gt;
==Murder of Friar Joeseph==&lt;br /&gt;
==Death Cult Holocaust==&lt;br /&gt;
https://www.youtube.com/watch?v=aanthRgn4w4&lt;br /&gt;
&lt;br /&gt;
==Alliance with Dark as Midnight==&lt;br /&gt;
==Betrayal by Dark as Midnight==&lt;br /&gt;
==The Mogilevka Church Massacre==&lt;br /&gt;
[[File:Mogi_Massacre.png|400px|thumb|left|Caption]]&lt;br /&gt;
The Cult of Papa’s return to prominence in the lands in 2025 would culminate in one of their most brilliant and evil schemes to date. At some point [[Father Abraham]] was approached by [[Vici]] and other members of the Cult. The Cult would corrupt him and use him as a puppet in order to gain the trust of the people of Chernarus. They would ask him to hold a series of church sermons in return for power and legitimacy. Abe would be seduced by the Cult’s persuasion and would set their plans in motion. There would be multiple sermons led by Father Abraham that all went off without any incidents, each time attracting more people. Before the third sermon was to take place, the Cult would direct Abraham to invite specific groups. [[HOST]], [[Coalition]], and [[Overlook]]. At the end of Abe’s sermon, the trap would be sprung. The Cult would reveal themselves, and utilize [[Blackthorn Gang]]’s lended muscle to control the crowd. They would line up members of HOST, Coalition, and the Overlook, and execute them in front of the audience. Outside forces, and members of the crowd would eventually take advantage of the Cult’s and Blackthorn’s low numbers and would rise up and kill the members of the cult, and incapacitate the members of BTG, but the damage would be done.&lt;br /&gt;
&lt;br /&gt;
=Notable Members=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Akim The Revelator]]&#039;&#039;&#039; - Often considered the most feared person every to walk South Zagoria, Akim the Revelator served as the leader of the Cult of Papa for a time. During his reign as the Cult&#039;s leader, he greatly expanded the Cult&#039;s power by recruiting many new members. He would be responsible for sacrificing several people to Papa before being killed in the Black Mass.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Koschei the Undead]]&#039;&#039;&#039; - A living definition of cruelty, Koschei would become obsessed with the idea of finding a woman to bear the offspring of Papa. His relentless efforts to further his and the Cult&#039;s plans would hold Chernarus in the grip of terror for years. He would be killed by [[RedStar]] and the [[Lucky Bastards]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Bog Petrov]]&#039;&#039;&#039; - Known as the Voice of Papa and the cardinal priest of the Cult. Bog Petrov created the Cult of Papa with Akim the Revelator. He would orchestrate the Black Mass event in order to acquire souls to sacrifice to Papa. After their defeat in the Black Mass event, Petrov would lead the rebuilding of the Cult and attempt another mass sacrifice event, but would be defeated again.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Scarlet]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Dr. Gregor]]&#039;&#039;&#039; - &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Nameless]]&#039;&#039;&#039; - Nameless would reign as the leader of the Cult during a period of lower activity. This did not stop him from spreading terror across South Zagoria. He would hunt Matt and Will of the [[Overlook]] for years, tormenting them as they attempted to rebuild the Overlook to its former glory. He would be killed by [[Wisp]] of the [[Coalition]] on the Stary Yar cliffs after a failed attempt to lure Coalition members into some unknown fate.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Vici]]&#039;&#039;&#039; - Vici would serve as the leader of the Cult from approximately January to July 2025. During his reign, he would perpetrate the sacrifices of [[Matt]] of the [[Overlook]] and Ivy of the [[Coalition]]. He would hold South Zagoria hostage in terror for months as residents of the land feared being the next sacrifice. He would be killed during the Mogilevka Church Massacre, but not before sacrificing several more people for Papa.&lt;br /&gt;
&lt;br /&gt;
=Relationships=&lt;br /&gt;
&#039;&#039;&#039;[[Dark as Midnight]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[The Well Wishers]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Green Mountain Nomads]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Forsaken Motorcycle Club]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Loverae]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Toronto]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The [[Overlook]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The [[Coalition]]&#039;&#039;&#039; - The Coalition would devote many months towards investigating the Cult in late 2024-mid 2025. After many close call encounters, and losing Ivy, the co-founder to the Cult, they would position themselves as leaders in the fight against the Cult during the period they were active. The Cult would ultimately claim victory over the Coalition after the Mogilevka Church Massacre, where two more Coalition members were killed. The Coalition would attempt to keep up the fight, but would never recover after the massacre, leading to the group&#039;s dispanding.&lt;/div&gt;</summary>
		<author><name>Greeny54</name></author>
	</entry>
	<entry>
		<id>https://wiki.dayzunderground.com/index.php?title=File:Mogi_Massacre.png&amp;diff=33572</id>
		<title>File:Mogi Massacre.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.dayzunderground.com/index.php?title=File:Mogi_Massacre.png&amp;diff=33572"/>
		<updated>2025-12-02T17:06:32Z</updated>

		<summary type="html">&lt;p&gt;Greeny54: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Greeny54</name></author>
	</entry>
	<entry>
		<id>https://wiki.dayzunderground.com/index.php?title=Cult_of_Papa&amp;diff=33545</id>
		<title>Cult of Papa</title>
		<link rel="alternate" type="text/html" href="https://wiki.dayzunderground.com/index.php?title=Cult_of_Papa&amp;diff=33545"/>
		<updated>2025-11-19T20:06:42Z</updated>

		<summary type="html">&lt;p&gt;Greeny54: /* Relationships */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Notable Groups]]&lt;br /&gt;
[[File:CultOfPapaInverted.png|250px|thumb|&amp;quot;In the end, there will be no more worlds like this.&amp;quot;]]&lt;br /&gt;
=Overview=&lt;br /&gt;
&#039;&#039;&#039;Year Founded:&#039;&#039;&#039; 2015&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status:&#039;&#039;&#039; Active&lt;br /&gt;
&lt;br /&gt;
The wretched few, the crooked conspirators, the bloody and battered sons of the Apocalypse - sent to rise among the ashes of the former world and fulfill the prophecy exactly as it was written. 12 human sacrifices to be made in honor of the one true God of the wasteland, Papa. The Cult of Papa exists to tell the tale of madmen serving the apocalyptic teachings of a self-proclaimed priest, [[Bog Petrov]]. The Cult of Papa is heavily focused on narrative with most of their actions in-game serving the purpose of telling a story while including as much communal involvement as possible.&lt;br /&gt;
&lt;br /&gt;
One of the longest existing groups on DUG, the Cult of Papa are a self described &#039;&#039;&#039;hardcore&#039;&#039;&#039; roleplay group in that they impose a unique ruleset on themselves that the rest of DayZ Underground&#039;s community members are not expected to follow. They have a strict policy regarding the building of their group’s lore. Because of the nature of the faction, their leadership imposes a very strict and purposeful set of rules governing the way they play their characters: &lt;br /&gt;
&lt;br /&gt;
*Any member representing a “living” Cult of Papa character may not interact OOC on any platform for any reason. &lt;br /&gt;
*Cult members keep their OOC identities a secret at all times. &lt;br /&gt;
*The Cult imposes a strict perma-death rule on its members. Death from a role-play situation in which the characters are engaged in meaningful interaction mandates a permanent death for a Cult of Papa member. KOS, game bugs, disease, or inexplicable deaths are not recognized as perma-death worthy.&lt;br /&gt;
&lt;br /&gt;
These rules revolve around the Cult of Papa’s values of interaction and story-telling, with real consequences. Their focus is to add a realistic element of horror to DayZ Underground by touching on relevant themes. They strive to tell tales of torture, hatred, love, death, and destruction that include as much of the wide array of personalities available in the DayZ Underground community as possible. They encourage all members of the community to get involved and to help shape the story, to make it big and exciting. They want to have fun with you. If a member of the Cult approaches you in-game, it is an invitation to tell a story.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Now we pray:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Great and Terrible Papa, hear my prayer.&lt;br /&gt;
Bless our pain and the monstrosity we carry.&lt;br /&gt;
&lt;br /&gt;
We are your Princes of darkness.&lt;br /&gt;
&lt;br /&gt;
We rule on NOTHING.&lt;br /&gt;
&lt;br /&gt;
HAIL PAPA - THE LORD OF SUFFERING.‎&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
{{TODO|Correct chronological ordering of events, ask someone who was in the Cult...}}&lt;br /&gt;
==Murder of Friar Joeseph==&lt;br /&gt;
==Death Cult Holocaust==&lt;br /&gt;
https://www.youtube.com/watch?v=aanthRgn4w4&lt;br /&gt;
&lt;br /&gt;
==Alliance with Dark as Midnight==&lt;br /&gt;
==Betrayal by Dark as Midnight==&lt;br /&gt;
==The Mogilevka Church Massacre==&lt;br /&gt;
&lt;br /&gt;
=Notable Members=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Akim The Revelator]]&#039;&#039;&#039; - Often considered the most feared person every to walk South Zagoria, Akim the Revelator served as the leader of the Cult of Papa for a time. During his reign as the Cult&#039;s leader, he greatly expanded the Cult&#039;s power by recruiting many new members. He would be responsible for sacrificing several people to Papa before being killed in the Black Mass.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Koschei the Undead]]&#039;&#039;&#039; - A living definition of cruelty, Koschei would become obsessed with the idea of finding a woman to bear the offspring of Papa. His relentless efforts to further his and the Cult&#039;s plans would hold Chernarus in the grip of terror for years. He would be killed by [[RedStar]] and the [[Lucky Bastards]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Bog Petrov]]&#039;&#039;&#039; - Known as the Voice of Papa and the cardinal priest of the Cult. Bog Petrov created the Cult of Papa with Akim the Revelator. He would orchestrate the Black Mass event in order to acquire souls to sacrifice to Papa. After their defeat in the Black Mass event, Petrov would lead the rebuilding of the Cult and attempt another mass sacrifice event, but would be defeated again.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Scarlet]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Dr. Gregor]]&#039;&#039;&#039; - &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Nameless]]&#039;&#039;&#039; - Nameless would reign as the leader of the Cult during a period of lower activity. This did not stop him from spreading terror across South Zagoria. He would hunt Matt and Will of the [[Overlook]] for years, tormenting them as they attempted to rebuild the Overlook to its former glory. He would be killed by [[Wisp]] of the [[Coalition]] on the Stary Yar cliffs after a failed attempt to lure Coalition members into some unknown fate.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Vici]]&#039;&#039;&#039; - Vici would serve as the leader of the Cult from approximately January to July 2025. During his reign, he would perpetrate the sacrifices of [[Matt]] of the [[Overlook]] and Ivy of the [[Coalition]]. He would hold South Zagoria hostage in terror for months as residents of the land feared being the next sacrifice. He would be killed during the Mogilevka Church Massacre, but not before sacrificing several more people for Papa.&lt;br /&gt;
&lt;br /&gt;
=Relationships=&lt;br /&gt;
&#039;&#039;&#039;[[Dark as Midnight]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[The Well Wishers]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Green Mountain Nomads]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Forsaken Motorcycle Club]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Loverae]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Toronto]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The [[Overlook]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The [[Coalition]]&#039;&#039;&#039; - The Coalition would devote many months towards investigating the Cult in late 2024-mid 2025. After many close call encounters, and losing Ivy, the co-founder to the Cult, they would position themselves as leaders in the fight against the Cult during the period they were active. The Cult would ultimately claim victory over the Coalition after the Mogilevka Church Massacre, where two more Coalition members were killed. The Coalition would attempt to keep up the fight, but would never recover after the massacre, leading to the group&#039;s dispanding.&lt;/div&gt;</summary>
		<author><name>Greeny54</name></author>
	</entry>
	<entry>
		<id>https://wiki.dayzunderground.com/index.php?title=Cult_of_Papa&amp;diff=33544</id>
		<title>Cult of Papa</title>
		<link rel="alternate" type="text/html" href="https://wiki.dayzunderground.com/index.php?title=Cult_of_Papa&amp;diff=33544"/>
		<updated>2025-11-19T19:56:29Z</updated>

		<summary type="html">&lt;p&gt;Greeny54: /* Notable Members */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Notable Groups]]&lt;br /&gt;
[[File:CultOfPapaInverted.png|250px|thumb|&amp;quot;In the end, there will be no more worlds like this.&amp;quot;]]&lt;br /&gt;
=Overview=&lt;br /&gt;
&#039;&#039;&#039;Year Founded:&#039;&#039;&#039; 2015&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status:&#039;&#039;&#039; Active&lt;br /&gt;
&lt;br /&gt;
The wretched few, the crooked conspirators, the bloody and battered sons of the Apocalypse - sent to rise among the ashes of the former world and fulfill the prophecy exactly as it was written. 12 human sacrifices to be made in honor of the one true God of the wasteland, Papa. The Cult of Papa exists to tell the tale of madmen serving the apocalyptic teachings of a self-proclaimed priest, [[Bog Petrov]]. The Cult of Papa is heavily focused on narrative with most of their actions in-game serving the purpose of telling a story while including as much communal involvement as possible.&lt;br /&gt;
&lt;br /&gt;
One of the longest existing groups on DUG, the Cult of Papa are a self described &#039;&#039;&#039;hardcore&#039;&#039;&#039; roleplay group in that they impose a unique ruleset on themselves that the rest of DayZ Underground&#039;s community members are not expected to follow. They have a strict policy regarding the building of their group’s lore. Because of the nature of the faction, their leadership imposes a very strict and purposeful set of rules governing the way they play their characters: &lt;br /&gt;
&lt;br /&gt;
*Any member representing a “living” Cult of Papa character may not interact OOC on any platform for any reason. &lt;br /&gt;
*Cult members keep their OOC identities a secret at all times. &lt;br /&gt;
*The Cult imposes a strict perma-death rule on its members. Death from a role-play situation in which the characters are engaged in meaningful interaction mandates a permanent death for a Cult of Papa member. KOS, game bugs, disease, or inexplicable deaths are not recognized as perma-death worthy.&lt;br /&gt;
&lt;br /&gt;
These rules revolve around the Cult of Papa’s values of interaction and story-telling, with real consequences. Their focus is to add a realistic element of horror to DayZ Underground by touching on relevant themes. They strive to tell tales of torture, hatred, love, death, and destruction that include as much of the wide array of personalities available in the DayZ Underground community as possible. They encourage all members of the community to get involved and to help shape the story, to make it big and exciting. They want to have fun with you. If a member of the Cult approaches you in-game, it is an invitation to tell a story.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Now we pray:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Great and Terrible Papa, hear my prayer.&lt;br /&gt;
Bless our pain and the monstrosity we carry.&lt;br /&gt;
&lt;br /&gt;
We are your Princes of darkness.&lt;br /&gt;
&lt;br /&gt;
We rule on NOTHING.&lt;br /&gt;
&lt;br /&gt;
HAIL PAPA - THE LORD OF SUFFERING.‎&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
{{TODO|Correct chronological ordering of events, ask someone who was in the Cult...}}&lt;br /&gt;
==Murder of Friar Joeseph==&lt;br /&gt;
==Death Cult Holocaust==&lt;br /&gt;
https://www.youtube.com/watch?v=aanthRgn4w4&lt;br /&gt;
&lt;br /&gt;
==Alliance with Dark as Midnight==&lt;br /&gt;
==Betrayal by Dark as Midnight==&lt;br /&gt;
==The Mogilevka Church Massacre==&lt;br /&gt;
&lt;br /&gt;
=Notable Members=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Akim The Revelator]]&#039;&#039;&#039; - Often considered the most feared person every to walk South Zagoria, Akim the Revelator served as the leader of the Cult of Papa for a time. During his reign as the Cult&#039;s leader, he greatly expanded the Cult&#039;s power by recruiting many new members. He would be responsible for sacrificing several people to Papa before being killed in the Black Mass.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Koschei the Undead]]&#039;&#039;&#039; - A living definition of cruelty, Koschei would become obsessed with the idea of finding a woman to bear the offspring of Papa. His relentless efforts to further his and the Cult&#039;s plans would hold Chernarus in the grip of terror for years. He would be killed by [[RedStar]] and the [[Lucky Bastards]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Bog Petrov]]&#039;&#039;&#039; - Known as the Voice of Papa and the cardinal priest of the Cult. Bog Petrov created the Cult of Papa with Akim the Revelator. He would orchestrate the Black Mass event in order to acquire souls to sacrifice to Papa. After their defeat in the Black Mass event, Petrov would lead the rebuilding of the Cult and attempt another mass sacrifice event, but would be defeated again.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Scarlet]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Dr. Gregor]]&#039;&#039;&#039; - &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Nameless]]&#039;&#039;&#039; - Nameless would reign as the leader of the Cult during a period of lower activity. This did not stop him from spreading terror across South Zagoria. He would hunt Matt and Will of the [[Overlook]] for years, tormenting them as they attempted to rebuild the Overlook to its former glory. He would be killed by [[Wisp]] of the [[Coalition]] on the Stary Yar cliffs after a failed attempt to lure Coalition members into some unknown fate.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Vici]]&#039;&#039;&#039; - Vici would serve as the leader of the Cult from approximately January to July 2025. During his reign, he would perpetrate the sacrifices of [[Matt]] of the [[Overlook]] and Ivy of the [[Coalition]]. He would hold South Zagoria hostage in terror for months as residents of the land feared being the next sacrifice. He would be killed during the Mogilevka Church Massacre, but not before sacrificing several more people for Papa.&lt;br /&gt;
&lt;br /&gt;
=Relationships=&lt;br /&gt;
&#039;&#039;&#039;[[Dark as Midnight]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[The Well Wishers]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Green Mountain Nomads]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Forsaken Motorcycle Club]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Loverae]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Toronto]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The [[Overlook]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The [[Coalition]]&#039;&#039;&#039; -&lt;/div&gt;</summary>
		<author><name>Greeny54</name></author>
	</entry>
	<entry>
		<id>https://wiki.dayzunderground.com/index.php?title=Cult_of_Papa&amp;diff=33543</id>
		<title>Cult of Papa</title>
		<link rel="alternate" type="text/html" href="https://wiki.dayzunderground.com/index.php?title=Cult_of_Papa&amp;diff=33543"/>
		<updated>2025-11-19T19:50:36Z</updated>

		<summary type="html">&lt;p&gt;Greeny54: /* Notable Members */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Notable Groups]]&lt;br /&gt;
[[File:CultOfPapaInverted.png|250px|thumb|&amp;quot;In the end, there will be no more worlds like this.&amp;quot;]]&lt;br /&gt;
=Overview=&lt;br /&gt;
&#039;&#039;&#039;Year Founded:&#039;&#039;&#039; 2015&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status:&#039;&#039;&#039; Active&lt;br /&gt;
&lt;br /&gt;
The wretched few, the crooked conspirators, the bloody and battered sons of the Apocalypse - sent to rise among the ashes of the former world and fulfill the prophecy exactly as it was written. 12 human sacrifices to be made in honor of the one true God of the wasteland, Papa. The Cult of Papa exists to tell the tale of madmen serving the apocalyptic teachings of a self-proclaimed priest, [[Bog Petrov]]. The Cult of Papa is heavily focused on narrative with most of their actions in-game serving the purpose of telling a story while including as much communal involvement as possible.&lt;br /&gt;
&lt;br /&gt;
One of the longest existing groups on DUG, the Cult of Papa are a self described &#039;&#039;&#039;hardcore&#039;&#039;&#039; roleplay group in that they impose a unique ruleset on themselves that the rest of DayZ Underground&#039;s community members are not expected to follow. They have a strict policy regarding the building of their group’s lore. Because of the nature of the faction, their leadership imposes a very strict and purposeful set of rules governing the way they play their characters: &lt;br /&gt;
&lt;br /&gt;
*Any member representing a “living” Cult of Papa character may not interact OOC on any platform for any reason. &lt;br /&gt;
*Cult members keep their OOC identities a secret at all times. &lt;br /&gt;
*The Cult imposes a strict perma-death rule on its members. Death from a role-play situation in which the characters are engaged in meaningful interaction mandates a permanent death for a Cult of Papa member. KOS, game bugs, disease, or inexplicable deaths are not recognized as perma-death worthy.&lt;br /&gt;
&lt;br /&gt;
These rules revolve around the Cult of Papa’s values of interaction and story-telling, with real consequences. Their focus is to add a realistic element of horror to DayZ Underground by touching on relevant themes. They strive to tell tales of torture, hatred, love, death, and destruction that include as much of the wide array of personalities available in the DayZ Underground community as possible. They encourage all members of the community to get involved and to help shape the story, to make it big and exciting. They want to have fun with you. If a member of the Cult approaches you in-game, it is an invitation to tell a story.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Now we pray:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Great and Terrible Papa, hear my prayer.&lt;br /&gt;
Bless our pain and the monstrosity we carry.&lt;br /&gt;
&lt;br /&gt;
We are your Princes of darkness.&lt;br /&gt;
&lt;br /&gt;
We rule on NOTHING.&lt;br /&gt;
&lt;br /&gt;
HAIL PAPA - THE LORD OF SUFFERING.‎&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
{{TODO|Correct chronological ordering of events, ask someone who was in the Cult...}}&lt;br /&gt;
==Murder of Friar Joeseph==&lt;br /&gt;
==Death Cult Holocaust==&lt;br /&gt;
https://www.youtube.com/watch?v=aanthRgn4w4&lt;br /&gt;
&lt;br /&gt;
==Alliance with Dark as Midnight==&lt;br /&gt;
==Betrayal by Dark as Midnight==&lt;br /&gt;
==The Mogilevka Church Massacre==&lt;br /&gt;
&lt;br /&gt;
=Notable Members=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Akim The Revelator]]&#039;&#039;&#039; - Often considered the most feared person every to walk South Zagoria, Akim the Revelator served as the leader of the Cult of Papa for a time. During his reign as the Cult&#039;s leader, he greatly expanded the Cult&#039;s power by recruiting many new members. He would be responsible for sacrificing several people to Papa before being killed in the Black Mass.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Koschei the Undead]]&#039;&#039;&#039; - A living definition of cruelty, Koschei would become obsessed with the idea of finding a woman to bear the offspring of Papa. His relentless efforts to further his and the Cult&#039;s plans would hold Chernarus in the grip of terror for years. He would be killed by [[RedStar]] and the [[Lucky Bastards]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Bog Petrov]]&#039;&#039;&#039; - Known as the Voice of Papa and the cardinal priest of the Cult. Bog Petrov created the Cult of Papa with Akim the Revelator. He would orchestrate the Black Mass event in order to acquire souls to sacrifice to Papa. After their defeat in the Black Mass event, Petrov would lead the rebuilding of the Cult and attempt another mass sacrifice event, but would be defeated again.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Scarlet]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Dr. Gregor]]&#039;&#039;&#039; - &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Nameless]]&#039;&#039;&#039; - &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Vici]]&#039;&#039;&#039; - Vici would serve as the leader of the Cult from approximately January to July 2025. During his reign, he would perpetrate the sacrifices of [[Matt]] of the [[Overlook]] and Ivy of the [[Coalition]]. He would hold South Zagoria hostage in terror for months as residents of the land feared being the next sacrifice. He would be killed during the Mogilevka Church Massacre, but not before sacrificing several more people for Papa.&lt;br /&gt;
&lt;br /&gt;
=Relationships=&lt;br /&gt;
&#039;&#039;&#039;[[Dark as Midnight]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[The Well Wishers]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Green Mountain Nomads]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Forsaken Motorcycle Club]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Loverae]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Toronto]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The [[Overlook]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The [[Coalition]]&#039;&#039;&#039; -&lt;/div&gt;</summary>
		<author><name>Greeny54</name></author>
	</entry>
	<entry>
		<id>https://wiki.dayzunderground.com/index.php?title=Cult_of_Papa&amp;diff=33542</id>
		<title>Cult of Papa</title>
		<link rel="alternate" type="text/html" href="https://wiki.dayzunderground.com/index.php?title=Cult_of_Papa&amp;diff=33542"/>
		<updated>2025-11-19T19:45:18Z</updated>

		<summary type="html">&lt;p&gt;Greeny54: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Notable Groups]]&lt;br /&gt;
[[File:CultOfPapaInverted.png|250px|thumb|&amp;quot;In the end, there will be no more worlds like this.&amp;quot;]]&lt;br /&gt;
=Overview=&lt;br /&gt;
&#039;&#039;&#039;Year Founded:&#039;&#039;&#039; 2015&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status:&#039;&#039;&#039; Active&lt;br /&gt;
&lt;br /&gt;
The wretched few, the crooked conspirators, the bloody and battered sons of the Apocalypse - sent to rise among the ashes of the former world and fulfill the prophecy exactly as it was written. 12 human sacrifices to be made in honor of the one true God of the wasteland, Papa. The Cult of Papa exists to tell the tale of madmen serving the apocalyptic teachings of a self-proclaimed priest, [[Bog Petrov]]. The Cult of Papa is heavily focused on narrative with most of their actions in-game serving the purpose of telling a story while including as much communal involvement as possible.&lt;br /&gt;
&lt;br /&gt;
One of the longest existing groups on DUG, the Cult of Papa are a self described &#039;&#039;&#039;hardcore&#039;&#039;&#039; roleplay group in that they impose a unique ruleset on themselves that the rest of DayZ Underground&#039;s community members are not expected to follow. They have a strict policy regarding the building of their group’s lore. Because of the nature of the faction, their leadership imposes a very strict and purposeful set of rules governing the way they play their characters: &lt;br /&gt;
&lt;br /&gt;
*Any member representing a “living” Cult of Papa character may not interact OOC on any platform for any reason. &lt;br /&gt;
*Cult members keep their OOC identities a secret at all times. &lt;br /&gt;
*The Cult imposes a strict perma-death rule on its members. Death from a role-play situation in which the characters are engaged in meaningful interaction mandates a permanent death for a Cult of Papa member. KOS, game bugs, disease, or inexplicable deaths are not recognized as perma-death worthy.&lt;br /&gt;
&lt;br /&gt;
These rules revolve around the Cult of Papa’s values of interaction and story-telling, with real consequences. Their focus is to add a realistic element of horror to DayZ Underground by touching on relevant themes. They strive to tell tales of torture, hatred, love, death, and destruction that include as much of the wide array of personalities available in the DayZ Underground community as possible. They encourage all members of the community to get involved and to help shape the story, to make it big and exciting. They want to have fun with you. If a member of the Cult approaches you in-game, it is an invitation to tell a story.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Now we pray:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Great and Terrible Papa, hear my prayer.&lt;br /&gt;
Bless our pain and the monstrosity we carry.&lt;br /&gt;
&lt;br /&gt;
We are your Princes of darkness.&lt;br /&gt;
&lt;br /&gt;
We rule on NOTHING.&lt;br /&gt;
&lt;br /&gt;
HAIL PAPA - THE LORD OF SUFFERING.‎&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
{{TODO|Correct chronological ordering of events, ask someone who was in the Cult...}}&lt;br /&gt;
==Murder of Friar Joeseph==&lt;br /&gt;
==Death Cult Holocaust==&lt;br /&gt;
https://www.youtube.com/watch?v=aanthRgn4w4&lt;br /&gt;
&lt;br /&gt;
==Alliance with Dark as Midnight==&lt;br /&gt;
==Betrayal by Dark as Midnight==&lt;br /&gt;
==The Mogilevka Church Massacre==&lt;br /&gt;
&lt;br /&gt;
=Notable Members=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Akim The Revelator]]&#039;&#039;&#039; - Often considered the most feared person every to walk South Zagoria, Akim the Revelator served as the leader of the Cult of Papa for a time. During his reign as the Cult&#039;s leader, he greatly expanded the Cult&#039;s power by recruiting many new members. He would be responsible for sacrificing several people to Papa before being killed in the Black Mass.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Koschei the Undead]]&#039;&#039;&#039; - A living definition of cruelty, Koschei would become obsessed with the idea of finding a woman to bear the offspring of Papa. His relentless efforts to further his and the Cult&#039;s plans would hold Chernarus in the grip of terror for years. He would be killed by [[RedStar]] and the [[Lucky Bastards]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Bog Petrov]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Scarlet]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Dr. Gregor]]&#039;&#039;&#039; - &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Nameless]]&#039;&#039;&#039; - &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Vici]]&#039;&#039;&#039; - Vici would serve as the leader of the Cult from approximately January to July 2025. During his reign, he would perpetrate the sacrifices of [[Matt]] of the [[Overlook]] and Ivy of the [[Coalition]]. He would hold South Zagoria hostage in terror for months as residents of the land feared being the next sacrifice. He would be killed during the Mogilevka Church Massacre, but not before sacrificing several more people for Papa.&lt;br /&gt;
&lt;br /&gt;
=Relationships=&lt;br /&gt;
&#039;&#039;&#039;[[Dark as Midnight]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[The Well Wishers]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Green Mountain Nomads]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Forsaken Motorcycle Club]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Loverae]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Toronto]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The [[Overlook]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The [[Coalition]]&#039;&#039;&#039; -&lt;/div&gt;</summary>
		<author><name>Greeny54</name></author>
	</entry>
	<entry>
		<id>https://wiki.dayzunderground.com/index.php?title=Cult_of_Papa&amp;diff=33541</id>
		<title>Cult of Papa</title>
		<link rel="alternate" type="text/html" href="https://wiki.dayzunderground.com/index.php?title=Cult_of_Papa&amp;diff=33541"/>
		<updated>2025-11-19T18:10:48Z</updated>

		<summary type="html">&lt;p&gt;Greeny54: /* Notable Members */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Notable Groups]]&lt;br /&gt;
[[File:CultOfPapaInverted.png|250px|thumb|&amp;quot;In the end, there will be no more worlds like this.&amp;quot;]]&lt;br /&gt;
=Overview=&lt;br /&gt;
&#039;&#039;&#039;Year Founded:&#039;&#039;&#039; 2015&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status:&#039;&#039;&#039; Active&lt;br /&gt;
&lt;br /&gt;
The wretched few, the crooked conspirators, the bloody and battered sons of the Apocalypse - sent to rise among the ashes of the former world and fulfill the prophecy exactly as it was written. 12 human sacrifices to be made in honor of the one true God of the wasteland, Papa. The Cult of Papa exists to tell the tale of madmen serving the apocalyptic teachings of a self-proclaimed priest, [[Akim The Revelator]]. The Cult of Papa is heavily focused on narrative with most of their actions in-game serving the purpose of telling a story while including as much communal involvement as possible.&lt;br /&gt;
&lt;br /&gt;
One of the longest existing groups on DUG, the Cult of Papa are a self described &#039;&#039;&#039;hardcore&#039;&#039;&#039; roleplay group in that they impose a unique ruleset on themselves that the rest of DayZ Underground&#039;s community members are not expected to follow. They have a strict policy regarding the building of their group’s lore. Because of the nature of the faction, their leadership imposes a very strict and purposeful set of rules governing the way they play their characters: &lt;br /&gt;
&lt;br /&gt;
*Any member representing a “living” Cult of Papa character may not interact OOC on any platform for any reason. &lt;br /&gt;
*Cult members keep their OOC identities a secret at all times. &lt;br /&gt;
*The Cult imposes a strict perma-death rule on its members. Death from a role-play situation in which the characters are engaged in meaningful interaction mandates a permanent death for a Cult of Papa member. KOS, game bugs, disease, or inexplicable deaths are not recognized as perma-death worthy.&lt;br /&gt;
&lt;br /&gt;
These rules revolve around the Cult of Papa’s values of interaction and story-telling, with real consequences. Their focus is to add a realistic element of horror to DayZ Underground by touching on relevant themes. They strive to tell tales of torture, hatred, love, death, and destruction that include as much of the wide array of personalities available in the DayZ Underground community as possible. They encourage all members of the community to get involved and to help shape the story, to make it big and exciting. They want to have fun with you. If a member of the Cult approaches you in-game, it is an invitation to tell a story.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Now we pray:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Great and Terrible Papa, hear my prayer.&lt;br /&gt;
Bless our pain and the monstrosity we carry.&lt;br /&gt;
&lt;br /&gt;
We are your Princes of darkness.&lt;br /&gt;
&lt;br /&gt;
We rule on NOTHING.&lt;br /&gt;
&lt;br /&gt;
HAIL PAPA - THE LORD OF SUFFERING.‎&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
{{TODO|Correct chronological ordering of events, ask someone who was in the Cult...}}&lt;br /&gt;
==Murder of Friar Joeseph==&lt;br /&gt;
==Death Cult Holocaust==&lt;br /&gt;
https://www.youtube.com/watch?v=aanthRgn4w4&lt;br /&gt;
&lt;br /&gt;
==Alliance with Dark as Midnight==&lt;br /&gt;
==Betrayal by Dark as Midnight==&lt;br /&gt;
==The Mogilevka Church Massacre==&lt;br /&gt;
&lt;br /&gt;
=Notable Members=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Akim The Revelator]]&#039;&#039;&#039; - Often considered the most feared person every to walk South Zagoria, Akim the Revelator served as the leader of the Cult of Papa for a time. During his reign as the Cult&#039;s leader, he greatly expanded the Cult&#039;s power by recruiting many new members. He would be responsible for sacrificing several people to Papa before being killed in the Black Mass.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Koschei the Undead]]&#039;&#039;&#039; - A living definition of cruelty, Koschei would become obsessed with the idea of finding a woman to bear the offspring of Papa. His relentless efforts to further his and the Cult&#039;s plans would hold Chernarus in the grip of terror for years. He would be killed by [[RedStar]] and the [[Lucky Bastards]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Bog Petrov]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Scarlet]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Dr. Gregor]]&#039;&#039;&#039; - &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Nameless]]&#039;&#039;&#039; - &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Vici]]&#039;&#039;&#039; - Vici would serve as the leader of the Cult from approximately January to July 2025. During his reign, he would perpetrate the sacrifices of [[Matt]] of the [[Overlook]] and Ivy of the [[Coalition]]. He would hold South Zagoria hostage in terror for months as residents of the land feared being the next sacrifice. He would be killed during the Mogilevka Church Massacre, but not before sacrificing several more people for Papa.&lt;br /&gt;
&lt;br /&gt;
=Relationships=&lt;br /&gt;
&#039;&#039;&#039;[[Dark as Midnight]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[The Well Wishers]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Green Mountain Nomads]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Forsaken Motorcycle Club]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Loverae]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Toronto]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The [[Overlook]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The [[Coalition]]&#039;&#039;&#039; -&lt;/div&gt;</summary>
		<author><name>Greeny54</name></author>
	</entry>
	<entry>
		<id>https://wiki.dayzunderground.com/index.php?title=Cult_of_Papa&amp;diff=33540</id>
		<title>Cult of Papa</title>
		<link rel="alternate" type="text/html" href="https://wiki.dayzunderground.com/index.php?title=Cult_of_Papa&amp;diff=33540"/>
		<updated>2025-11-19T18:05:26Z</updated>

		<summary type="html">&lt;p&gt;Greeny54: /* Notable Members */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Notable Groups]]&lt;br /&gt;
[[File:CultOfPapaInverted.png|250px|thumb|&amp;quot;In the end, there will be no more worlds like this.&amp;quot;]]&lt;br /&gt;
=Overview=&lt;br /&gt;
&#039;&#039;&#039;Year Founded:&#039;&#039;&#039; 2015&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status:&#039;&#039;&#039; Active&lt;br /&gt;
&lt;br /&gt;
The wretched few, the crooked conspirators, the bloody and battered sons of the Apocalypse - sent to rise among the ashes of the former world and fulfill the prophecy exactly as it was written. 12 human sacrifices to be made in honor of the one true God of the wasteland, Papa. The Cult of Papa exists to tell the tale of madmen serving the apocalyptic teachings of a self-proclaimed priest, [[Akim The Revelator]]. The Cult of Papa is heavily focused on narrative with most of their actions in-game serving the purpose of telling a story while including as much communal involvement as possible.&lt;br /&gt;
&lt;br /&gt;
One of the longest existing groups on DUG, the Cult of Papa are a self described &#039;&#039;&#039;hardcore&#039;&#039;&#039; roleplay group in that they impose a unique ruleset on themselves that the rest of DayZ Underground&#039;s community members are not expected to follow. They have a strict policy regarding the building of their group’s lore. Because of the nature of the faction, their leadership imposes a very strict and purposeful set of rules governing the way they play their characters: &lt;br /&gt;
&lt;br /&gt;
*Any member representing a “living” Cult of Papa character may not interact OOC on any platform for any reason. &lt;br /&gt;
*Cult members keep their OOC identities a secret at all times. &lt;br /&gt;
*The Cult imposes a strict perma-death rule on its members. Death from a role-play situation in which the characters are engaged in meaningful interaction mandates a permanent death for a Cult of Papa member. KOS, game bugs, disease, or inexplicable deaths are not recognized as perma-death worthy.&lt;br /&gt;
&lt;br /&gt;
These rules revolve around the Cult of Papa’s values of interaction and story-telling, with real consequences. Their focus is to add a realistic element of horror to DayZ Underground by touching on relevant themes. They strive to tell tales of torture, hatred, love, death, and destruction that include as much of the wide array of personalities available in the DayZ Underground community as possible. They encourage all members of the community to get involved and to help shape the story, to make it big and exciting. They want to have fun with you. If a member of the Cult approaches you in-game, it is an invitation to tell a story.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Now we pray:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Great and Terrible Papa, hear my prayer.&lt;br /&gt;
Bless our pain and the monstrosity we carry.&lt;br /&gt;
&lt;br /&gt;
We are your Princes of darkness.&lt;br /&gt;
&lt;br /&gt;
We rule on NOTHING.&lt;br /&gt;
&lt;br /&gt;
HAIL PAPA - THE LORD OF SUFFERING.‎&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
{{TODO|Correct chronological ordering of events, ask someone who was in the Cult...}}&lt;br /&gt;
==Murder of Friar Joeseph==&lt;br /&gt;
==Death Cult Holocaust==&lt;br /&gt;
https://www.youtube.com/watch?v=aanthRgn4w4&lt;br /&gt;
&lt;br /&gt;
==Alliance with Dark as Midnight==&lt;br /&gt;
==Betrayal by Dark as Midnight==&lt;br /&gt;
==The Mogilevka Church Massacre==&lt;br /&gt;
&lt;br /&gt;
=Notable Members=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Akim The Revelator]]&#039;&#039;&#039; - Often considered the most feared person every to walk South Zagoria, Akim the Revelator served as the leader of the Cult of Papa for a time. During his reign as the Cult&#039;s leader, he greatly expanded the Cult&#039;s power by recruiting many new members. He would be responsible for sacrificing several people to Papa before being killed in the Black Mass.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Koschei the Undead]]&#039;&#039;&#039; - A living definition of cruelty, Koschei would become obsessed with the idea of finding a woman to bear the offspring of Papa. His relentless efforts to further his and the Cult&#039;s plans would hold Chernarus in the grip of terror for years. He would be killed by [[RedStar]] and the [[Lucky Bastards]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Bog Petrov]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Scarlet]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Dr. Gregor]]&#039;&#039;&#039; - &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Nameless]]&#039;&#039;&#039; - &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Vici]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
=Relationships=&lt;br /&gt;
&#039;&#039;&#039;[[Dark as Midnight]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[The Well Wishers]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Green Mountain Nomads]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Forsaken Motorcycle Club]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Loverae]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Toronto]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The [[Overlook]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The [[Coalition]]&#039;&#039;&#039; -&lt;/div&gt;</summary>
		<author><name>Greeny54</name></author>
	</entry>
	<entry>
		<id>https://wiki.dayzunderground.com/index.php?title=Cult_of_Papa&amp;diff=33539</id>
		<title>Cult of Papa</title>
		<link rel="alternate" type="text/html" href="https://wiki.dayzunderground.com/index.php?title=Cult_of_Papa&amp;diff=33539"/>
		<updated>2025-11-19T15:54:16Z</updated>

		<summary type="html">&lt;p&gt;Greeny54: /* Relationships */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Notable Groups]]&lt;br /&gt;
[[File:CultOfPapaInverted.png|250px|thumb|&amp;quot;In the end, there will be no more worlds like this.&amp;quot;]]&lt;br /&gt;
=Overview=&lt;br /&gt;
&#039;&#039;&#039;Year Founded:&#039;&#039;&#039; 2015&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status:&#039;&#039;&#039; Active&lt;br /&gt;
&lt;br /&gt;
The wretched few, the crooked conspirators, the bloody and battered sons of the Apocalypse - sent to rise among the ashes of the former world and fulfill the prophecy exactly as it was written. 12 human sacrifices to be made in honor of the one true God of the wasteland, Papa. The Cult of Papa exists to tell the tale of madmen serving the apocalyptic teachings of a self-proclaimed priest, [[Akim The Revelator]]. The Cult of Papa is heavily focused on narrative with most of their actions in-game serving the purpose of telling a story while including as much communal involvement as possible.&lt;br /&gt;
&lt;br /&gt;
One of the longest existing groups on DUG, the Cult of Papa are a self described &#039;&#039;&#039;hardcore&#039;&#039;&#039; roleplay group in that they impose a unique ruleset on themselves that the rest of DayZ Underground&#039;s community members are not expected to follow. They have a strict policy regarding the building of their group’s lore. Because of the nature of the faction, their leadership imposes a very strict and purposeful set of rules governing the way they play their characters: &lt;br /&gt;
&lt;br /&gt;
*Any member representing a “living” Cult of Papa character may not interact OOC on any platform for any reason. &lt;br /&gt;
*Cult members keep their OOC identities a secret at all times. &lt;br /&gt;
*The Cult imposes a strict perma-death rule on its members. Death from a role-play situation in which the characters are engaged in meaningful interaction mandates a permanent death for a Cult of Papa member. KOS, game bugs, disease, or inexplicable deaths are not recognized as perma-death worthy.&lt;br /&gt;
&lt;br /&gt;
These rules revolve around the Cult of Papa’s values of interaction and story-telling, with real consequences. Their focus is to add a realistic element of horror to DayZ Underground by touching on relevant themes. They strive to tell tales of torture, hatred, love, death, and destruction that include as much of the wide array of personalities available in the DayZ Underground community as possible. They encourage all members of the community to get involved and to help shape the story, to make it big and exciting. They want to have fun with you. If a member of the Cult approaches you in-game, it is an invitation to tell a story.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Now we pray:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Great and Terrible Papa, hear my prayer.&lt;br /&gt;
Bless our pain and the monstrosity we carry.&lt;br /&gt;
&lt;br /&gt;
We are your Princes of darkness.&lt;br /&gt;
&lt;br /&gt;
We rule on NOTHING.&lt;br /&gt;
&lt;br /&gt;
HAIL PAPA - THE LORD OF SUFFERING.‎&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
{{TODO|Correct chronological ordering of events, ask someone who was in the Cult...}}&lt;br /&gt;
==Murder of Friar Joeseph==&lt;br /&gt;
==Death Cult Holocaust==&lt;br /&gt;
https://www.youtube.com/watch?v=aanthRgn4w4&lt;br /&gt;
&lt;br /&gt;
==Alliance with Dark as Midnight==&lt;br /&gt;
==Betrayal by Dark as Midnight==&lt;br /&gt;
==The Mogilevka Church Massacre==&lt;br /&gt;
&lt;br /&gt;
=Notable Members=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Akim The Revelator]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Koschei the Undead]]&#039;&#039;&#039; - &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Bog Petrov]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Scarlet]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Dr. Gregor]]&#039;&#039;&#039; - &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Nameless]]&#039;&#039;&#039; - &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Vici]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
=Relationships=&lt;br /&gt;
&#039;&#039;&#039;[[Dark as Midnight]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[The Well Wishers]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Green Mountain Nomads]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Forsaken Motorcycle Club]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Loverae]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Toronto]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The [[Overlook]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The [[Coalition]]&#039;&#039;&#039; -&lt;/div&gt;</summary>
		<author><name>Greeny54</name></author>
	</entry>
	<entry>
		<id>https://wiki.dayzunderground.com/index.php?title=Cult_of_Papa&amp;diff=33538</id>
		<title>Cult of Papa</title>
		<link rel="alternate" type="text/html" href="https://wiki.dayzunderground.com/index.php?title=Cult_of_Papa&amp;diff=33538"/>
		<updated>2025-11-19T15:35:03Z</updated>

		<summary type="html">&lt;p&gt;Greeny54: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Notable Groups]]&lt;br /&gt;
[[File:CultOfPapaInverted.png|250px|thumb|&amp;quot;In the end, there will be no more worlds like this.&amp;quot;]]&lt;br /&gt;
=Overview=&lt;br /&gt;
&#039;&#039;&#039;Year Founded:&#039;&#039;&#039; 2015&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status:&#039;&#039;&#039; Active&lt;br /&gt;
&lt;br /&gt;
The wretched few, the crooked conspirators, the bloody and battered sons of the Apocalypse - sent to rise among the ashes of the former world and fulfill the prophecy exactly as it was written. 12 human sacrifices to be made in honor of the one true God of the wasteland, Papa. The Cult of Papa exists to tell the tale of madmen serving the apocalyptic teachings of a self-proclaimed priest, [[Akim The Revelator]]. The Cult of Papa is heavily focused on narrative with most of their actions in-game serving the purpose of telling a story while including as much communal involvement as possible.&lt;br /&gt;
&lt;br /&gt;
One of the longest existing groups on DUG, the Cult of Papa are a self described &#039;&#039;&#039;hardcore&#039;&#039;&#039; roleplay group in that they impose a unique ruleset on themselves that the rest of DayZ Underground&#039;s community members are not expected to follow. They have a strict policy regarding the building of their group’s lore. Because of the nature of the faction, their leadership imposes a very strict and purposeful set of rules governing the way they play their characters: &lt;br /&gt;
&lt;br /&gt;
*Any member representing a “living” Cult of Papa character may not interact OOC on any platform for any reason. &lt;br /&gt;
*Cult members keep their OOC identities a secret at all times. &lt;br /&gt;
*The Cult imposes a strict perma-death rule on its members. Death from a role-play situation in which the characters are engaged in meaningful interaction mandates a permanent death for a Cult of Papa member. KOS, game bugs, disease, or inexplicable deaths are not recognized as perma-death worthy.&lt;br /&gt;
&lt;br /&gt;
These rules revolve around the Cult of Papa’s values of interaction and story-telling, with real consequences. Their focus is to add a realistic element of horror to DayZ Underground by touching on relevant themes. They strive to tell tales of torture, hatred, love, death, and destruction that include as much of the wide array of personalities available in the DayZ Underground community as possible. They encourage all members of the community to get involved and to help shape the story, to make it big and exciting. They want to have fun with you. If a member of the Cult approaches you in-game, it is an invitation to tell a story.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Now we pray:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Great and Terrible Papa, hear my prayer.&lt;br /&gt;
Bless our pain and the monstrosity we carry.&lt;br /&gt;
&lt;br /&gt;
We are your Princes of darkness.&lt;br /&gt;
&lt;br /&gt;
We rule on NOTHING.&lt;br /&gt;
&lt;br /&gt;
HAIL PAPA - THE LORD OF SUFFERING.‎&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
{{TODO|Correct chronological ordering of events, ask someone who was in the Cult...}}&lt;br /&gt;
==Murder of Friar Joeseph==&lt;br /&gt;
==Death Cult Holocaust==&lt;br /&gt;
https://www.youtube.com/watch?v=aanthRgn4w4&lt;br /&gt;
&lt;br /&gt;
==Alliance with Dark as Midnight==&lt;br /&gt;
==Betrayal by Dark as Midnight==&lt;br /&gt;
==The Mogilevka Church Massacre==&lt;br /&gt;
&lt;br /&gt;
=Notable Members=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Akim The Revelator]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Koschei the Undead]]&#039;&#039;&#039; - &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Bog Petrov]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Scarlet]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Dr. Gregor]]&#039;&#039;&#039; - &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Nameless]]&#039;&#039;&#039; - &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Vici]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
=Relationships=&lt;br /&gt;
&#039;&#039;&#039;[[Dark as Midnight]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[The Well Wishers]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Green Mountain Nomads]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Forsaken Motorcycle Club]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Loverae]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Toronto]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The [[Overlook]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The [[Coalition]]&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Greeny54</name></author>
	</entry>
	<entry>
		<id>https://wiki.dayzunderground.com/index.php?title=Cult_of_Papa&amp;diff=33537</id>
		<title>Cult of Papa</title>
		<link rel="alternate" type="text/html" href="https://wiki.dayzunderground.com/index.php?title=Cult_of_Papa&amp;diff=33537"/>
		<updated>2025-11-19T15:34:11Z</updated>

		<summary type="html">&lt;p&gt;Greeny54: /* Relationships */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Notable Groups]]&lt;br /&gt;
[[File:CultOfPapaInverted.png|250px|thumb|&amp;quot;In the end, there will be no more worlds like this.&amp;quot;]]&lt;br /&gt;
=Overview=&lt;br /&gt;
&#039;&#039;&#039;Year Founded:&#039;&#039;&#039; 2015&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status:&#039;&#039;&#039; Active&lt;br /&gt;
&lt;br /&gt;
The wretched few, the crooked conspirators, the bloody and battered sons of the Apocalypse - sent to rise among the ashes of the former world and fulfill the prophecy exactly as it was written. 12 human sacrifices to be made in honor of the one true God of the wasteland, Papa. The Cult of Papa exists to tell the tale of madmen serving the apocalyptic teachings of a self-proclaimed priest, [[Akim The Revelator]]. The Cult of Papa is heavily focused on narrative with most of their actions in-game serving the purpose of telling a story while including as much communal involvement as possible.&lt;br /&gt;
&lt;br /&gt;
One of the longest existing groups on DUG, the Cult of Papa are a self described &#039;&#039;&#039;hardcore&#039;&#039;&#039; roleplay group in that they impose a unique ruleset on themselves that the rest of DayZ Underground&#039;s community members are not expected to follow. They have a strict policy regarding the building of their group’s lore. Because of the nature of the faction, their leadership imposes a very strict and purposeful set of rules governing the way they play their characters: &lt;br /&gt;
&lt;br /&gt;
*Any member representing a “living” Cult of Papa character may not interact OOC on any platform for any reason. &lt;br /&gt;
*Cult members keep their OOC identities a secret at all times. &lt;br /&gt;
*The Cult imposes a strict perma-death rule on its members. Death from a role-play situation in which the characters are engaged in meaningful interaction mandates a permanent death for a Cult of Papa member. KOS, game bugs, disease, or inexplicable deaths are not recognized as perma-death worthy.&lt;br /&gt;
&lt;br /&gt;
These rules revolve around the Cult of Papa’s values of interaction and story-telling, with real consequences. Their focus is to add a realistic element of horror to DayZ Underground by touching on relevant themes. They strive to tell tales of torture, hatred, love, death, and destruction that include as much of the wide array of personalities available in the DayZ Underground community as possible. They encourage all members of the community to get involved and to help shape the story, to make it big and exciting. They want to have fun with you. If a member of the Cult approaches you in-game, it is an invitation to tell a story.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Now we pray:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Great and Terrible Papa, hear my prayer.&lt;br /&gt;
Bless our pain and the monstrosity we carry.&lt;br /&gt;
&lt;br /&gt;
We are your Princes of darkness.&lt;br /&gt;
&lt;br /&gt;
We rule on NOTHING.&lt;br /&gt;
&lt;br /&gt;
HAIL PAPA - THE LORD OF SUFFERING.‎&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
{{TODO|Correct chronological ordering of events, ask someone who was in the Cult...}}&lt;br /&gt;
==Murder of Friar Joeseph==&lt;br /&gt;
==Death Cult Holocaust==&lt;br /&gt;
https://www.youtube.com/watch?v=aanthRgn4w4&lt;br /&gt;
&lt;br /&gt;
==Alliance with Dark as Midnight==&lt;br /&gt;
==Betrayal by Dark as Midnight==&lt;br /&gt;
==The Mogilevka Church Massacre==&lt;br /&gt;
&lt;br /&gt;
=Notable Members=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Akim The Revelator]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Koschei the Undead]]&#039;&#039;&#039; - &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Bog Petrov]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Scarlet]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Dr. Gregor]]&#039;&#039;&#039; - &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Nameless]]&#039;&#039;&#039; - &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Vici]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
=Relationships=&lt;br /&gt;
&#039;&#039;&#039;[[Dark as Midnight]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[The Well Wishers]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Green Mountain Nomads]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Forsaken Motorcycle Club]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Loverae]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Toronto]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[The Overlook]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The [[Coalition]]&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Greeny54</name></author>
	</entry>
	<entry>
		<id>https://wiki.dayzunderground.com/index.php?title=Cult_of_Papa&amp;diff=33536</id>
		<title>Cult of Papa</title>
		<link rel="alternate" type="text/html" href="https://wiki.dayzunderground.com/index.php?title=Cult_of_Papa&amp;diff=33536"/>
		<updated>2025-11-19T15:33:27Z</updated>

		<summary type="html">&lt;p&gt;Greeny54: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Notable Groups]]&lt;br /&gt;
[[File:CultOfPapaInverted.png|250px|thumb|&amp;quot;In the end, there will be no more worlds like this.&amp;quot;]]&lt;br /&gt;
=Overview=&lt;br /&gt;
&#039;&#039;&#039;Year Founded:&#039;&#039;&#039; 2015&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status:&#039;&#039;&#039; Active&lt;br /&gt;
&lt;br /&gt;
The wretched few, the crooked conspirators, the bloody and battered sons of the Apocalypse - sent to rise among the ashes of the former world and fulfill the prophecy exactly as it was written. 12 human sacrifices to be made in honor of the one true God of the wasteland, Papa. The Cult of Papa exists to tell the tale of madmen serving the apocalyptic teachings of a self-proclaimed priest, [[Akim The Revelator]]. The Cult of Papa is heavily focused on narrative with most of their actions in-game serving the purpose of telling a story while including as much communal involvement as possible.&lt;br /&gt;
&lt;br /&gt;
One of the longest existing groups on DUG, the Cult of Papa are a self described &#039;&#039;&#039;hardcore&#039;&#039;&#039; roleplay group in that they impose a unique ruleset on themselves that the rest of DayZ Underground&#039;s community members are not expected to follow. They have a strict policy regarding the building of their group’s lore. Because of the nature of the faction, their leadership imposes a very strict and purposeful set of rules governing the way they play their characters: &lt;br /&gt;
&lt;br /&gt;
*Any member representing a “living” Cult of Papa character may not interact OOC on any platform for any reason. &lt;br /&gt;
*Cult members keep their OOC identities a secret at all times. &lt;br /&gt;
*The Cult imposes a strict perma-death rule on its members. Death from a role-play situation in which the characters are engaged in meaningful interaction mandates a permanent death for a Cult of Papa member. KOS, game bugs, disease, or inexplicable deaths are not recognized as perma-death worthy.&lt;br /&gt;
&lt;br /&gt;
These rules revolve around the Cult of Papa’s values of interaction and story-telling, with real consequences. Their focus is to add a realistic element of horror to DayZ Underground by touching on relevant themes. They strive to tell tales of torture, hatred, love, death, and destruction that include as much of the wide array of personalities available in the DayZ Underground community as possible. They encourage all members of the community to get involved and to help shape the story, to make it big and exciting. They want to have fun with you. If a member of the Cult approaches you in-game, it is an invitation to tell a story.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Now we pray:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Great and Terrible Papa, hear my prayer.&lt;br /&gt;
Bless our pain and the monstrosity we carry.&lt;br /&gt;
&lt;br /&gt;
We are your Princes of darkness.&lt;br /&gt;
&lt;br /&gt;
We rule on NOTHING.&lt;br /&gt;
&lt;br /&gt;
HAIL PAPA - THE LORD OF SUFFERING.‎&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
{{TODO|Correct chronological ordering of events, ask someone who was in the Cult...}}&lt;br /&gt;
==Murder of Friar Joeseph==&lt;br /&gt;
==Death Cult Holocaust==&lt;br /&gt;
https://www.youtube.com/watch?v=aanthRgn4w4&lt;br /&gt;
&lt;br /&gt;
==Alliance with Dark as Midnight==&lt;br /&gt;
==Betrayal by Dark as Midnight==&lt;br /&gt;
==The Mogilevka Church Massacre==&lt;br /&gt;
&lt;br /&gt;
=Notable Members=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Akim The Revelator]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Koschei the Undead]]&#039;&#039;&#039; - &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Bog Petrov]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Scarlet]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Dr. Gregor]]&#039;&#039;&#039; - &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Nameless]]&#039;&#039;&#039; - &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Vici]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
=Relationships=&lt;br /&gt;
&#039;&#039;&#039;[[Dark as Midnight]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[The Well Wishers]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Green Mountain Nomads]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Forsaken Motorcycle Club]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Loverae]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Toronto]]&#039;&#039;&#039; -&lt;/div&gt;</summary>
		<author><name>Greeny54</name></author>
	</entry>
	<entry>
		<id>https://wiki.dayzunderground.com/index.php?title=Cult_of_Papa&amp;diff=33535</id>
		<title>Cult of Papa</title>
		<link rel="alternate" type="text/html" href="https://wiki.dayzunderground.com/index.php?title=Cult_of_Papa&amp;diff=33535"/>
		<updated>2025-11-19T15:28:00Z</updated>

		<summary type="html">&lt;p&gt;Greeny54: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Notable Groups]]&lt;br /&gt;
[[File:CultOfPapaInverted.png|250px|thumb|&amp;quot;In the end, there will be no more worlds like this.&amp;quot;]]&lt;br /&gt;
=Overview=&lt;br /&gt;
&#039;&#039;&#039;Year Founded:&#039;&#039;&#039; 2015&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status:&#039;&#039;&#039; Active&lt;br /&gt;
&lt;br /&gt;
The wretched few, the crooked conspirators, the bloody and battered sons of the Apocalypse - sent to rise among the ashes of the former world and fulfill the prophecy exactly as it was written. 12 human sacrifices to be made in honor of the one true God of the wasteland, Papa. The Cult of Papa exists to tell the tale of madmen serving the apocalyptic teachings of a self-proclaimed priest, [[Akim The Revelator]]. The Cult of Papa is heavily focused on narrative with most of their actions in-game serving the purpose of telling a story while including as much communal involvement as possible.&lt;br /&gt;
&lt;br /&gt;
One of the longest existing groups on DUG, the Cult of Papa are a self described &#039;&#039;&#039;hardcore&#039;&#039;&#039; roleplay group in that they impose a unique ruleset on themselves that the rest of DayZ Underground&#039;s community members are not expected to follow. They have a strict policy regarding the building of their group’s lore. Because of the nature of the faction, their leadership imposes a very strict and purposeful set of rules governing the way they play their characters: &lt;br /&gt;
&lt;br /&gt;
*Any member representing a “living” Cult of Papa character may not interact OOC on any platform for any reason. &lt;br /&gt;
*Cult members keep their OOC identities a secret at all times. &lt;br /&gt;
*The Cult imposes a strict perma-death rule on its members. Death from a role-play situation in which the characters are engaged in meaningful interaction mandates a permanent death for a Cult of Papa member. KOS, game bugs, disease, or inexplicable deaths are not recognized as perma-death worthy.&lt;br /&gt;
&lt;br /&gt;
These rules revolve around the Cult of Papa’s values of interaction and story-telling, with real consequences. Their focus is to add a realistic element of horror to DayZ Underground by touching on relevant themes. They strive to tell tales of torture, hatred, love, death, and destruction that include as much of the wide array of personalities available in the DayZ Underground community as possible. They encourage all members of the community to get involved and to help shape the story, to make it big and exciting. They want to have fun with you. If a member of the Cult approaches you in-game, it is an invitation to tell a story.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Now we pray:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Great and Terrible Papa, hear my prayer.&lt;br /&gt;
Bless our pain and the monstrosity we carry.&lt;br /&gt;
&lt;br /&gt;
We are your Princes of darkness.&lt;br /&gt;
&lt;br /&gt;
We rule on NOTHING.&lt;br /&gt;
&lt;br /&gt;
HAIL PAPA - THE LORD OF SUFFERING.‎&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
{{TODO|Correct chronological ordering of events, ask someone who was in the Cult...}}&lt;br /&gt;
==Murder of Friar Joeseph==&lt;br /&gt;
==Death Cult Holocaust==&lt;br /&gt;
https://www.youtube.com/watch?v=aanthRgn4w4&lt;br /&gt;
&lt;br /&gt;
==Alliance with Dark as Midnight==&lt;br /&gt;
==Betrayal by Dark as Midnight==&lt;br /&gt;
==The Mogilevka Church Massacre==&lt;br /&gt;
&lt;br /&gt;
=Notable Characters=&lt;br /&gt;
&lt;br /&gt;
=Relationships=&lt;br /&gt;
&#039;&#039;&#039;[[Dark as Midnight]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[The Well Wishers]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Green Mountain Nomads]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Forsaken Motorcycle Club]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Loverae]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Toronto]]&#039;&#039;&#039; -&lt;/div&gt;</summary>
		<author><name>Greeny54</name></author>
	</entry>
	<entry>
		<id>https://wiki.dayzunderground.com/index.php?title=Cult_of_Papa&amp;diff=33534</id>
		<title>Cult of Papa</title>
		<link rel="alternate" type="text/html" href="https://wiki.dayzunderground.com/index.php?title=Cult_of_Papa&amp;diff=33534"/>
		<updated>2025-11-19T15:24:50Z</updated>

		<summary type="html">&lt;p&gt;Greeny54: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Notable Groups]]&lt;br /&gt;
[[File:CultOfPapaInverted.png|250px|thumb|&amp;quot;In the end, there will be no more worlds like this.&amp;quot;]]&lt;br /&gt;
=Overview=&lt;br /&gt;
&#039;&#039;&#039;Year Founded:&#039;&#039;&#039; 2015&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status:&#039;&#039;&#039; Active&lt;br /&gt;
&lt;br /&gt;
The wretched few, the crooked conspirators, the bloody and battered sons of the Apocalypse - sent to rise among the ashes of the former world and fulfill the prophecy exactly as it was written. 12 human sacrifices to be made in honor of the one true God of the wasteland, Papa. The Cult of Papa exists to tell the tale of madmen serving the apocalyptic teachings of a self-proclaimed priest, [[Akim The Revelator]]. The Cult of Papa is heavily focused on narrative with most of their actions in-game serving the purpose of telling a story while including as much communal involvement as possible.&lt;br /&gt;
&lt;br /&gt;
One of the longest existing groups on DUG, the Cult of Papa are a self described &#039;&#039;&#039;hardcore&#039;&#039;&#039; roleplay group in that they impose a unique ruleset on themselves that the rest of DayZ Underground&#039;s community members are not expected to follow. They have a strict policy regarding the building of their group’s lore. Because of the nature of the faction, their leadership imposes a very strict and purposeful set of rules governing the way they play their characters: &lt;br /&gt;
&lt;br /&gt;
*Any member representing a “living” Cult of Papa character may not interact OOC on any platform for any reason. &lt;br /&gt;
*Cult members keep their OOC identities a secret at all times. &lt;br /&gt;
*The Cult imposes a strict perma-death rule on its members. Death from a role-play situation in which the characters are engaged in meaningful interaction mandates a permanent death for a Cult of Papa member. KOS, game bugs, disease, or inexplicable deaths are not recognized as perma-death worthy.&lt;br /&gt;
&lt;br /&gt;
These rules revolve around the Cult of Papa’s values of interaction and story-telling, with real consequences. Their focus is to add a realistic element of horror to DayZ Underground by touching on relevant themes. They strive to tell tales of torture, hatred, love, death, and destruction that include as much of the wide array of personalities available in the DayZ Underground community as possible. They encourage all members of the community to get involved and to help shape the story, to make it big and exciting. They want to have fun with you. If a member of the Cult approaches you in-game, it is an invitation to tell a story.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Now we pray:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Great and Terrible Papa, hear my prayer.&lt;br /&gt;
Bless our pain and the monstrosity we carry.&lt;br /&gt;
&lt;br /&gt;
We are your Princes of darkness.&lt;br /&gt;
&lt;br /&gt;
We rule on NOTHING.&lt;br /&gt;
&lt;br /&gt;
HAIL PAPA - THE LORD OF SUFFERING.‎&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
{{TODO|Correct chronological ordering of events, ask someone who was in the Cult...}}&lt;br /&gt;
==Murder of Friar Joeseph==&lt;br /&gt;
==Death Cult Holocaust==&lt;br /&gt;
https://www.youtube.com/watch?v=aanthRgn4w4&lt;br /&gt;
&lt;br /&gt;
==Alliance with Dark as Midnight==&lt;br /&gt;
==Betrayal by Dark as Midnight==&lt;br /&gt;
==The Mogilevka Church Massacre==&lt;br /&gt;
&lt;br /&gt;
=Relationships=&lt;br /&gt;
&#039;&#039;&#039;[[Dark as Midnight]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[The Well Wishers]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Green Mountain Nomads]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Forsaken Motorcycle Club]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Loverae]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Toronto]]&#039;&#039;&#039; -&lt;/div&gt;</summary>
		<author><name>Greeny54</name></author>
	</entry>
	<entry>
		<id>https://wiki.dayzunderground.com/index.php?title=Cult_of_Papa&amp;diff=33533</id>
		<title>Cult of Papa</title>
		<link rel="alternate" type="text/html" href="https://wiki.dayzunderground.com/index.php?title=Cult_of_Papa&amp;diff=33533"/>
		<updated>2025-11-19T15:21:03Z</updated>

		<summary type="html">&lt;p&gt;Greeny54: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Notable Groups]]&lt;br /&gt;
[[File:CultOfPapaInverted.png|250px|thumb|&amp;quot;In the end, there will be no more worlds like this.&amp;quot;]]&lt;br /&gt;
=Overview=&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Great and Terrible Papa, hear my prayer.&lt;br /&gt;
Bless our pain and the monstrosity we carry.&lt;br /&gt;
&lt;br /&gt;
We are your Princes of darkness.&lt;br /&gt;
&lt;br /&gt;
We rule on NOTHING.&lt;br /&gt;
&lt;br /&gt;
HAIL PAPA - THE LORD OF SUFFERING.‎&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Year Founded:&#039;&#039;&#039; 2015&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status:&#039;&#039;&#039; Active&lt;br /&gt;
&lt;br /&gt;
The wretched few, the crooked conspirators, the bloody and battered sons of the Apocalypse - sent to rise among the ashes of the former world and fulfill the prophecy exactly as it was written. 12 human sacrifices to be made in honor of the one true God of the wasteland, Papa. The Cult of Papa exists to tell the tale of madmen serving the apocalyptic teachings of a self-proclaimed priest, [[Akim The Revelator]]. The Cult of Papa is heavily focused on narrative with most of their actions in-game serving the purpose of telling a story while including as much communal involvement as possible.&lt;br /&gt;
&lt;br /&gt;
One of the longest existing groups on DUG, the Cult of Papa are a self described &#039;&#039;&#039;hardcore&#039;&#039;&#039; roleplay group in that they impose a unique ruleset on themselves that the rest of DayZ Underground&#039;s community members are not expected to follow. They have a strict policy regarding the building of their group’s lore. Because of the nature of the faction, their leadership imposes a very strict and purposeful set of rules governing the way they play their characters: &lt;br /&gt;
&lt;br /&gt;
*Any member representing a “living” Cult of Papa character may not interact OOC on any platform for any reason. &lt;br /&gt;
*Cult members keep their OOC identities a secret at all times. &lt;br /&gt;
*The Cult imposes a strict perma-death rule on its members. Death from a role-play situation in which the characters are engaged in meaningful interaction mandates a permanent death for a Cult of Papa member. KOS, game bugs, disease, or inexplicable deaths are not recognized as perma-death worthy.&lt;br /&gt;
&lt;br /&gt;
These rules revolve around the Cult of Papa’s values of interaction and story-telling, with real consequences. Their focus is to add a realistic element of horror to DayZ Underground by touching on relevant themes. They strive to tell tales of torture, hatred, love, death, and destruction that include as much of the wide array of personalities available in the DayZ Underground community as possible. They encourage all members of the community to get involved and to help shape the story, to make it big and exciting. They want to have fun with you. If a member of the Cult approaches you in-game, it is an invitation to tell a story.&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
{{TODO|Correct chronological ordering of events, ask someone who was in the Cult...}}&lt;br /&gt;
==Murder of Friar Joeseph==&lt;br /&gt;
==Death Cult Holocaust==&lt;br /&gt;
https://www.youtube.com/watch?v=aanthRgn4w4&lt;br /&gt;
&lt;br /&gt;
==Alliance with Dark as Midnight==&lt;br /&gt;
==Betrayal by Dark as Midnight==&lt;br /&gt;
==The Mogilevka Church Massacre==&lt;br /&gt;
&lt;br /&gt;
=Relationships=&lt;br /&gt;
&#039;&#039;&#039;[[Dark as Midnight]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[The Well Wishers]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Green Mountain Nomads]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Forsaken Motorcycle Club]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Loverae]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Toronto]]&#039;&#039;&#039; -&lt;/div&gt;</summary>
		<author><name>Greeny54</name></author>
	</entry>
	<entry>
		<id>https://wiki.dayzunderground.com/index.php?title=File:CultOfPapaInverted.png&amp;diff=33532</id>
		<title>File:CultOfPapaInverted.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.dayzunderground.com/index.php?title=File:CultOfPapaInverted.png&amp;diff=33532"/>
		<updated>2025-11-19T15:18:01Z</updated>

		<summary type="html">&lt;p&gt;Greeny54: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Greeny54</name></author>
	</entry>
	<entry>
		<id>https://wiki.dayzunderground.com/index.php?title=Cult_of_Papa&amp;diff=33531</id>
		<title>Cult of Papa</title>
		<link rel="alternate" type="text/html" href="https://wiki.dayzunderground.com/index.php?title=Cult_of_Papa&amp;diff=33531"/>
		<updated>2025-11-19T15:10:10Z</updated>

		<summary type="html">&lt;p&gt;Greeny54: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Notable Groups]]&lt;br /&gt;
[[File:CultOfPapaLogo.png|200px|right|Caption]]&lt;br /&gt;
=Overview=&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Great and Terrible Papa, hear my prayer.&lt;br /&gt;
Bless our pain and the monstrosity we carry.&lt;br /&gt;
&lt;br /&gt;
We are your Princes of darkness.&lt;br /&gt;
&lt;br /&gt;
We rule on NOTHING.&lt;br /&gt;
&lt;br /&gt;
HAIL PAPA - THE LORD OF SUFFERING.‎&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Year Founded:&#039;&#039;&#039; 2015&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status:&#039;&#039;&#039; Active&lt;br /&gt;
&lt;br /&gt;
The wretched few, the crooked conspirators, the bloody and battered sons of the Apocalypse - sent to rise among the ashes of the former world and fulfill the prophecy exactly as it was written. 12 human sacrifices to be made in honor of the one true God of the wasteland, Papa. The Cult of Papa exists to tell the tale of madmen serving the apocalyptic teachings of a self-proclaimed priest, [[Akim The Revelator]]. The Cult of Papa is heavily focused on narrative with most of their actions in-game serving the purpose of telling a story while including as much communal involvement as possible.&lt;br /&gt;
&lt;br /&gt;
One of the longest existing groups on DUG, the Cult of Papa are a self described &#039;&#039;&#039;hardcore&#039;&#039;&#039; roleplay group in that they impose a unique ruleset on themselves that the rest of DayZ Underground&#039;s community members are not expected to follow. They have a strict policy regarding the building of their group’s lore. Because of the nature of the faction, their leadership imposes a very strict and purposeful set of rules governing the way they play their characters: &lt;br /&gt;
&lt;br /&gt;
*Any member representing a “living” Cult of Papa character may not interact OOC on any platform for any reason. &lt;br /&gt;
*Cult members keep their OOC identities a secret at all times. &lt;br /&gt;
*The Cult imposes a strict perma-death rule on its members. Death from a role-play situation in which the characters are engaged in meaningful interaction mandates a permanent death for a Cult of Papa member. KOS, game bugs, disease, or inexplicable deaths are not recognized as perma-death worthy.&lt;br /&gt;
&lt;br /&gt;
These rules revolve around the Cult of Papa’s values of interaction and story-telling, with real consequences. Their focus is to add a realistic element of horror to DayZ Underground by touching on relevant themes. They strive to tell tales of torture, hatred, love, death, and destruction that include as much of the wide array of personalities available in the DayZ Underground community as possible. They encourage all members of the community to get involved and to help shape the story, to make it big and exciting. They want to have fun with you. If a member of the Cult approaches you in-game, it is an invitation to tell a story.&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
{{TODO|Correct chronological ordering of events, ask someone who was in the Cult...}}&lt;br /&gt;
==Murder of Friar Joeseph==&lt;br /&gt;
==Death Cult Holocaust==&lt;br /&gt;
https://www.youtube.com/watch?v=aanthRgn4w4&lt;br /&gt;
&lt;br /&gt;
==Alliance with Dark as Midnight==&lt;br /&gt;
==Betrayal by Dark as Midnight==&lt;br /&gt;
==The Mogilevka Church Massacre==&lt;br /&gt;
&lt;br /&gt;
=Relationships=&lt;br /&gt;
&#039;&#039;&#039;[[Dark as Midnight]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[The Well Wishers]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Green Mountain Nomads]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Forsaken Motorcycle Club]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Loverae]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Toronto]]&#039;&#039;&#039; -&lt;/div&gt;</summary>
		<author><name>Greeny54</name></author>
	</entry>
	<entry>
		<id>https://wiki.dayzunderground.com/index.php?title=File:CultOfPapaLogo.png&amp;diff=33530</id>
		<title>File:CultOfPapaLogo.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.dayzunderground.com/index.php?title=File:CultOfPapaLogo.png&amp;diff=33530"/>
		<updated>2025-11-19T15:07:36Z</updated>

		<summary type="html">&lt;p&gt;Greeny54: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Greeny54</name></author>
	</entry>
	<entry>
		<id>https://wiki.dayzunderground.com/index.php?title=Cult_of_Papa&amp;diff=33529</id>
		<title>Cult of Papa</title>
		<link rel="alternate" type="text/html" href="https://wiki.dayzunderground.com/index.php?title=Cult_of_Papa&amp;diff=33529"/>
		<updated>2025-11-19T14:52:53Z</updated>

		<summary type="html">&lt;p&gt;Greeny54: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Notable Groups]]&lt;br /&gt;
=Overview=&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Great and Terrible Papa, hear my prayer.&lt;br /&gt;
Bless our pain and the monstrosity we carry.&lt;br /&gt;
&lt;br /&gt;
We are your Princes of darkness.&lt;br /&gt;
&lt;br /&gt;
We rule on NOTHING.&lt;br /&gt;
&lt;br /&gt;
HAIL PAPA - THE LORD OF SUFFERING.‎&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Year Founded:&#039;&#039;&#039; 2015&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status:&#039;&#039;&#039; Active&lt;br /&gt;
&lt;br /&gt;
The wretched few, the crooked conspirators, the bloody and battered sons of the Apocalypse - sent to rise among the ashes of the former world and fulfill the prophecy exactly as it was written. 12 human sacrifices to be made in honor of the one true God of the wasteland, Papa. The Cult of Papa exists to tell the tale of madmen serving the apocalyptic teachings of a self-proclaimed priest, [[Akim The Revelator]]. The Cult of Papa is heavily focused on narrative with most of their actions in-game serving the purpose of telling a story while including as much communal involvement as possible.&lt;br /&gt;
&lt;br /&gt;
One of the longest existing groups on DUG, the Cult of Papa are a self described &#039;&#039;&#039;hardcore&#039;&#039;&#039; roleplay group in that they impose a unique ruleset on themselves that the rest of DayZ Underground&#039;s community members are not expected to follow. They have a strict policy regarding the building of their group’s lore. Because of the nature of the faction, their leadership imposes a very strict and purposeful set of rules governing the way they play their characters: &lt;br /&gt;
&lt;br /&gt;
*Any member representing a “living” Cult of Papa character may not interact OOC on any platform for any reason. &lt;br /&gt;
*Cult members keep their OOC identities a secret at all times. &lt;br /&gt;
*The Cult imposes a strict perma-death rule on its members. Death from a role-play situation in which the characters are engaged in meaningful interaction mandates a permanent death for a Cult of Papa member. KOS, game bugs, disease, or inexplicable deaths are not recognized as perma-death worthy.&lt;br /&gt;
&lt;br /&gt;
These rules revolve around the Cult of Papa’s values of interaction and story-telling, with real consequences. Their focus is to add a realistic element of horror to DayZ Underground by touching on relevant themes. They strive to tell tales of torture, hatred, love, death, and destruction that include as much of the wide array of personalities available in the DayZ Underground community as possible. They encourage all members of the community to get involved and to help shape the story, to make it big and exciting. They want to have fun with you. If a member of the Cult approaches you in-game, it is an invitation to tell a story.&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
{{TODO|Correct chronological ordering of events, ask someone who was in the Cult...}}&lt;br /&gt;
==Murder of Friar Joeseph==&lt;br /&gt;
==Death Cult Holocaust==&lt;br /&gt;
https://www.youtube.com/watch?v=aanthRgn4w4&lt;br /&gt;
&lt;br /&gt;
==Alliance with Dark as Midnight==&lt;br /&gt;
==Betrayal by Dark as Midnight==&lt;br /&gt;
==The Mogilevka Church Massacre==&lt;br /&gt;
&lt;br /&gt;
=Relationships=&lt;br /&gt;
&#039;&#039;&#039;[[Dark as Midnight]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[The Well Wishers]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Green Mountain Nomads]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Forsaken Motorcycle Club]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Loverae]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Toronto]]&#039;&#039;&#039; -&lt;/div&gt;</summary>
		<author><name>Greeny54</name></author>
	</entry>
	<entry>
		<id>https://wiki.dayzunderground.com/index.php?title=Cult_of_Papa&amp;diff=33528</id>
		<title>Cult of Papa</title>
		<link rel="alternate" type="text/html" href="https://wiki.dayzunderground.com/index.php?title=Cult_of_Papa&amp;diff=33528"/>
		<updated>2025-11-19T14:52:08Z</updated>

		<summary type="html">&lt;p&gt;Greeny54: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Notable Groups]]&lt;br /&gt;
=Overview=&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Great and Terrible Papa, hear my prayer.&lt;br /&gt;
Bless our pain and the monstrosity we carry.&lt;br /&gt;
&lt;br /&gt;
We are your Princes of darkness.&lt;br /&gt;
&lt;br /&gt;
We rule on NOTHING.&lt;br /&gt;
&lt;br /&gt;
HAIL PAPA - THE LORD OF SUFFERING.‎&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Year Founded:&#039;&#039;&#039; 2015&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status:&#039;&#039;&#039; Active&lt;br /&gt;
&lt;br /&gt;
The wretched few, the crooked conspirators, the bloody and battered sons of the Apocalypse - sent to rise among the ashes of the former world and fulfill the prophecy exactly as it was written. 12 human sacrifices to be made in honor of the one true God of the wasteland, Papa. The Cult of Papa exists to tell the tale of madmen serving the apocalyptic teachings of a self-proclaimed priest, [[Akim The Revalator]]. The Cult of Papa is heavily focused on narrative with most of their actions in-game serving the purpose of telling a story while including as much communal involvement as possible.&lt;br /&gt;
&lt;br /&gt;
One of the longest existing groups on DUG, the Cult of Papa are a self described &#039;&#039;&#039;hardcore&#039;&#039;&#039; roleplay group in that they impose a unique ruleset on themselves that the rest of DayZ Underground&#039;s community members are not expected to follow. They have a strict policy regarding the building of their group’s lore. Because of the nature of the faction, their leadership imposes a very strict and purposeful set of rules governing the way they play their characters: &lt;br /&gt;
&lt;br /&gt;
*Any member representing a “living” Cult of Papa character may not interact OOC on any platform for any reason. &lt;br /&gt;
*Cult members keep their OOC identities a secret at all times. &lt;br /&gt;
*The Cult imposes a strict perma-death rule on its members. Death from a role-play situation in which the characters are engaged in meaningful interaction mandates a permanent death for a Cult of Papa member. KOS, game bugs, disease, or inexplicable deaths are not recognized as perma-death worthy.&lt;br /&gt;
&lt;br /&gt;
These rules revolve around the Cult of Papa’s values of interaction and story-telling, with real consequences. Their focus is to add a realistic element of horror to DayZ Underground by touching on relevant themes. They strive to tell tales of torture, hatred, love, death, and destruction that include as much of the wide array of personalities available in the DayZ Underground community as possible. They encourage all members of the community to get involved and to help shape the story, to make it big and exciting. They want to have fun with you. If a member of the Cult approaches you in-game, it is an invitation to tell a story.&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
{{TODO|Correct chronological ordering of events, ask someone who was in the Cult...}}&lt;br /&gt;
==Murder of Friar Joeseph==&lt;br /&gt;
==Death Cult Holocaust==&lt;br /&gt;
https://www.youtube.com/watch?v=aanthRgn4w4&lt;br /&gt;
&lt;br /&gt;
==Alliance with Dark as Midnight==&lt;br /&gt;
==Betrayal by Dark as Midnight==&lt;br /&gt;
==The Mogilevka Church Massacre==&lt;br /&gt;
&lt;br /&gt;
=Relationships=&lt;br /&gt;
&#039;&#039;&#039;[[Dark as Midnight]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[The Well Wishers]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Green Mountain Nomads]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Forsaken Motorcycle Club]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Loverae]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Toronto]]&#039;&#039;&#039; -&lt;/div&gt;</summary>
		<author><name>Greeny54</name></author>
	</entry>
	<entry>
		<id>https://wiki.dayzunderground.com/index.php?title=Cult_of_Papa&amp;diff=33527</id>
		<title>Cult of Papa</title>
		<link rel="alternate" type="text/html" href="https://wiki.dayzunderground.com/index.php?title=Cult_of_Papa&amp;diff=33527"/>
		<updated>2025-11-19T14:51:18Z</updated>

		<summary type="html">&lt;p&gt;Greeny54: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Notable Groups]]&lt;br /&gt;
=Overview=&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Great and Terrible Papa, hear my prayer.&lt;br /&gt;
Bless our pain and the monstrosity we carry.&lt;br /&gt;
&lt;br /&gt;
We are your Princes of darkness.&lt;br /&gt;
&lt;br /&gt;
We rule on NOTHING.&lt;br /&gt;
&lt;br /&gt;
HAIL PAPA - THE LORD OF SUFFERING.‎&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Year Founded:&#039;&#039;&#039; 2015&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status:&#039;&#039;&#039; Active&lt;br /&gt;
&lt;br /&gt;
The wretched few, the crooked conspirators, the bloody and battered sons of the Apocalypse - sent to rise among the ashes of the former world and fulfill the prophecy exactly as it was written. 12 human sacrifices to be made in honor of the one true God of the wasteland, Papa. The Cult of Papa exists to tell the tale of madmen serving the apocalyptic teachings of a self-proclaimed priest, [[Akim the Revalator]]. The Cult of Papa is heavily focused on narrative with most of their actions in-game serving the purpose of telling a story while including as much communal involvement as possible.&lt;br /&gt;
&lt;br /&gt;
One of the longest existing groups on DUG, the Cult of Papa are a self described &#039;&#039;&#039;hardcore&#039;&#039;&#039; roleplay group in that they impose a unique ruleset on themselves that the rest of DayZ Underground&#039;s community members are not expected to follow. They have a strict policy regarding the building of their group’s lore. Because of the nature of the faction, their leadership imposes a very strict and purposeful set of rules governing the way they play their characters: &lt;br /&gt;
&lt;br /&gt;
*Any member representing a “living” Cult of Papa character may not interact OOC on any platform for any reason. &lt;br /&gt;
*Cult members keep their OOC identities a secret at all times. &lt;br /&gt;
*The Cult imposes a strict perma-death rule on its members. Death from a role-play situation in which the characters are engaged in meaningful interaction mandates a permanent death for a Cult of Papa member. KOS, game bugs, disease, or inexplicable deaths are not recognized as perma-death worthy.&lt;br /&gt;
&lt;br /&gt;
These rules revolve around the Cult of Papa’s values of interaction and story-telling, with real consequences. Their focus is to add a realistic element of horror to DayZ Underground by touching on relevant themes. They strive to tell tales of torture, hatred, love, death, and destruction that include as much of the wide array of personalities available in the DayZ Underground community as possible. They encourage all members of the community to get involved and to help shape the story, to make it big and exciting. They want to have fun with you. If a member of the Cult approaches you in-game, it is an invitation to tell a story.&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
{{TODO|Correct chronological ordering of events, ask someone who was in the Cult...}}&lt;br /&gt;
==Murder of Friar Joeseph==&lt;br /&gt;
==Death Cult Holocaust==&lt;br /&gt;
https://www.youtube.com/watch?v=aanthRgn4w4&lt;br /&gt;
&lt;br /&gt;
==Alliance with Dark as Midnight==&lt;br /&gt;
==Betrayal by Dark as Midnight==&lt;br /&gt;
==The Mogilevka Church Massacre==&lt;br /&gt;
&lt;br /&gt;
=Relationships=&lt;br /&gt;
&#039;&#039;&#039;[[Dark as Midnight]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[The Well Wishers]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Green Mountain Nomads]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Forsaken Motorcycle Club]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Loverae]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Toronto]]&#039;&#039;&#039; -&lt;/div&gt;</summary>
		<author><name>Greeny54</name></author>
	</entry>
	<entry>
		<id>https://wiki.dayzunderground.com/index.php?title=Cult_of_Papa&amp;diff=33526</id>
		<title>Cult of Papa</title>
		<link rel="alternate" type="text/html" href="https://wiki.dayzunderground.com/index.php?title=Cult_of_Papa&amp;diff=33526"/>
		<updated>2025-11-19T14:51:01Z</updated>

		<summary type="html">&lt;p&gt;Greeny54: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Notable Groups]]&lt;br /&gt;
=Overview=&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Great and Terrible Papa, hear my prayer.&lt;br /&gt;
Bless our pain and the monstrosity we carry.&lt;br /&gt;
&lt;br /&gt;
We are your Princes of darkness.&lt;br /&gt;
&lt;br /&gt;
We rule on NOTHING.&lt;br /&gt;
&lt;br /&gt;
HAIL PAPA - THE LORD OF SUFFERING.‎&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Year Founded: 2015&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status:&#039;&#039;&#039; Active&lt;br /&gt;
&lt;br /&gt;
The wretched few, the crooked conspirators, the bloody and battered sons of the Apocalypse - sent to rise among the ashes of the former world and fulfill the prophecy exactly as it was written. 12 human sacrifices to be made in honor of the one true God of the wasteland, Papa. The Cult of Papa exists to tell the tale of madmen serving the apocalyptic teachings of a self-proclaimed priest, [[Akim the Revalator]]. The Cult of Papa is heavily focused on narrative with most of their actions in-game serving the purpose of telling a story while including as much communal involvement as possible.&lt;br /&gt;
&lt;br /&gt;
One of the longest existing groups on DUG, the Cult of Papa are a self described &#039;&#039;&#039;hardcore&#039;&#039;&#039; roleplay group in that they impose a unique ruleset on themselves that the rest of DayZ Underground&#039;s community members are not expected to follow. They have a strict policy regarding the building of their group’s lore. Because of the nature of the faction, their leadership imposes a very strict and purposeful set of rules governing the way they play their characters: &lt;br /&gt;
&lt;br /&gt;
*Any member representing a “living” Cult of Papa character may not interact OOC on any platform for any reason. &lt;br /&gt;
*Cult members keep their OOC identities a secret at all times. &lt;br /&gt;
*The Cult imposes a strict perma-death rule on its members. Death from a role-play situation in which the characters are engaged in meaningful interaction mandates a permanent death for a Cult of Papa member. KOS, game bugs, disease, or inexplicable deaths are not recognized as perma-death worthy.&lt;br /&gt;
&lt;br /&gt;
These rules revolve around the Cult of Papa’s values of interaction and story-telling, with real consequences. Their focus is to add a realistic element of horror to DayZ Underground by touching on relevant themes. They strive to tell tales of torture, hatred, love, death, and destruction that include as much of the wide array of personalities available in the DayZ Underground community as possible. They encourage all members of the community to get involved and to help shape the story, to make it big and exciting. They want to have fun with you. If a member of the Cult approaches you in-game, it is an invitation to tell a story.&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
{{TODO|Correct chronological ordering of events, ask someone who was in the Cult...}}&lt;br /&gt;
==Murder of Friar Joeseph==&lt;br /&gt;
==Death Cult Holocaust==&lt;br /&gt;
https://www.youtube.com/watch?v=aanthRgn4w4&lt;br /&gt;
&lt;br /&gt;
==Alliance with Dark as Midnight==&lt;br /&gt;
==Betrayal by Dark as Midnight==&lt;br /&gt;
==The Mogilevka Church Massacre==&lt;br /&gt;
&lt;br /&gt;
=Relationships=&lt;br /&gt;
&#039;&#039;&#039;[[Dark as Midnight]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[The Well Wishers]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Green Mountain Nomads]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Forsaken Motorcycle Club]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Loverae]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Toronto]]&#039;&#039;&#039; -&lt;/div&gt;</summary>
		<author><name>Greeny54</name></author>
	</entry>
	<entry>
		<id>https://wiki.dayzunderground.com/index.php?title=Wolves_of_Selene&amp;diff=33525</id>
		<title>Wolves of Selene</title>
		<link rel="alternate" type="text/html" href="https://wiki.dayzunderground.com/index.php?title=Wolves_of_Selene&amp;diff=33525"/>
		<updated>2025-11-19T14:19:45Z</updated>

		<summary type="html">&lt;p&gt;Greeny54: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Notable Groups]]&lt;br /&gt;
[[File: WOS_Logo.png|thumb|&#039;&#039;“There is no beginning, there is no end, there is only becoming.”&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
[[File: WOS1.png|framed|right]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Year Founded:&#039;&#039;&#039; 2023&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status:&#039;&#039;&#039; Disbanded&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Wolves of Selene&#039;&#039;&#039; are a group guided by spiritualistic principles, that are handed down to “The Pack” by [[Runa]], the group’s founder and prophet of the Moon Goddess, Selene. The group operates as an anarcho-primitivist theocratic collective and identify themselves as “Compassionate Anarchists”. They oppose authority and those seeking to rebuild the post-apocalyptic world as it was before, and embrace absolute freedom and individuality. They believe that the apocalypse was not a disaster, but an opportunity for humanity to reject modern society and return to being more in tune with nature. As such, they venerate wolves as sacred creatures. Believing them to be earthly agents of their goddess, members of The Pack seek to emulate their divine essence by adopting the traits of wolves into their personality and imitating their appearance.&lt;br /&gt;
&lt;br /&gt;
==Alignment==&lt;br /&gt;
&lt;br /&gt;
The Wolves of Selene considered themselves &#039;&#039;&#039;Chaotic Neutral&#039;&#039;&#039;. While they often lean into the realm of &#039;&#039;&#039;Chaotic Good&#039;&#039;&#039;, the Wolves put their own desire for freedom above all and will occasionally engage in acts of banditry if the mood strikes them.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
[[File:WOS2.jpg|framed|left|Runa &amp;amp; Hermit donning the Wolf Headdress.]]&lt;br /&gt;
&lt;br /&gt;
The most distinctive feature of a full member is the &#039;&#039;&#039;Wolf Headdress&#039;&#039;&#039;, earned through a rite of passage involving the melee-only slaying of a wild wolf pack. While no standard uniform exists, members commonly wear dark clothing accented with purple. Dyed armbands, gloves, and facial coverings are common. Recruits may not wear the Wolf Headdress until they have earned it.&lt;br /&gt;
&lt;br /&gt;
==Origins==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Wolves were founded by a woman named [[Runa]], a former EMT, who claims to have received divine visions from the Moon Goddess, Selene as she lay unconscious from blood loss after battling a large pack of wolves. She would then go on to establish a [[Temple of Selene]] at Zolotar Castle and gather followers. &lt;br /&gt;
&lt;br /&gt;
==Territory==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: Wolvesmap.png|thumb|400px|The original Wolves of Selene map claim of Zolotar Castle &amp;amp; Krasnostav]]&lt;br /&gt;
&lt;br /&gt;
The Wolves of Selene originally claimed Zolotar Castle, Krasnostav, and the surrounding territory due to the large wolf population in the area. However, after dissolving and reforming over a year later, the group now lives a nomadic lifestyle, claiming no territory, but occasionally spending time communing with the gods in the many caves that dot Chernarus’s landscape.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Temple of Selene]]&#039;&#039;&#039; - Located at Zolotar Castle and the original home of the group. The Wolves of Selene used the temple for religious ceremonies and hosting guests.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sacred Pond&#039;&#039;&#039; - A large pond located to the northeast of the Temple of Selene. The waters of the pond were considered sacred to the Wolves and utilized for religious ceremonies. The Sacred Pond is off-limits to outsiders and the Wolves have been known to kill non-members who have been seen drinking and bathing in its waters.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Goals==&lt;br /&gt;
&lt;br /&gt;
The Wolves of Selene seek to:&lt;br /&gt;
* Spread the light and teachings of Selene  &lt;br /&gt;
* Undermine groups attempting to restore the pre-apocalypse world  &lt;br /&gt;
* Promote spiritual awakening through natural living &lt;br /&gt;
&lt;br /&gt;
==Values==&lt;br /&gt;
&lt;br /&gt;
* Spirituality  &lt;br /&gt;
* Freedom  &lt;br /&gt;
* Nature &lt;br /&gt;
* Compassion&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
[[File: WOS3.jpg|450px|thumb|left|The original members of the WOS taking shelter at the Temple of Selene.]]&lt;br /&gt;
&lt;br /&gt;
The Wolves of Selene started in late 2023 under [[Runa]] after the collapse of her previous group, the &#039;&#039;&#039;Syndicate&#039;&#039;&#039;. After receiving divine visions from the Moon Goddess, Selene, Runa founded the group out of Zolotar Castle, renaming it to the Temple of Selene. From the beginning, the group would face its share of challenges, as groups like the [[Dark Carnival]] and [[Masqerade]] would seek to test the infant group’s mettle by shooting up their temple or attempting to kidnap members of the group. Despite early challenges the group would persevere, forming connections and alliances with neighboring groups in the Northeast, such as the [[Merry Men]] and the &#039;&#039;&#039;Village&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
The Wolves would make a name for themselves after joining forces with the [[Fireflies]], [[Merry Men]], and the &#039;&#039;&#039;Village&#039;&#039;&#039;, to fight the [[Masquerade]]. During this period, members of the Wolves of Selene would come to strengthen their friendship with the Merry Men and Village, with members of the three groups often going on looting runs together late into the night. It was also during this period that [[Runa]] would enter into a romantic relationship with [[May]] of NFA, announcing their engagement at the Fall Solstice Celebration, the Wolve’s first public event. That event would be cut short by a grenade bombing that would injure several people.&lt;br /&gt;
[[File:RunaMay.jpg|450px|thumb|right|May &amp;amp; Runa]]&lt;br /&gt;
&lt;br /&gt;
After a time, May would depart NFA and join up with the [[506th]] for protection from her former group. Runa and May’s relationship would go cold, due in large part to the 506th’s aversion to groups that talked to [[Dark as Midnight]], which the Wolves of Selene did not mind doing. The pair would split, although the Wolves and the 506th would remain on amicable terms for a time. That is, until weeks later, the 506th would invite [[Runa]] and a few other Wolves to Zelenogorsk under the guise of trade and diplomacy. May, and other members of the 506th would capture, beat, and rob Runa and the other Wolves, threatening that they should cease all interactions with [[Dark as Midnight]]. This incident would serve as the catalyst for the War of the Four Faiths.&lt;br /&gt;
&lt;br /&gt;
Joined together by a combination of disgust over the treatment of the Wolves by the 506th and some long-time beefs that had yet to be settled, the Wolves of Selene joined with the &#039;&#039;&#039;Dark Angels&#039;&#039;&#039;, led by [[Greeny]], the &#039;&#039;&#039;Order of the Isle&#039;&#039;&#039;, and [[Eclipse]], led by former [[Torchwood]] leader [[Cain the Messiah]] to form the Four Faiths Alliance. Over the next few months the groups waged a bloody conflict with the 506th, with members of the alliance breaching the walls of &#039;&#039;&#039;Mother Base&#039;&#039;&#039; and killing several 506th members in the ensuing firefight. Some uninvolved groups would try to take advantage of the chaos of war. The [[Boys of Brena]], a group looking to make a name for themselves, would temporarily raid and take over the [[Temple of Selene]]. They held it for less than twenty-four hours before a force of Wolves and Merry Men took it back. The War of the Four Faiths would eventually end inconclusively, with the 506th largely departing the land for several months.&lt;br /&gt;
&lt;br /&gt;
The 506th were not the only group to take issue with the Wolves talking to [[Dark as Midnight]]. [[Odyssey]] would nearly come to shots fired with them several times over suspected involvement with DAMN and the [[Forsaken Loyalists]]. However, relations between Odyssey and the Wolves would warm with a budding romance between Odyssey’s leader [[Lewis]] and Runa. Over time, the two groups would become strong allies. &lt;br /&gt;
&lt;br /&gt;
Following the War of the Four Faiths, [[Runa]] would find herself in conflict with long-time ally [[Greeny]]. No longer the leader of the &#039;&#039;&#039;Dark Angels&#039;&#039;&#039;, Greeny would flee to Komorovo and would end up gathering a small group around him when he opened a community camp. Upon hearing of his new direction, Runa would insist that he should join the Wolves of Selene, citing their long friendship and loyalty to each other. When Greeny resided, it would spark a short series of gunfights between Greeny’s camp and the Wolves. Greeny would, after growing tired of fighting with his friend, abandon the camp in the south to join Runa. &lt;br /&gt;
&lt;br /&gt;
The Wolves of Selene would spend a good amount of time in relative peace in the middle months of 2024. They would host more events at the Temple of Selene, the most popular being the Festival of Hati and Skoll, a celebration of the New Moon that included drinking and gladiatorial fighting. This era of peace would end with the return of the [[Lost Legion]] to Chernarus. The Legion, a zealously atheistic group, would seek conflict with the Wolves due to their religious beliefs. The groups would engage in several skirmishes over the course of a few months, with the conflict largely coming to an end after the Wolve’s capture of &#039;&#039;&#039;Everett Reed&#039;&#039;&#039;, a member of the Legion.&lt;br /&gt;
[[File: RunaSpeech.png|450px|thumb|left|Runa addressing the crowd at the Festival of Hati &amp;amp; Skoll.]]&lt;br /&gt;
&lt;br /&gt;
Nearly simultaneously, the Wolves of Selene’s relationship with their long-time allies, the [[Merry Men]], would be strained. Recountings by WOS members that were alive back then cite radio transmissions from a senior Merry Men member that attacked Runa’s reputation and sowed distrust between the groups. Coupled with a misunderstanding between the groups regarding the safekeeping and storage of raiding tools. The groups would eventually make amends and really, but not after a length of time that would see multiple firefights between the groups, and the capture and wounding of [[Greeny]].&lt;br /&gt;
&lt;br /&gt;
Despite mounting conflicts, the Temple of Selene would grow to become one of the most popular POI’s in South Zagoria. Many groups and solos from across the land would stop by and partake in the Wolve’s hospitality on a regular basis. One of the more notable visitors was [[Matt]] of the [[Overlook]]. Matt would develop a close friendship with Runa over time and the Wolves would aid him on multiple occasions getting the Overlook rebuilt. Matt would come to the Temple often, especially once the [[Cult of Papa]] made a return to the land and actively hunted Matt. While Runa did not believe in the Cult herself, she would offer Matt protection at the Temple.&lt;br /&gt;
&lt;br /&gt;
In the latter months of the group’s first interaction, Runa would enter the Wolves into a clientship with the [[Forsaken Loyalists]]. Like most groups that weren’t clients of the Club, members of the Wolves were being targeted for holdups and the two groups would engage in armed skirmishes on a semi-regular basis. Runa sought to put an end to that and would trade with the Club for a while. Unbeknownst to other members of her Pack, she would also be passing along information she learned about the Club’s activities to [[Odyssey]], a move that the Loyalists would discover after her move to Odyssey.&lt;br /&gt;
&lt;br /&gt;
The group would go on a long hiatus, due in part to Runa’s relationship with Lewis, combined with the increasing pressures of being a leader, causing her connection with Selene to fade. She would ultimately make the decision to dissolve the Wolves of Selene and join Odyssey. The Wolves that remained would mostly splinter off and pursue their own ventures, with [[Kiwi]] being the sole remaining member of the group. [[Greeny]] would go on to found the [[House of Hope]] and later the [[Coalition]]. &lt;br /&gt;
&lt;br /&gt;
Nearly a year would go by before Runa would reintroduce the Wolves to Chernarus, attracting many of her former followers back to her side along with new faces. Mostly abandoning the Temple of Selene for the time being, they have adopted a nomadic lifestyle and can sometime be found communing with the gods in the caves that dot Chernarus.&lt;br /&gt;
&lt;br /&gt;
==Notable Members==&lt;br /&gt;
[[File: kiwi.jpg|300px|thumb|right|Kiwi]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Runa]]&#039;&#039;&#039;  - Runa is the founder, prophet, and spiritual leader of the Wolves of Selene. A charismatic leader, known to be highly unpredictable and capable of violence at a moment’s notice. She has a close relationship with [[Lewis]] of [[Odyssey]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Sasha]]&#039;&#039;&#039; - One of the original Wolves and Runa’s former second-in-command. Deceased.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Kiwi]]&#039;&#039;&#039; - A mute, known for his blue robber mask, continued to identify as a Wolf during the group’s hiatus. Kiwi is a close friend of the [[Merry Men]] and claims to be the grandson of [[Waldorf]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hermit&#039;&#039;&#039; - A lonesome farmer, he spent most of his time in Chernarus alone in the woods.  Having met [[Greeny]], he first became a Dark Angel and then later was recruited by Kiwi to be a Wolf for a day. Quickly Hermit became a loyal follower of Selene and Runa. Following the dissolution of the Wolves he became a Provider with the [[Overlook]] and then returned to solitude in the Northeast to grow food and cannabis. He has since returned to the Wolves following Runa&#039;s reformation of the group.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Nattasha Petrov]]&#039;&#039;&#039; - One of Runa’s first followers and first diplomat of the group. Nattasha was an information dealer and maintained a network of allies across Chernarus who she would leverage in order to benefit whatever group she was in. She also spent time as part of the [[Overlook]] and the [[Coalition]]. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Greeny]]&#039;&#039;&#039; - Member of the Wolves who joined more because of his loyalty to his long-time friend, Runa than his belief in Selene. After the Wolves of Selene dissolved, he would go on to found the [[House of Hope]] and the [[Coalition]].&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Odyssey]]&#039;&#039;&#039; - The Wolves of Selene’s relationship with Odyssey began as hostile, with neither group trusting the other. However, the groups would become cautious friends and later allies after [[Lewis]] of Odyssey and Runa entered into a romantic relationship. Today, the two groups are strong allies.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The [[506th]]&#039;&#039;&#039; - A meeting in Zelenogorsk that ended with members of the Wolves being beaten and robbed triggered a bloody war between the two groups that lasted months before fizzling out.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The [[Forsaken Loyalists]]&#039;&#039;&#039;  - Once clients of the motorcycle club, the Wolves of Selene became adversaries of the Loyalists after Runa gave information of their dealings to Odyssey.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The [[Lost Legion]]&#039;&#039;&#039; - The Wolves have always had a rocky relationship with the Legion, engaging in numerous bloody firefights over the course of both group’s lifespans.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Merry Men]]&#039;&#039;&#039; - While a brief conflict did sour relations between the two groups for a time, the Merry Men and Wolves of Selene remain friends and allies to this day.&lt;/div&gt;</summary>
		<author><name>Greeny54</name></author>
	</entry>
	<entry>
		<id>https://wiki.dayzunderground.com/index.php?title=Dictionary_of_Terms&amp;diff=33467</id>
		<title>Dictionary of Terms</title>
		<link rel="alternate" type="text/html" href="https://wiki.dayzunderground.com/index.php?title=Dictionary_of_Terms&amp;diff=33467"/>
		<updated>2025-11-06T01:16:35Z</updated>

		<summary type="html">&lt;p&gt;Greeny54: /* Just as DUG has its own mods, it has its own dialect too.  The terms below are things you might hear while playing on DayZ Underground. */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[category:Community Guides]]&lt;br /&gt;
===Just as DUG has its own mods, it has its own dialect too.  The terms below are things you might hear while playing on DayZ Underground.===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Server&#039;&#039;&#039; - These lands, Chernarus, South Zagoria &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Logging in&#039;&#039;&#039; - Waking up&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Logging out&#039;&#039;&#039; - Going to sleep &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The nap/Naptime&#039;&#039;&#039; - Server restart&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Storm&#039;&#039;&#039; - Server wipe&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keyboard keys&#039;&#039;&#039; - Muscles (&amp;quot;Use your F5 muscle&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Microphone&#039;&#039;&#039; - Voicebox or Voice&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Headset/Earphones/Speakers&#039;&#039;&#039; - Ears&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;IC&#039;&#039;&#039; - In Character &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OOC&#039;&#039;&#039; - Out of Character &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;IRL&#039;&#039;&#039; - Dreams, inside your head&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;KOS&#039;&#039;&#039; - Kill on Sight&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Freshie&#039;&#039;&#039; - Player on the coast who has spawned recently&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PID&#039;&#039;&#039; - Personal Identification (Outfit specific to you that puts you apart from everyone else)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crackhead&#039;&#039;&#039; - Usually a freshie who acts in illogical ways with no morals. Usually doesn&#039;t talk, has nothing to lose, and wants you dead&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Inventory&#039;&#039;&#039; - Pockets, inside backpack&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stash&#039;&#039;&#039; - A container that is buried &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Perma&#039;&#039;&#039; - The act of killing your character *permanently*&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pigeon&#039;&#039;&#039; - OOC Message, usually discord&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Radio&#039;&#039;&#039; - Teamspeak, Discord, any OOC chatting program&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Got sent to the coast&#039;&#039;&#039; - In-game death (Unless you&#039;ve perma&#039;d, never refer a death in-game as &amp;quot;I died&amp;quot;. It will usually be met with confusion. &amp;quot;Then why are you here? How are you alive?&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gods&#039;&#039;&#039; - Admins&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Smited&#039;&#039;&#039; - Banned&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pray&#039;&#039;&#039; - Submit a ticket&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Metagaming&#039;&#039;&#039; - Taking information that you heard from a source outside of the game (YouTube, stream, discord, etc) and purposefully using it to influence your behaviors in game when you have not been exposed to the information in-game/in-character, most significantly to the detriment of other parties.&lt;/div&gt;</summary>
		<author><name>Greeny54</name></author>
	</entry>
	<entry>
		<id>https://wiki.dayzunderground.com/index.php?title=Dictionary_of_Terms&amp;diff=33466</id>
		<title>Dictionary of Terms</title>
		<link rel="alternate" type="text/html" href="https://wiki.dayzunderground.com/index.php?title=Dictionary_of_Terms&amp;diff=33466"/>
		<updated>2025-11-06T01:16:02Z</updated>

		<summary type="html">&lt;p&gt;Greeny54: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[category:Community Guides]]&lt;br /&gt;
====Just as DUG has its own mods, it has its own dialect too.  The terms below are things you might hear while playing on DayZ Underground.====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Server&#039;&#039;&#039; - These lands, Chernarus, South Zagoria &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Logging in&#039;&#039;&#039; - Waking up&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Logging out&#039;&#039;&#039; - Going to sleep &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The nap/Naptime&#039;&#039;&#039; - Server restart&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Storm&#039;&#039;&#039; - Server wipe&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keyboard keys&#039;&#039;&#039; - Muscles (&amp;quot;Use your F5 muscle&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Microphone&#039;&#039;&#039; - Voicebox or Voice&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Headset/Earphones/Speakers&#039;&#039;&#039; - Ears&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;IC&#039;&#039;&#039; - In Character &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OOC&#039;&#039;&#039; - Out of Character &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;IRL&#039;&#039;&#039; - Dreams, inside your head&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;KOS&#039;&#039;&#039; - Kill on Sight&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Freshie&#039;&#039;&#039; - Player on the coast who has spawned recently&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PID&#039;&#039;&#039; - Personal Identification (Outfit specific to you that puts you apart from everyone else)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crackhead&#039;&#039;&#039; - Usually a freshie who acts in illogical ways with no morals. Usually doesn&#039;t talk, has nothing to lose, and wants you dead&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Inventory&#039;&#039;&#039; - Pockets, inside backpack&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stash&#039;&#039;&#039; - A container that is buried &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Perma&#039;&#039;&#039; - The act of killing your character *permanently*&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pigeon&#039;&#039;&#039; - OOC Message, usually discord&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Radio&#039;&#039;&#039; - Teamspeak, Discord, any OOC chatting program&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Got sent to the coast&#039;&#039;&#039; - In-game death (Unless you&#039;ve perma&#039;d, never refer a death in-game as &amp;quot;I died&amp;quot;. It will usually be met with confusion. &amp;quot;Then why are you here? How are you alive?&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gods&#039;&#039;&#039; - Admins&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Smited&#039;&#039;&#039; - Banned&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pray&#039;&#039;&#039; - Submit a ticket&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Metagaming&#039;&#039;&#039; - Taking information that you heard from a source outside of the game (YouTube, stream, discord, etc) and purposefully using it to influence your behaviors in game when you have not been exposed to the information in-game/in-character, most significantly to the detriment of other parties.&lt;/div&gt;</summary>
		<author><name>Greeny54</name></author>
	</entry>
	<entry>
		<id>https://wiki.dayzunderground.com/index.php?title=Dictionary_of_Terms&amp;diff=33465</id>
		<title>Dictionary of Terms</title>
		<link rel="alternate" type="text/html" href="https://wiki.dayzunderground.com/index.php?title=Dictionary_of_Terms&amp;diff=33465"/>
		<updated>2025-11-06T01:15:34Z</updated>

		<summary type="html">&lt;p&gt;Greeny54: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[category:Community Guides]]&lt;br /&gt;
&lt;br /&gt;
====Just as DUG has its own mods, it has its own dialect too.  The terms below are things you might hear while playing on DayZ Underground.====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Server&#039;&#039;&#039; - These lands, Chernarus, South Zagoria &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Logging in&#039;&#039;&#039; - Waking up&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Logging out&#039;&#039;&#039; - Going to sleep &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The nap/Naptime&#039;&#039;&#039; - Server restart&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Storm&#039;&#039;&#039; - Server wipe&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keyboard keys&#039;&#039;&#039; - Muscles (&amp;quot;Use your F5 muscle&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Microphone&#039;&#039;&#039; - Voicebox or Voice&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Headset/Earphones/Speakers&#039;&#039;&#039; - Ears&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;IC&#039;&#039;&#039; - In Character &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OOC&#039;&#039;&#039; - Out of Character &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;IRL&#039;&#039;&#039; - Dreams, inside your head&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;KOS&#039;&#039;&#039; - Kill on Sight&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Freshie&#039;&#039;&#039; - Player on the coast who has spawned recently&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PID&#039;&#039;&#039; - Personal Identification (Outfit specific to you that puts you apart from everyone else)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crackhead&#039;&#039;&#039; - Usually a freshie who acts in illogical ways with no morals. Usually doesn&#039;t talk, has nothing to lose, and wants you dead&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Inventory&#039;&#039;&#039; - Pockets, inside backpack&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stash&#039;&#039;&#039; - A container that is buried &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Perma&#039;&#039;&#039; - The act of killing your character *permanently*&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pigeon&#039;&#039;&#039; - OOC Message, usually discord&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Radio&#039;&#039;&#039; - Teamspeak, Discord, any OOC chatting program&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Got sent to the coast&#039;&#039;&#039; - In-game death (Unless you&#039;ve perma&#039;d, never refer a death in-game as &amp;quot;I died&amp;quot;. It will usually be met with confusion. &amp;quot;Then why are you here? How are you alive?&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gods&#039;&#039;&#039; - Admins&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Smited&#039;&#039;&#039; - Banned&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pray&#039;&#039;&#039; - Submit a ticket&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Metagaming&#039;&#039;&#039; - Taking information that you heard from a source outside of the game (YouTube, stream, discord, etc) and purposefully using it to influence your behaviors in game when you have not been exposed to the information in-game/in-character, most significantly to the detriment of other parties.&lt;/div&gt;</summary>
		<author><name>Greeny54</name></author>
	</entry>
	<entry>
		<id>https://wiki.dayzunderground.com/index.php?title=Dictionary_of_Terms&amp;diff=33464</id>
		<title>Dictionary of Terms</title>
		<link rel="alternate" type="text/html" href="https://wiki.dayzunderground.com/index.php?title=Dictionary_of_Terms&amp;diff=33464"/>
		<updated>2025-11-06T01:14:52Z</updated>

		<summary type="html">&lt;p&gt;Greeny54: /* DUG; just as it has it&amp;#039;s own mods, it has it&amp;#039;s own dialect too.  The words below are things you might hear while playing on DayZ Underground. */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[category:Community Guides]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Just as DUG has its own mods, it has its own dialect too.  The terms below are things you might hear while playing on DayZ Underground.====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Server&#039;&#039;&#039; - These lands, Chernarus, South Zagoria &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Logging in&#039;&#039;&#039; - Waking up&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Logging out&#039;&#039;&#039; - Going to sleep &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The nap/Naptime&#039;&#039;&#039; - Server restart&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Storm&#039;&#039;&#039; - Server wipe&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keyboard keys&#039;&#039;&#039; - Muscles (&amp;quot;Use your F5 muscle&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Microphone&#039;&#039;&#039; - Voicebox or Voice&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Headset/Earphones/Speakers&#039;&#039;&#039; - Ears&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;IC&#039;&#039;&#039; - In Character &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OOC&#039;&#039;&#039; - Out of Character &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;IRL&#039;&#039;&#039; - Dreams, inside your head&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;KOS&#039;&#039;&#039; - Kill on Sight&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Freshie&#039;&#039;&#039; - Player on the coast who has spawned recently&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PID&#039;&#039;&#039; - Personal Identification (Outfit specific to you that puts you apart from everyone else)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crackhead&#039;&#039;&#039; - Usually a freshie who acts in illogical ways with no morals. Usually doesn&#039;t talk, has nothing to lose, and wants you dead&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Inventory&#039;&#039;&#039; - Pockets, inside backpack&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stash&#039;&#039;&#039; - A container that is buried &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Perma&#039;&#039;&#039; - The act of killing your character *permanently*&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pigeon&#039;&#039;&#039; - OOC Message, usually discord&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Radio&#039;&#039;&#039; - Teamspeak, Discord, any OOC chatting program&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Got sent to the coast&#039;&#039;&#039; - In-game death (Unless you&#039;ve perma&#039;d, never refer a death in-game as &amp;quot;I died&amp;quot;. It will usually be met with confusion. &amp;quot;Then why are you here? How are you alive?&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gods&#039;&#039;&#039; - Admins&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Smited&#039;&#039;&#039; - Banned&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pray&#039;&#039;&#039; - Submit a ticket&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Metagaming&#039;&#039;&#039; - Taking information that you heard from a source outside of the game (YouTube, stream, discord, etc) and purposefully using it to influence your behaviors in game when you have not been exposed to the information in-game/in-character, most significantly to the detriment of other parties.&lt;/div&gt;</summary>
		<author><name>Greeny54</name></author>
	</entry>
	<entry>
		<id>https://wiki.dayzunderground.com/index.php?title=Dictionary_of_Terms&amp;diff=33463</id>
		<title>Dictionary of Terms</title>
		<link rel="alternate" type="text/html" href="https://wiki.dayzunderground.com/index.php?title=Dictionary_of_Terms&amp;diff=33463"/>
		<updated>2025-11-06T01:13:45Z</updated>

		<summary type="html">&lt;p&gt;Greeny54: /* DUG; just as it has it&amp;#039;s own mods, it has it&amp;#039;s own dialect too.  The words below are things you might hear while playing on DayZ Underground. */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[category:Community Guides]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====DUG; just as it has it&#039;s own mods, it has it&#039;s own dialect too.  The words below are things you might hear while playing on DayZ Underground.====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Server&#039;&#039;&#039; - These lands, Chernarus, South Zagoria &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Logging in&#039;&#039;&#039; - Waking up&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Logging out&#039;&#039;&#039; - Going to sleep &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The nap/Naptime&#039;&#039;&#039; - Server restart&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Storm&#039;&#039;&#039; - Server wipe&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keyboard keys&#039;&#039;&#039; - Muscles (&amp;quot;Use your F5 muscle&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Microphone&#039;&#039;&#039; - Voicebox or Voice&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Headset/Earphones/Speakers&#039;&#039;&#039; - Ears&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;IC&#039;&#039;&#039; - In Character &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OOC&#039;&#039;&#039; - Out of Character &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;IRL&#039;&#039;&#039; - Dreams, inside your head&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;KOS&#039;&#039;&#039; - Kill on Sight&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Freshie&#039;&#039;&#039; - Player on the coast who has spawned recently&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PID&#039;&#039;&#039; - Personal Identification (Outfit specific to you that puts you apart from everyone else)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crackhead&#039;&#039;&#039; - Usually a freshie who acts in illogical ways with no morals. Usually doesn&#039;t talk, has nothing to lose, and wants you dead&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Inventory&#039;&#039;&#039; - Pockets, inside backpack&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stash&#039;&#039;&#039; - A container that is buried &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Perma&#039;&#039;&#039; - The act of killing your character *permanently*&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pigeon&#039;&#039;&#039; - OOC Message, usually discord&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Radio&#039;&#039;&#039; - Teamspeak, Discord, any OOC chatting program&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Got sent to the coast&#039;&#039;&#039; - In-game death (Unless you&#039;ve perma&#039;d, never refer a death in-game as &amp;quot;I died&amp;quot;. It will usually be met with confusion. &amp;quot;Then why are you here? How are you alive?&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gods&#039;&#039;&#039; - Admins&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Smited&#039;&#039;&#039; - Banned&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pray&#039;&#039;&#039; - Submit a ticket&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Metagaming&#039;&#039;&#039; - Taking information that you heard from a source outside of the game (YouTube, stream, discord, etc) and purposefully using it to influence your behaviors in game when you have not been exposed to the information in-game/in-character, most significantly to the detriment of other parties.&lt;/div&gt;</summary>
		<author><name>Greeny54</name></author>
	</entry>
	<entry>
		<id>https://wiki.dayzunderground.com/index.php?title=Dictionary_of_Terms&amp;diff=33462</id>
		<title>Dictionary of Terms</title>
		<link rel="alternate" type="text/html" href="https://wiki.dayzunderground.com/index.php?title=Dictionary_of_Terms&amp;diff=33462"/>
		<updated>2025-11-06T01:13:10Z</updated>

		<summary type="html">&lt;p&gt;Greeny54: /* DUG; just as it has it&amp;#039;s own mods, it has it&amp;#039;s own dialect too.  The words below are things you might hear while playing on DayZ Underground. */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[category:Community Guides]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====DUG; just as it has it&#039;s own mods, it has it&#039;s own dialect too.  The words below are things you might hear while playing on DayZ Underground.====&lt;br /&gt;
&lt;br /&gt;
Server - These lands, Chernarus, South Zagoria &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Logging in&#039;&#039;&#039; - Waking up&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Logging out&#039;&#039;&#039; - Going to sleep &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The nap/Naptime&#039;&#039;&#039; - Server restart&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Storm&#039;&#039;&#039; - Server wipe&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keyboard keys&#039;&#039;&#039; - Muscles (&amp;quot;Use your F5 muscle&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Microphone&#039;&#039;&#039; - Voicebox or Voice&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Headset/Earphones/Speakers&#039;&#039;&#039; - Ears&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;IC&#039;&#039;&#039; - In Character &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OOC&#039;&#039;&#039; - Out of Character &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;IRL&#039;&#039;&#039; - Dreams, inside your head&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;KOS&#039;&#039;&#039; - Kill on Sight&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Freshie&#039;&#039;&#039; - Player on the coast who has spawned recently&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PID&#039;&#039;&#039; - Personal Identification (Outfit specific to you that puts you apart from everyone else)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crackhead&#039;&#039;&#039; - Usually a freshie who acts in illogical ways with no morals. Usually doesn&#039;t talk, has nothing to lose, and wants you dead&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Inventory&#039;&#039;&#039; - Pockets, inside backpack&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stash&#039;&#039;&#039; - A container that is buried &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Perma&#039;&#039;&#039; - The act of killing your character *permanently*&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pigeon&#039;&#039;&#039; - OOC Message, usually discord&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Radio - Teamspeak, Discord, any OOC chatting program&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Got sent to the coast&#039;&#039;&#039; - In-game death (Unless you&#039;ve perma&#039;d, never refer a death in-game as &amp;quot;I died&amp;quot;. It will usually be met with confusion. &amp;quot;Then why are you here? How are you alive?&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gods&#039;&#039;&#039; - Admins&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Smited&#039;&#039;&#039; - Banned&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pray&#039;&#039;&#039; - Submit a ticket&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Metagaming&#039;&#039;&#039; - Taking information that you heard from a source outside of the game (YouTube, stream, discord, etc) and purposefully using it to influence your behaviors in game when you have not been exposed to the information in-game/in-character, most significantly to the detriment of other parties.&lt;/div&gt;</summary>
		<author><name>Greeny54</name></author>
	</entry>
	<entry>
		<id>https://wiki.dayzunderground.com/index.php?title=Dictionary_of_Terms&amp;diff=33461</id>
		<title>Dictionary of Terms</title>
		<link rel="alternate" type="text/html" href="https://wiki.dayzunderground.com/index.php?title=Dictionary_of_Terms&amp;diff=33461"/>
		<updated>2025-11-06T01:12:53Z</updated>

		<summary type="html">&lt;p&gt;Greeny54: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[category:Community Guides]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====DUG; just as it has it&#039;s own mods, it has it&#039;s own dialect too.  The words below are things you might hear while playing on DayZ Underground.====&lt;br /&gt;
&lt;br /&gt;
Server - These lands, Chernarus, South Zagoria &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Logging in&#039;&#039;&#039; - Waking up&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Logging out&#039;&#039;&#039; - Going to sleep &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The nap/Naptime&#039;&#039;&#039; - Server restart&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Storm&#039;&#039;&#039; - Server wipe&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Keyboard keys&#039;&#039;&#039; - Muscles (&amp;quot;Use your F5 muscle&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Microphone&#039;&#039;&#039; - Voicebox or Voice&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Headset/Earphones/Speakers&#039;&#039;&#039; - Ears&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;IC&#039;&#039;&#039; - In Character &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OOC&#039;&#039;&#039; - Out of Character &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;IRL&#039;&#039;&#039; - Dreams, inside your head&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;KOS&#039;&#039;&#039; - Kill on Sight&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Freshie&#039;&#039;&#039; - Player on the coast who has spawned recently&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PID&#039;&#039;&#039; - Personal Identification (Outfit specific to you that puts you apart from everyone else)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crackhead&#039;&#039;&#039; - Usually a freshie who acts in illogical ways with no morals. Usually doesn&#039;t talk, has nothing to lose, and wants you dead&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Inventory&#039;&#039;&#039; - Pockets, inside backpack&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stash&#039;&#039;&#039; - A container that is buried &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Perma&#039;&#039;&#039; - The act of killing your character *permanently*&lt;br /&gt;
&lt;br /&gt;
Pigeon&#039;&#039;&#039; - OOC Message, usually discord&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Radio - Teamspeak, Discord, any OOC chatting program&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Got sent to the coast&#039;&#039;&#039; - In-game death (Unless you&#039;ve perma&#039;d, never refer a death in-game as &amp;quot;I died&amp;quot;. It will usually be met with confusion. &amp;quot;Then why are you here? How are you alive?&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gods&#039;&#039;&#039; - Admins&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Smited&#039;&#039;&#039; - Banned&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pray&#039;&#039;&#039; - Submit a ticket&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Metagaming&#039;&#039;&#039; - Taking information that you heard from a source outside of the game (YouTube, stream, discord, etc) and purposefully using it to influence your behaviors in game when you have not been exposed to the information in-game/in-character, most significantly to the detriment of other parties.&lt;/div&gt;</summary>
		<author><name>Greeny54</name></author>
	</entry>
	<entry>
		<id>https://wiki.dayzunderground.com/index.php?title=Cult_of_Papa&amp;diff=33460</id>
		<title>Cult of Papa</title>
		<link rel="alternate" type="text/html" href="https://wiki.dayzunderground.com/index.php?title=Cult_of_Papa&amp;diff=33460"/>
		<updated>2025-11-05T19:03:55Z</updated>

		<summary type="html">&lt;p&gt;Greeny54: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Notable Groups]]&lt;br /&gt;
=Overview=&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Great and Terrible Papa, hear my prayer.&lt;br /&gt;
Bless our pain and the monstrosity we carry.&lt;br /&gt;
&lt;br /&gt;
We are your Princes of darkness.&lt;br /&gt;
&lt;br /&gt;
We rule on NOTHING.&lt;br /&gt;
&lt;br /&gt;
HAIL PAPA - THE LORD OF SUFFERING.‎&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
=History=&lt;br /&gt;
{{TODO|Correct chronological ordering of events, ask someone who was in the Cult...}}&lt;br /&gt;
==Murder of Friar Joeseph==&lt;br /&gt;
==Death Cult Holocaust==&lt;br /&gt;
https://www.youtube.com/watch?v=aanthRgn4w4&lt;br /&gt;
&lt;br /&gt;
==Alliance with Dark as Midnight==&lt;br /&gt;
==Betrayal by Dark as Midnight==&lt;br /&gt;
==The Mogilevka Church Massacre==&lt;br /&gt;
&lt;br /&gt;
=Relationships=&lt;br /&gt;
&#039;&#039;&#039;[[Dark as Midnight]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[The Well Wishers]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Green Mountain Nomads]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Forsaken Motorcycle Club]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Loverae]]&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Toronto]]&#039;&#039;&#039; -&lt;/div&gt;</summary>
		<author><name>Greeny54</name></author>
	</entry>
	<entry>
		<id>https://wiki.dayzunderground.com/index.php?title=Rosco&amp;diff=33459</id>
		<title>Rosco</title>
		<link rel="alternate" type="text/html" href="https://wiki.dayzunderground.com/index.php?title=Rosco&amp;diff=33459"/>
		<updated>2025-11-05T18:02:01Z</updated>

		<summary type="html">&lt;p&gt;Greeny54: /* Conflict with BMR */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Notable Characters]]&lt;br /&gt;
[[File:Rosco.png|400px|thumb|Rosco outside the church in Mogilevka shortly before his death.]]&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&#039;&#039;&#039;Group/Faction Affiliation:&#039;&#039;&#039; [[HOST]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status:&#039;&#039;&#039; Deceased&lt;br /&gt;
&lt;br /&gt;
Rosco Anthony-Thomas, the enigmatic founder and leader of the Hunters of Simple Trade aka [[HOST]], lived a relatively short but influential life in South Zagoria. Under his leadership, the HOST would become one of the more prolific hunter-trader groups in Chernarus. Rosco would very early on become invested in the investigation into the [[Cult of Papa]], especially after they began taking a hostile interest in his group. His prominence in leading HOST’s efforts in hunting the Cult would catapult him to prominence in the South Zagorian political sphere, but would ultimately lead to his death at the hands of the Cult and [[Blackthorn Gang]] during the Mogilevka Massacre.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Rosco preferred the practical attire of a hunter. Most often being seen in green and brown tones or camouflage hunting gear. &lt;br /&gt;
&lt;br /&gt;
== Origins ==&lt;br /&gt;
Before the apocalypse, Rosco was already a troubled man. Forced into isolation after murdering his childhood bully, Rosco would emerge periodically to steal food and supplies before returning to hiding. During one of these scavenging missions, he discovered a land he no longer recognized, one overrun by the dead. Seeing the apocalypse as an opportunity to begin his life again, he would spend the next eight years or so travelling from region to region in seclusion. Stealth, he found, was his friend and he would become adept at hunting wild animals and infected alike. Loneliness would eventually take its toll on him, and he would periodically start listening to his handheld radio, hoping to hear from fellow human beings. Eventually he would tune into a broadcast originating in Chernarus. A group of survivors was attempting to meet up and form a group to pool resources and survive together. It was then that Rosco would decide to emerge from isolation. He would meet [[Delilah]] shortly thereafter, and his story in South Zagoria would begin.&lt;br /&gt;
&lt;br /&gt;
== Demeanor ==&lt;br /&gt;
A fairly paranoid man, Rosco would keep a lot of his feelings to himself, or limit them to the few people he trusted, particularly [[Delilah]]. People who weren’t within his inner circle could never be truly sure what he was thinking. Calm and calculated, Rosco would prefer conducting politics with strategy and diplomacy rather than brute force. It was a rare occasion when Rosco would let his emotions get the better of him, but would lash out when those he cared for were hurt. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Actions ==&lt;br /&gt;
&lt;br /&gt;
=== Settling in Stary Yar and Founding of HOST===&lt;br /&gt;
[[File:HOST.jpg|400px|left|thumb|HOST members posing for a photo.]]&lt;br /&gt;
Shortly after meeting [[Delilah]], the pair would settle in the town of Stary Yar and found HOST. Rosco had a vision to create a collective of hunters and traders, driven by a shared purpose of commerce. The group would gain notoriety by taking on deliveries of goods to various camps across Chernarus. After suffering multiple raids, the group would abandon their base in Stary Yar and move to what they hoped would be a safer location in the Northeast. The group’s ranks would swell as their business became more successful. Rosco’s legacy lives on with HOST to this day.&lt;br /&gt;
&lt;br /&gt;
=== Conflict with BMR ===&lt;br /&gt;
You never really saw Roco’s emotions get the better of him. However, he would succumb to a brief outburst of rage upon learning of [[Delilah]]’s capture and torture at the hands of the Black Mountain Rangers, unloading his revolver into Earnheart, grievously wounding him after he admitted to the deed. After the leader of BMR was dealt with, Rosco would join other HOST members and members of  &#039;&#039;&#039;Rise Against&#039;&#039;&#039; in assaulting Krasnostav where they would shoot many members of BMR.&lt;br /&gt;
&lt;br /&gt;
=== Cult Investigation ===&lt;br /&gt;
Rosco’s involvement in the investigation of the [[Cult of Papa]] would begin after hearing stories about the Cult from [[Greeny]] and [[Wisp]] of the [[Coalition]]. Later on, when members of HOST were attacked by the Cult, he would come to suspect that Coalition members were involved. Rosco would become obsessed with uncovering the truth behind the Cult’s activities in Chernarus. His group would identify, and successfully raid a Cultist stash house in the town of Novy Lug. He would come face to face with the Cult at the Stary Yar Summit, when a Cultist hijacked the meeting with an unpinned grenade. Unfortunately, Rosco would be killed in the Mogilevka Massacre before ever getting to see the fruits of his investigations. HOST continues to despise and hunt suspected Cultists to this day.&lt;br /&gt;
&lt;br /&gt;
== Notable Relationships ==&lt;br /&gt;
&lt;br /&gt;
==== [[Delilah]] ====&lt;br /&gt;
Rosco would meet Delilah shortly after arriving in South Zagoria. The two would develop a close relationship very quickly and would go on to found [[HOST]] together. Eventually, the relationship would turn romantic with the help of HOST members and members of the [[Dark Carnival]], who would set the two up on a date. A fairly chaotic individual, Delilah’s antics would often frustrated Rosco. But he would always consider her to be one of the people he cared for most. She would die at his side in the Mogilevka Massacre. &lt;br /&gt;
[[File:RoscoDelilah.png|400px|right|thumb|Rosco &amp;amp; Delilah on a date.]]&lt;br /&gt;
&lt;br /&gt;
==== The [[Coalition]] ====&lt;br /&gt;
Rosco would meet [[Greeny]] of the Coalition shortly after establishing HOST in Stary Yar. The groups would become trade partners for a time and engage in a joint war effort against the Black Mountain Rangers after they attacked Delilah. The group’s relations would sour after mutual distrust, stemming from the conflict, arose. Rosco would develop suspicions that Coalition members were in league with the [[Cult of Papa]] and were behind the attacks on HOST. The tension would come to a head at the Stary Yar Summit, where Rosco would shoot and grievously injure [[Wisp]], a member of the Coalition over these suspicions.&lt;br /&gt;
&lt;br /&gt;
==== Black Mountain Rangers ====&lt;br /&gt;
Rosco would find his group at war with the Black Mountain Rangers after the &#039;&#039;&#039;Northeast Market&#039;&#039;&#039;, an event hosted by the Coalition. BMR would take [[Delilah]] from the event and violently question her over HOST’s suspected involvement with the [[Forsaken Loyalists]]. Delilah would be brutally beaten and maimed over the course of her interrogation. After Delilah’s disappearance, Rosco would become suspicious after reports from event security say BMR members were seen following after Delilah. It would culminate in a declaration of war between HOST and BMR and a series of bloody firefights and raids. Relations between HOST and BMR would eventually warm after their shared goals of fighting the Cult came to light.&lt;br /&gt;
&lt;br /&gt;
==== [[Dark Carnival]] ====&lt;br /&gt;
Rosco would develop a soft alliance with the Dark Carnival during the war with BMR. Fearing BMR raids, Rosco would work out a deal where the Carnival would allow his group to store supplies at &#039;&#039;&#039;Green Mountain&#039;&#039;&#039;. The groups would spend time together frequently, travelling across South Zagoria to visit each other on a regular basis.&lt;br /&gt;
[[File:RoscoDC.png|400px|left|thumb|Rosco meeting members of the Dark Carnival &amp;amp; 506th.]]&lt;br /&gt;
&lt;br /&gt;
==== Tors ====&lt;br /&gt;
Tors would be one of the first members of HOST after its founding. Rosco, realizing his dependability, would promote him to a position of leadership within HOST. Rosco would often find himself mediating disagreements between Tors and Delilah, who often butted heads when it came to making decisions for the group.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Where are they now? ==&lt;br /&gt;
Rosco would be grievously wounded after attending [[Father Abraham]]’s sermon in Mogilevka. This event would turn out to be a setup by the [[Cult of Papa]] to kill members of the groups that were investigating their activities. He would survive just long enough to crawl back to the Northeast and inform members of HOST of what had occurred before succumbing to his injuries and joining his partner, Delilah, on the other side.&lt;/div&gt;</summary>
		<author><name>Greeny54</name></author>
	</entry>
	<entry>
		<id>https://wiki.dayzunderground.com/index.php?title=Main_Page&amp;diff=33457</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.dayzunderground.com/index.php?title=Main_Page&amp;diff=33457"/>
		<updated>2025-11-05T16:45:45Z</updated>

		<summary type="html">&lt;p&gt;Greeny54: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__ __NOEDITSECTION__&lt;br /&gt;
[[File:MAIN_notablecharacters.png|400px|thumb|right|Meet the legends of DayzUnderground - a gritty lineup of survivors, outlaws, and heroes whose stories have shaped one of the most immersive worlds in DayZ.]]&lt;br /&gt;
====Welcome to the [https://dayzunderground.com/ DayzUnderground] Wiki: your source for exploring the lore of DayzUnderground on the web.====&lt;br /&gt;
&lt;br /&gt;
====Visit the [[Table of contents]] for a listing of article categories.====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Wiki Information ==&lt;br /&gt;
&lt;br /&gt;
====Read about how to explore and contribute to the Dayzunderground Wiki Project.====&lt;br /&gt;
&lt;br /&gt;
==== [[Contributing|Getting Involved]] (coming soon!) ====&lt;br /&gt;
&lt;br /&gt;
==== [[Contribution Guidelines]] ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Server Information==&lt;br /&gt;
&lt;br /&gt;
====Learn about the DayzUnderground server and mod. Our main website is located [https://dayzunderground.com/ here.]====&lt;br /&gt;
&lt;br /&gt;
====[[Crafting Recipes|Crafting Recipes]]====&lt;br /&gt;
&lt;br /&gt;
====[[Items Unique to DUG]] (coming soon!)====&lt;br /&gt;
&lt;br /&gt;
====[[Mechanics Unique to DUG]]====&lt;br /&gt;
&lt;br /&gt;
====[[DayzUnderground Mod Changelist|DayzUnderground Mod Changelist]]====&lt;br /&gt;
&lt;br /&gt;
== Lore Section ==&lt;br /&gt;
&lt;br /&gt;
====Read about notable historical Characters, Groups, Locations and Events in the Dayzunderground lore.====&lt;br /&gt;
&lt;br /&gt;
====[[History Section|History Section]]====&lt;br /&gt;
&lt;br /&gt;
====[[Timeline|Timeline]] (coming soon!)====&lt;br /&gt;
&lt;br /&gt;
==== [[:Category:Notable Characters|Notable Characters]]====&lt;br /&gt;
&lt;br /&gt;
====[[:Category:Notable Groups|Notable Groups]]====&lt;br /&gt;
&lt;br /&gt;
====[[:Category:Points of Interest|Points of Interest]]====&lt;br /&gt;
&lt;br /&gt;
==Community Guides==&lt;br /&gt;
&lt;br /&gt;
====Read roleplay and gameplay guides written by community members, designed to help you land on your feet and start enjoying DayzUnderground.====&lt;br /&gt;
&lt;br /&gt;
====[[Creating a Character|Creating a Character]]====&lt;br /&gt;
&lt;br /&gt;
====[[Dictionary of Terms]]====&lt;br /&gt;
&lt;br /&gt;
====[[Organic Roleplay|Organic Roleplay]]====&lt;br /&gt;
&lt;br /&gt;
====[[Pushing a Story In-Game]]====&lt;br /&gt;
&lt;br /&gt;
====[[Surviving the Coast]] (coming soon!)====&lt;br /&gt;
&lt;br /&gt;
====[[Writing a Story|Writing a Story]] (coming soon!)====&lt;br /&gt;
&lt;br /&gt;
==Groups and Factions ==&lt;br /&gt;
&lt;br /&gt;
====Learn about the Faction and Group system on Dayzunderground.====&lt;br /&gt;
&lt;br /&gt;
====[[Creating a Group|Creating a Group]]====&lt;br /&gt;
&lt;br /&gt;
====[[Becoming a Faction|Becoming a Faction]]====&lt;br /&gt;
&lt;br /&gt;
====[[Group and Faction Etiquette|Group &amp;amp; Faction Etiquette]]====&lt;br /&gt;
&lt;br /&gt;
====[[Group &amp;amp; Faction Guidelines]]====&lt;/div&gt;</summary>
		<author><name>Greeny54</name></author>
	</entry>
	<entry>
		<id>https://wiki.dayzunderground.com/index.php?title=Pushing_a_Story_In-Game&amp;diff=33456</id>
		<title>Pushing a Story In-Game</title>
		<link rel="alternate" type="text/html" href="https://wiki.dayzunderground.com/index.php?title=Pushing_a_Story_In-Game&amp;diff=33456"/>
		<updated>2025-11-05T16:43:48Z</updated>

		<summary type="html">&lt;p&gt;Greeny54: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[category:Community Guides]]&lt;br /&gt;
&lt;br /&gt;
Pushing in-game stories is a core concept in DayzUnderground’s organic roleplay (RP) environment. It refers to actively driving narratives forward through your character’s actions, interactions, and decisions, creating immersive and evolving stories with other players. Unlike more scripted, rule-heavy RP servers, DUG emphasizes “organic” RP. This means natural, unforced interactions that emerge from DayZ’s survival mechanics, player encounters, and the post-apocalyptic setting. &lt;br /&gt;
&lt;br /&gt;
DUG is all about collaborative storytelling. In addition to your own, countless other characters are developing their own stories, and these all can weave together in interesting ways. Alliances, grudges, and relationships, it all unfolds through interactions with each other. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This guide is designed for newcomers to RP up to intermediate players looking to refine their skills. Keep in mind, Kill on Sight (KOS) is allowed on DUG, so stories can always end abruptly in violence. The key is to balance RP depth with the game’s inherent risks, turning even a quick death into a meaningful part of a narrative.&lt;br /&gt;
&lt;br /&gt;
==What Does “Pushing a Story” Mean?==&lt;br /&gt;
&lt;br /&gt;
In DUG, roleplay isn’t just about chatting and moving on, it’s about creating dynamic, player-driven stories that feel alive and connected to the server’s lore. “Pushing a story” means taking initiative to advance plots, whether through subtle character development, alliances, or conflicts. This could involve:&lt;br /&gt;
*Starting a conversation with another character that reveals backstory, and using that information to further yours or their character development.&lt;br /&gt;
*Engaging in a trade, entering into an alliance, or carrying out a betrayal that escalates tension.&lt;br /&gt;
*Reacting to events like a robbery or KOS attempt in ways that build a narrative.&lt;br /&gt;
Organic RP thrives on improvisation. There’s no “script” or mandatory voice lines. Stories emerge naturally from character’s &amp;amp; player’s  needs, motivations, and environment. For example, a simple loot run has the potential to “push” into a revenge arc or war if you encounter a rival character or group.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Key Principle:&#039;&#039;&#039; Do your best to stay in-character (IC) at all times. This preserves immersion for all parties involved. Out-of-character (OOC) talk should be minimal and prefaced with your explicit intent to talk OOC. &lt;br /&gt;
&lt;br /&gt;
==Basics for New Players==&lt;br /&gt;
&lt;br /&gt;
If you’re new to roleplay, start small. DUG’s brand of RP is very forgiving for beginners, but diving in without basics can sometimes lead to frustrating encounters. Focus on building your foundation before pushing complex stories.&lt;br /&gt;
&lt;br /&gt;
===Create a Believable Character===&lt;br /&gt;
You can read our article on [https://wiki.dayzunderground.com/index.php/Creating_a_Character creating a character] to get all the basics in creating a character to play in the world of DUG.&lt;br /&gt;
&lt;br /&gt;
===Initiate Interactions===&lt;br /&gt;
*&#039;&#039;&#039;Approach Other Players:&#039;&#039;&#039; Due to the organic nature of DUG, approaching another player in-game is inherently dangerous. However, getting an interaction started is just as important as the interaction itself. Don’t be afraid to approach and talk to players in-game.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Push Story Early:&#039;&#039;&#039; Ask open-ended questions to draw out roleplay from the other person. Examples like: “What brings you to these lands?” or “Anything interesting going on in the region?” or “What groups should I watch out for?” are common go-to questions for new characters. These questions reveal info to the asker and begin to build narratives.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Handle KOS Risks:&#039;&#039;&#039; Since KOS is allowed on DUG, not every encounter will lead to RP. If someone shoots first, use that and incorporate it into the story. Your character’s journey back to the coast could inspire revenge arcs in future lives. Don’t take it personally, respawn and adapt.&lt;br /&gt;
&lt;br /&gt;
===Basic Story-Pushing Techniques===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;React to the Environment:&#039;&#039;&#039; Use DayZ’s mechanics to drive interactions. Find a rare loot item? Push a trade negotiation with a group or survivor. Find a base you’ve never seen? Inquire around the area about the owners or stake it out, potentially leading to new interaction opportunities. You are limited only by your imagination and the [https://www.dayzunderground.com/rules/ rules] of the server.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Build Tension Gradually:&#039;&#039;&#039; You can always start with small talk, but use that as a starting point to pivot into something deeper. Share a secret about your character that may hint at their intentions (whether friendly or hostile). Or ask open-ended questions and try to get the other person to reveal something about themselves. Small talk does help keep things organic, but always be thinking about how you can take that interaction to the next level in a way that makes sense and is enjoyable for both parties.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Don’t Be Afraid to Put Yourself in a Risky Situation:&#039;&#039;&#039; A common pitfall of new and experienced roleplayers alike is that sometimes we can be unwilling to “take the L”. This can sometimes lead to players avoiding interactions or roleplay scenarios if they think there is a chance they could get coasted and lose their gear. Roleplay and story-pushing isn’t about “winning” an interaction or a story. It is about collaborative story-telling. Play your character true, but do not be afraid to take an L from time to time. Often, being on the losing side of one interaction can open up a whole narrative and opportunities for character development that wouldn’t have had the chance to exist if you avoided an interaction.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Develop Your Character Thoughtfully:&#039;&#039;&#039; As a beginner, start with simple backstories and traits, then evolve them through interactions. Take personal notes OOC to remember details you learn in-game, ensuring consistency without metagaming. Notes can also be helpful with brainstorming potential stories to create or get involved in.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reminder:&#039;&#039;&#039; Don’t force RP on unwilling players. If they ignore you, refuse to play along, or attempt KOS, move on. It’s all part of DUG’s organic flow. &lt;br /&gt;
&lt;br /&gt;
==Advancing and Layering Stories==&lt;br /&gt;
&lt;br /&gt;
Once you’re comfortable with the basics, focus on depth. Players can push deeper story arcs by connecting individual encounters into larger arcs, involving multiple players or groups.&lt;br /&gt;
&lt;br /&gt;
===Develop Ongoing Narratives===&lt;br /&gt;
*&#039;&#039;&#039;Motivations:&#039;&#039;&#039; A great way to build stories is focusing on what’s personal. Does your character have a goal they’re trying to achieve? Who would they try to work with or avoid on the way to this goal? Motivations can arise from in-game events as well, (such as working to get back at a group that has wronged them in any way). &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Connect Encounters:&#039;&#039;&#039; Reference past events in new interactions. (e.g. “X told me his friend was murdered by a serial killer that&#039;s prowling the Northeast.”) This creates continuity and encourages other people to get involved.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Use Notes:&#039;&#039;&#039; Notes can be a great way to get a word out quickly, especially if placed near POIs or bases. Keep in mind that these can be viewed and removed by anyone, so multiple copies of a note may be a good idea. Another consideration is whether or not you sign a note, as signing a note allows for there to be a connection leading back for others to pick the story up.  &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Using Violence Effectively:&#039;&#039;&#039; Treat potential violence as a narrative tool. If you are KOS’d, use it as an opportunity to potentially evolve your character. If you are betrayed during an interaction and your character survives, spread rumors or propaganda IC. Alternatively, if you are playing more of a villain character, try utilizing the threat of future violence in order to push a simple interaction into a longer story arc. (Is the person you are threatening susceptible to blackmail? Are they willing to compromise on their values if theirs or their loved one’s life is threatened?) Actions like this help build server lore.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Build on Collaboration:&#039;&#039;&#039; Involve others into your story by sharing the spotlight. One of the most important qualities of a good story teller is they know when to step from a main character to a supporting character. Listen actively, respond to other player’s hooks, and co-create conflicts or goals.&lt;br /&gt;
&lt;br /&gt;
===Navigating Story Branches and Deviations===&lt;br /&gt;
&lt;br /&gt;
In organic RP, stories rarely follow a straight path, so mastering how to navigate unexpected deviations and twists is key to layering depth and keeping narratives engaging. Embrace improvisation to adapt to player choices. Think on your toes to turn potential dead-ends into new opportunities:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Anticipate and Adapt:&#039;&#039;&#039; Prepare mentally for deviations. As previously stated, stories rarely flow in a straight line and it is important to anticipate and plan for this. For example, if an ally betrays you mid-alliance, have a backup plan or be prepared to quickly pivot IC with a new alliance or a revenge plot. Let the betrayal be an opportunity to reveal or develop new character traits in your character. The ability to anticipate and adapt to story branches is critical to keeping the story alive and fresh.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Introduce Calculated Twists:&#039;&#039;&#039; Instead of having to adapt to a twist, be the twist yourself. Proactively add surprises to your narratives, such as revealing a hidden agenda at the perfect moment or staging a betrayal. Taking the initiative and throwing wrenches into a story can keep things fresh and exciting for everyone, create more story branches, and invites organic reactions from others. Creating a hard hitting twist can require a lot of in-game work to pull off, but if done well, the payoffs can be remembered for a very long time. Just be sure whatever you do, to keep the fun of everyone in mind.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Tips and Best Practices==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Stay Organic:&#039;&#039;&#039; Don’t script outcomes or encounters. Let player choices drive the story. If someone ignores your story hook, move on gracefully. However, especially when engaging in a hostile story, a quick OOC check-up with the other party can be beneficial. This ensures buy-in for all parties and can ultimately help create a good IC flow for your story. Collaborative storytelling thrives on mutual creativity!&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Avoid Metagaming:&#039;&#039;&#039; Do not use Out of Character knowledge In-Character (e.g., knowing a player’s location from Discord). Not only is this against DUG’s rules, and could result in a ban, it is poor roleplay etiquette. Roleplay on DUG is about collaboration. Using meta to “win” an interaction cheapens the experience and in the long run, dampens the fun for everyone.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Handle Endings Gracefully:&#039;&#039;&#039; If a story stalls or ends abruptly, pivot IC and reflect OOC on how it can inspire your next push. Avoid attempting to force a story hook that isn’t going anywhere or railroad others into your plot without room for their input. Some stories land, some don’t. It’s all part of the organic nature of DUG.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Prioritize Fun and Community:&#039;&#039;&#039; RP on DUG is collaborative at its core. Don’t be afraid to thank players OOC after sessions if you really appreciated their effort or let them know if you just aren’t feeling a story. If you are a whitelisted member, you are able to write stories for the DUG subreddit and contribute to the server’s 11+ year history with lore of your own. You never know, your stories may just inspire someone else. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Practice to Improve:&#039;&#039;&#039; Especially as a newcomer to roleplay, do not be afraid to fail. Everyone starts somewhere and the DUG community is very welcoming to newcomers. Roleplay regularly and chase interactions to improve. Record your sessions to watch interactions back and refine your techniques. The more stories you push, the more immersive and rewarding the server becomes.&lt;br /&gt;
&lt;br /&gt;
==Conclusion==&lt;br /&gt;
&lt;br /&gt;
Pushing in-game stories on DUG is all about embracing the unpredictability of organic RP. Every encounter, betrayal, or alliance contributes to a living, breathing narrative shaped by you and your fellow survivors. By starting small, staying in-character, and prioritizing collaborative fun over “winning”, you’ll not only improve your RP skills but also contribute to and enrich the server’s lore for everyone. So dive in, take risks, and enjoy the journey.&lt;/div&gt;</summary>
		<author><name>Greeny54</name></author>
	</entry>
	<entry>
		<id>https://wiki.dayzunderground.com/index.php?title=Rosco&amp;diff=33395</id>
		<title>Rosco</title>
		<link rel="alternate" type="text/html" href="https://wiki.dayzunderground.com/index.php?title=Rosco&amp;diff=33395"/>
		<updated>2025-10-30T13:00:22Z</updated>

		<summary type="html">&lt;p&gt;Greeny54: /* Delilah */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Notable Characters]]&lt;br /&gt;
[[File:Rosco.png|400px|thumb|Rosco outside the church in Mogilevka shortly before his death.]]&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&#039;&#039;&#039;Group/Faction Affiliation:&#039;&#039;&#039; [[HOST]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status:&#039;&#039;&#039; Deceased&lt;br /&gt;
&lt;br /&gt;
Rosco Anthony-Thomas, the enigmatic founder and leader of the Hunters of Simple Trade aka [[HOST]], lived a relatively short but influential life in South Zagoria. Under his leadership, the HOST would become one of the more prolific hunter-trader groups in Chernarus. Rosco would very early on become invested in the investigation into the [[Cult of Papa]], especially after they began taking a hostile interest in his group. His prominence in leading HOST’s efforts in hunting the Cult would catapult him to prominence in the South Zagorian political sphere, but would ultimately lead to his death at the hands of the Cult and [[Blackthorn Gang]] during the Mogilevka Massacre.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Rosco preferred the practical attire of a hunter. Most often being seen in green and brown tones or camouflage hunting gear. &lt;br /&gt;
&lt;br /&gt;
== Origins ==&lt;br /&gt;
Before the apocalypse, Rosco was already a troubled man. Forced into isolation after murdering his childhood bully, Rosco would emerge periodically to steal food and supplies before returning to hiding. During one of these scavenging missions, he discovered a land he no longer recognized, one overrun by the dead. Seeing the apocalypse as an opportunity to begin his life again, he would spend the next eight years or so travelling from region to region in seclusion. Stealth, he found, was his friend and he would become adept at hunting wild animals and infected alike. Loneliness would eventually take its toll on him, and he would periodically start listening to his handheld radio, hoping to hear from fellow human beings. Eventually he would tune into a broadcast originating in Chernarus. A group of survivors was attempting to meet up and form a group to pool resources and survive together. It was then that Rosco would decide to emerge from isolation. He would meet [[Delilah]] shortly thereafter, and his story in South Zagoria would begin.&lt;br /&gt;
&lt;br /&gt;
== Demeanor ==&lt;br /&gt;
A fairly paranoid man, Rosco would keep a lot of his feelings to himself, or limit them to the few people he trusted, particularly [[Delilah]]. People who weren’t within his inner circle could never be truly sure what he was thinking. Calm and calculated, Rosco would prefer conducting politics with strategy and diplomacy rather than brute force. It was a rare occasion when Rosco would let his emotions get the better of him, but would lash out when those he cared for were hurt. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Actions ==&lt;br /&gt;
&lt;br /&gt;
=== Settling in Stary Yar and Founding of HOST===&lt;br /&gt;
[[File:HOST.jpg|400px|left|thumb|HOST members posing for a photo.]]&lt;br /&gt;
Shortly after meeting [[Delilah]], the pair would settle in the town of Stary Yar and found HOST. Rosco had a vision to create a collective of hunters and traders, driven by a shared purpose of commerce. The group would gain notoriety by taking on deliveries of goods to various camps across Chernarus. After suffering multiple raids, the group would abandon their base in Stary Yar and move to what they hoped would be a safer location in the Northeast. The group’s ranks would swell as their business became more successful. Rosco’s legacy lives on with HOST to this day.&lt;br /&gt;
&lt;br /&gt;
=== Conflict with BMR ===&lt;br /&gt;
You never really saw Roco’s emotions get the better of him. However, he would succumb to a brief outburst of rage upon learning of [[Delilah]]’s capture and torture at the hands of the Black Mountain Rangers, unloading his revolver into Earnheart’s head after he admitted to the deed. After the leader of BMR was dealt with, Rosco would join other HOST members and members of  &#039;&#039;&#039;Rise Against&#039;&#039;&#039; in assaulting Krasnostav where they would shoot many members of BMR.&lt;br /&gt;
&lt;br /&gt;
=== Cult Investigation ===&lt;br /&gt;
Rosco’s involvement in the investigation of the [[Cult of Papa]] would begin after hearing stories about the Cult from [[Greeny]] and [[Wisp]] of the [[Coalition]]. Later on, when members of HOST were attacked by the Cult, he would come to suspect that Coalition members were involved. Rosco would become obsessed with uncovering the truth behind the Cult’s activities in Chernarus. His group would identify, and successfully raid a Cultist stash house in the town of Novy Lug. He would come face to face with the Cult at the Stary Yar Summit, when a Cultist hijacked the meeting with an unpinned grenade. Unfortunately, Rosco would be killed in the Mogilevka Massacre before ever getting to see the fruits of his investigations. HOST continues to despise and hunt suspected Cultists to this day.&lt;br /&gt;
&lt;br /&gt;
== Notable Relationships ==&lt;br /&gt;
&lt;br /&gt;
==== [[Delilah]] ====&lt;br /&gt;
Rosco would meet Delilah shortly after arriving in South Zagoria. The two would develop a close relationship very quickly and would go on to found [[HOST]] together. Eventually, the relationship would turn romantic with the help of HOST members and members of the [[Dark Carnival]], who would set the two up on a date. A fairly chaotic individual, Delilah’s antics would often frustrated Rosco. But he would always consider her to be one of the people he cared for most. She would die at his side in the Mogilevka Massacre. &lt;br /&gt;
[[File:RoscoDelilah.png|400px|right|thumb|Rosco &amp;amp; Delilah on a date.]]&lt;br /&gt;
&lt;br /&gt;
==== The [[Coalition]] ====&lt;br /&gt;
Rosco would meet [[Greeny]] of the Coalition shortly after establishing HOST in Stary Yar. The groups would become trade partners for a time and engage in a joint war effort against the Black Mountain Rangers after they attacked Delilah. The group’s relations would sour after mutual distrust, stemming from the conflict, arose. Rosco would develop suspicions that Coalition members were in league with the [[Cult of Papa]] and were behind the attacks on HOST. The tension would come to a head at the Stary Yar Summit, where Rosco would shoot and grievously injure [[Wisp]], a member of the Coalition over these suspicions.&lt;br /&gt;
&lt;br /&gt;
==== Black Mountain Rangers ====&lt;br /&gt;
Rosco would find his group at war with the Black Mountain Rangers after the &#039;&#039;&#039;Northeast Market&#039;&#039;&#039;, an event hosted by the Coalition. BMR would take [[Delilah]] from the event and violently question her over HOST’s suspected involvement with the [[Forsaken Loyalists]]. Delilah would be brutally beaten and maimed over the course of her interrogation. After Delilah’s disappearance, Rosco would become suspicious after reports from event security say BMR members were seen following after Delilah. It would culminate in a declaration of war between HOST and BMR and a series of bloody firefights and raids. Relations between HOST and BMR would eventually warm after their shared goals of fighting the Cult came to light.&lt;br /&gt;
&lt;br /&gt;
==== [[Dark Carnival]] ====&lt;br /&gt;
Rosco would develop a soft alliance with the Dark Carnival during the war with BMR. Fearing BMR raids, Rosco would work out a deal where the Carnival would allow his group to store supplies at &#039;&#039;&#039;Green Mountain&#039;&#039;&#039;. The groups would spend time together frequently, travelling across South Zagoria to visit each other on a regular basis.&lt;br /&gt;
[[File:RoscoDC.png|400px|left|thumb|Rosco meeting members of the Dark Carnival &amp;amp; 506th.]]&lt;br /&gt;
&lt;br /&gt;
==== Tors ====&lt;br /&gt;
Tors would be one of the first members of HOST after its founding. Rosco, realizing his dependability, would promote him to a position of leadership within HOST. Rosco would often find himself mediating disagreements between Tors and Delilah, who often butted heads when it came to making decisions for the group.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Where are they now? ==&lt;br /&gt;
Rosco would be grievously wounded after attending [[Father Abraham]]’s sermon in Mogilevka. This event would turn out to be a setup by the [[Cult of Papa]] to kill members of the groups that were investigating their activities. He would survive just long enough to crawl back to the Northeast and inform members of HOST of what had occurred before succumbing to his injuries and joining his partner, Delilah, on the other side.&lt;/div&gt;</summary>
		<author><name>Greeny54</name></author>
	</entry>
	<entry>
		<id>https://wiki.dayzunderground.com/index.php?title=Rosco&amp;diff=33394</id>
		<title>Rosco</title>
		<link rel="alternate" type="text/html" href="https://wiki.dayzunderground.com/index.php?title=Rosco&amp;diff=33394"/>
		<updated>2025-10-30T12:59:19Z</updated>

		<summary type="html">&lt;p&gt;Greeny54: /* Actions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Notable Characters]]&lt;br /&gt;
[[File:Rosco.png|400px|thumb|Rosco outside the church in Mogilevka shortly before his death.]]&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&#039;&#039;&#039;Group/Faction Affiliation:&#039;&#039;&#039; [[HOST]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status:&#039;&#039;&#039; Deceased&lt;br /&gt;
&lt;br /&gt;
Rosco Anthony-Thomas, the enigmatic founder and leader of the Hunters of Simple Trade aka [[HOST]], lived a relatively short but influential life in South Zagoria. Under his leadership, the HOST would become one of the more prolific hunter-trader groups in Chernarus. Rosco would very early on become invested in the investigation into the [[Cult of Papa]], especially after they began taking a hostile interest in his group. His prominence in leading HOST’s efforts in hunting the Cult would catapult him to prominence in the South Zagorian political sphere, but would ultimately lead to his death at the hands of the Cult and [[Blackthorn Gang]] during the Mogilevka Massacre.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Rosco preferred the practical attire of a hunter. Most often being seen in green and brown tones or camouflage hunting gear. &lt;br /&gt;
&lt;br /&gt;
== Origins ==&lt;br /&gt;
Before the apocalypse, Rosco was already a troubled man. Forced into isolation after murdering his childhood bully, Rosco would emerge periodically to steal food and supplies before returning to hiding. During one of these scavenging missions, he discovered a land he no longer recognized, one overrun by the dead. Seeing the apocalypse as an opportunity to begin his life again, he would spend the next eight years or so travelling from region to region in seclusion. Stealth, he found, was his friend and he would become adept at hunting wild animals and infected alike. Loneliness would eventually take its toll on him, and he would periodically start listening to his handheld radio, hoping to hear from fellow human beings. Eventually he would tune into a broadcast originating in Chernarus. A group of survivors was attempting to meet up and form a group to pool resources and survive together. It was then that Rosco would decide to emerge from isolation. He would meet [[Delilah]] shortly thereafter, and his story in South Zagoria would begin.&lt;br /&gt;
&lt;br /&gt;
== Demeanor ==&lt;br /&gt;
A fairly paranoid man, Rosco would keep a lot of his feelings to himself, or limit them to the few people he trusted, particularly [[Delilah]]. People who weren’t within his inner circle could never be truly sure what he was thinking. Calm and calculated, Rosco would prefer conducting politics with strategy and diplomacy rather than brute force. It was a rare occasion when Rosco would let his emotions get the better of him, but would lash out when those he cared for were hurt. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Actions ==&lt;br /&gt;
&lt;br /&gt;
=== Settling in Stary Yar and Founding of HOST===&lt;br /&gt;
[[File:HOST.jpg|400px|left|thumb|HOST members posing for a photo.]]&lt;br /&gt;
Shortly after meeting [[Delilah]], the pair would settle in the town of Stary Yar and found HOST. Rosco had a vision to create a collective of hunters and traders, driven by a shared purpose of commerce. The group would gain notoriety by taking on deliveries of goods to various camps across Chernarus. After suffering multiple raids, the group would abandon their base in Stary Yar and move to what they hoped would be a safer location in the Northeast. The group’s ranks would swell as their business became more successful. Rosco’s legacy lives on with HOST to this day.&lt;br /&gt;
&lt;br /&gt;
=== Conflict with BMR ===&lt;br /&gt;
You never really saw Roco’s emotions get the better of him. However, he would succumb to a brief outburst of rage upon learning of [[Delilah]]’s capture and torture at the hands of the Black Mountain Rangers, unloading his revolver into Earnheart’s head after he admitted to the deed. After the leader of BMR was dealt with, Rosco would join other HOST members and members of  &#039;&#039;&#039;Rise Against&#039;&#039;&#039; in assaulting Krasnostav where they would shoot many members of BMR.&lt;br /&gt;
&lt;br /&gt;
=== Cult Investigation ===&lt;br /&gt;
Rosco’s involvement in the investigation of the [[Cult of Papa]] would begin after hearing stories about the Cult from [[Greeny]] and [[Wisp]] of the [[Coalition]]. Later on, when members of HOST were attacked by the Cult, he would come to suspect that Coalition members were involved. Rosco would become obsessed with uncovering the truth behind the Cult’s activities in Chernarus. His group would identify, and successfully raid a Cultist stash house in the town of Novy Lug. He would come face to face with the Cult at the Stary Yar Summit, when a Cultist hijacked the meeting with an unpinned grenade. Unfortunately, Rosco would be killed in the Mogilevka Massacre before ever getting to see the fruits of his investigations. HOST continues to despise and hunt suspected Cultists to this day.&lt;br /&gt;
&lt;br /&gt;
== Notable Relationships ==&lt;br /&gt;
&lt;br /&gt;
==== [[Delilah]] ====&lt;br /&gt;
Rosco would meet Delilah shortly after arriving in South Zagoria. The two would develop a close relationship very quickly and would go on to found [[HOST]] together. Eventually, the relationship would turn romantic with the help of HOST members and members of the [[Dark Carnival]], who would set the two up on a date. A fairly chaotic individual, Delilah’s antics would often frustrated Rosco. But he would always consider her to be one of the people he cared for most. She would die at his side in the Mogilevka Massacre. &lt;br /&gt;
[[File:RoscoDelilah.png|400px|right|thumb|Rosco &amp;amp; Delilah on a date.]]&lt;br /&gt;
&lt;br /&gt;
==== The [[Coalition] ====&lt;br /&gt;
Rosco would meet [[Greeny]] of the Coalition shortly after establishing HOST in Stary Yar. The groups would become trade partners for a time and engage in a joint war effort against the Black Mountain Rangers after they attacked Delilah. The group’s relations would sour after mutual distrust, stemming from the conflict, arose. Rosco would develop suspicions that Coalition members were in league with the [[Cult of Papa]] and were behind the attacks on HOST. The tension would come to a head at the Stary Yar Summit, where Rosco would shoot and grievously injure [[Wisp]], a member of the Coalition over these suspicions. &lt;br /&gt;
&lt;br /&gt;
==== Black Mountain Rangers ====&lt;br /&gt;
Rosco would find his group at war with the Black Mountain Rangers after the &#039;&#039;&#039;Northeast Market&#039;&#039;&#039;, an event hosted by the Coalition. BMR would take [[Delilah]] from the event and violently question her over HOST’s suspected involvement with the [[Forsaken Loyalists]]. Delilah would be brutally beaten and maimed over the course of her interrogation. After Delilah’s disappearance, Rosco would become suspicious after reports from event security say BMR members were seen following after Delilah. It would culminate in a declaration of war between HOST and BMR and a series of bloody firefights and raids. Relations between HOST and BMR would eventually warm after their shared goals of fighting the Cult came to light.&lt;br /&gt;
&lt;br /&gt;
==== [[Dark Carnival]] ====&lt;br /&gt;
Rosco would develop a soft alliance with the Dark Carnival during the war with BMR. Fearing BMR raids, Rosco would work out a deal where the Carnival would allow his group to store supplies at &#039;&#039;&#039;Green Mountain&#039;&#039;&#039;. The groups would spend time together frequently, travelling across South Zagoria to visit each other on a regular basis.&lt;br /&gt;
[[File:RoscoDC.png|400px|left|thumb|Rosco meeting members of the Dark Carnival &amp;amp; 506th.]]&lt;br /&gt;
&lt;br /&gt;
==== Tors ====&lt;br /&gt;
Tors would be one of the first members of HOST after its founding. Rosco, realizing his dependability, would promote him to a position of leadership within HOST. Rosco would often find himself mediating disagreements between Tors and Delilah, who often butted heads when it came to making decisions for the group.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Where are they now? ==&lt;br /&gt;
Rosco would be grievously wounded after attending [[Father Abraham]]’s sermon in Mogilevka. This event would turn out to be a setup by the [[Cult of Papa]] to kill members of the groups that were investigating their activities. He would survive just long enough to crawl back to the Northeast and inform members of HOST of what had occurred before succumbing to his injuries and joining his partner, Delilah, on the other side.&lt;/div&gt;</summary>
		<author><name>Greeny54</name></author>
	</entry>
	<entry>
		<id>https://wiki.dayzunderground.com/index.php?title=Rosco&amp;diff=33393</id>
		<title>Rosco</title>
		<link rel="alternate" type="text/html" href="https://wiki.dayzunderground.com/index.php?title=Rosco&amp;diff=33393"/>
		<updated>2025-10-30T12:58:35Z</updated>

		<summary type="html">&lt;p&gt;Greeny54: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Notable Characters]]&lt;br /&gt;
[[File:Rosco.png|400px|thumb|Rosco outside the church in Mogilevka shortly before his death.]]&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&#039;&#039;&#039;Group/Faction Affiliation:&#039;&#039;&#039; [[HOST]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status:&#039;&#039;&#039; Deceased&lt;br /&gt;
&lt;br /&gt;
Rosco Anthony-Thomas, the enigmatic founder and leader of the Hunters of Simple Trade aka [[HOST]], lived a relatively short but influential life in South Zagoria. Under his leadership, the HOST would become one of the more prolific hunter-trader groups in Chernarus. Rosco would very early on become invested in the investigation into the [[Cult of Papa]], especially after they began taking a hostile interest in his group. His prominence in leading HOST’s efforts in hunting the Cult would catapult him to prominence in the South Zagorian political sphere, but would ultimately lead to his death at the hands of the Cult and [[Blackthorn Gang]] during the Mogilevka Massacre.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Rosco preferred the practical attire of a hunter. Most often being seen in green and brown tones or camouflage hunting gear. &lt;br /&gt;
&lt;br /&gt;
== Origins ==&lt;br /&gt;
Before the apocalypse, Rosco was already a troubled man. Forced into isolation after murdering his childhood bully, Rosco would emerge periodically to steal food and supplies before returning to hiding. During one of these scavenging missions, he discovered a land he no longer recognized, one overrun by the dead. Seeing the apocalypse as an opportunity to begin his life again, he would spend the next eight years or so travelling from region to region in seclusion. Stealth, he found, was his friend and he would become adept at hunting wild animals and infected alike. Loneliness would eventually take its toll on him, and he would periodically start listening to his handheld radio, hoping to hear from fellow human beings. Eventually he would tune into a broadcast originating in Chernarus. A group of survivors was attempting to meet up and form a group to pool resources and survive together. It was then that Rosco would decide to emerge from isolation. He would meet [[Delilah]] shortly thereafter, and his story in South Zagoria would begin.&lt;br /&gt;
&lt;br /&gt;
== Demeanor ==&lt;br /&gt;
A fairly paranoid man, Rosco would keep a lot of his feelings to himself, or limit them to the few people he trusted, particularly [[Delilah]]. People who weren’t within his inner circle could never be truly sure what he was thinking. Calm and calculated, Rosco would prefer conducting politics with strategy and diplomacy rather than brute force. It was a rare occasion when Rosco would let his emotions get the better of him, but would lash out when those he cared for were hurt. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Actions ==&lt;br /&gt;
&lt;br /&gt;
=== Settling in Stary Yar and Founding of HOST===&lt;br /&gt;
[[File:HOST.jpg|400px|left|thumb|HOST Members posing for a photo.]]&lt;br /&gt;
Shortly after meeting [[Delilah]], the pair would settle in the town of Stary Yar and found HOST. Rosco had a vision to create a collective of hunters and traders, driven by a shared purpose of commerce. The group would gain notoriety by taking on deliveries of goods to various camps across Chernarus. After suffering multiple raids, the group would abandon their base in Stary Yar and move to what they hoped would be a safer location in the Northeast. The group’s ranks would swell as their business became more successful. Rosco’s legacy lives on with HOST to this day.&lt;br /&gt;
&lt;br /&gt;
=== Conflict with BMR ===&lt;br /&gt;
You never really saw Roco’s emotions get the better of him. However, he would succumb to a brief outburst of rage upon learning of [[Delilah]]’s capture and torture at the hands of the Black Mountain Rangers, unloading his revolver into Earnheart’s head after he admitted to the deed. After the leader of BMR was dealt with, Rosco would join other HOST members and members of  &#039;&#039;&#039;Rise Against&#039;&#039;&#039; in assaulting Krasnostav where they would shoot many members of BMR.&lt;br /&gt;
&lt;br /&gt;
=== Cult Investigation ===&lt;br /&gt;
Rosco’s involvement in the investigation of the [[Cult of Papa]] would begin after hearing stories about the Cult from [[Greeny]] and [[Wisp]] of the [[Coalition]]. Later on, when members of HOST were attacked by the Cult, he would come to suspect that Coalition members were involved. Rosco would become obsessed with uncovering the truth behind the Cult’s activities in Chernarus. His group would identify, and successfully raid a Cultist stash house in the town of Novy Lug. He would come face to face with the Cult at the Stary Yar Summit, when a Cultist hijacked the meeting with an unpinned grenade. Unfortunately, Rosco would be killed in the Mogilevka Massacre before ever getting to see the fruits of his investigations. HOST continues to despise and hunt suspected Cultists to this day.    &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Notable Relationships ==&lt;br /&gt;
&lt;br /&gt;
==== [[Delilah]] ====&lt;br /&gt;
Rosco would meet Delilah shortly after arriving in South Zagoria. The two would develop a close relationship very quickly and would go on to found [[HOST]] together. Eventually, the relationship would turn romantic with the help of HOST members and members of the [[Dark Carnival]], who would set the two up on a date. A fairly chaotic individual, Delilah’s antics would often frustrated Rosco. But he would always consider her to be one of the people he cared for most. She would die at his side in the Mogilevka Massacre. &lt;br /&gt;
[[File:RoscoDelilah.png|400px|right|thumb|Rosco &amp;amp; Delilah on a date.]]&lt;br /&gt;
&lt;br /&gt;
==== The [[Coalition] ====&lt;br /&gt;
Rosco would meet [[Greeny]] of the Coalition shortly after establishing HOST in Stary Yar. The groups would become trade partners for a time and engage in a joint war effort against the Black Mountain Rangers after they attacked Delilah. The group’s relations would sour after mutual distrust, stemming from the conflict, arose. Rosco would develop suspicions that Coalition members were in league with the [[Cult of Papa]] and were behind the attacks on HOST. The tension would come to a head at the Stary Yar Summit, where Rosco would shoot and grievously injure [[Wisp]], a member of the Coalition over these suspicions. &lt;br /&gt;
&lt;br /&gt;
==== Black Mountain Rangers ====&lt;br /&gt;
Rosco would find his group at war with the Black Mountain Rangers after the &#039;&#039;&#039;Northeast Market&#039;&#039;&#039;, an event hosted by the Coalition. BMR would take [[Delilah]] from the event and violently question her over HOST’s suspected involvement with the [[Forsaken Loyalists]]. Delilah would be brutally beaten and maimed over the course of her interrogation. After Delilah’s disappearance, Rosco would become suspicious after reports from event security say BMR members were seen following after Delilah. It would culminate in a declaration of war between HOST and BMR and a series of bloody firefights and raids. Relations between HOST and BMR would eventually warm after their shared goals of fighting the Cult came to light.&lt;br /&gt;
&lt;br /&gt;
==== [[Dark Carnival]] ====&lt;br /&gt;
Rosco would develop a soft alliance with the Dark Carnival during the war with BMR. Fearing BMR raids, Rosco would work out a deal where the Carnival would allow his group to store supplies at &#039;&#039;&#039;Green Mountain&#039;&#039;&#039;. The groups would spend time together frequently, travelling across South Zagoria to visit each other on a regular basis.&lt;br /&gt;
[[File:RoscoDC.png|400px|left|thumb|Rosco meeting members of the Dark Carnival &amp;amp; 506th.]]&lt;br /&gt;
&lt;br /&gt;
==== Tors ====&lt;br /&gt;
Tors would be one of the first members of HOST after its founding. Rosco, realizing his dependability, would promote him to a position of leadership within HOST. Rosco would often find himself mediating disagreements between Tors and Delilah, who often butted heads when it came to making decisions for the group.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Where are they now? ==&lt;br /&gt;
Rosco would be grievously wounded after attending [[Father Abraham]]’s sermon in Mogilevka. This event would turn out to be a setup by the [[Cult of Papa]] to kill members of the groups that were investigating their activities. He would survive just long enough to crawl back to the Northeast and inform members of HOST of what had occurred before succumbing to his injuries and joining his partner, Delilah, on the other side.&lt;/div&gt;</summary>
		<author><name>Greeny54</name></author>
	</entry>
	<entry>
		<id>https://wiki.dayzunderground.com/index.php?title=Rosco&amp;diff=33392</id>
		<title>Rosco</title>
		<link rel="alternate" type="text/html" href="https://wiki.dayzunderground.com/index.php?title=Rosco&amp;diff=33392"/>
		<updated>2025-10-30T12:51:59Z</updated>

		<summary type="html">&lt;p&gt;Greeny54: Created page with &amp;quot;Category:Notable Characters Rosco  == Overview == &amp;#039;&amp;#039;&amp;#039;Group/Faction Affiliation:&amp;#039;&amp;#039;&amp;#039; HOST  &amp;#039;&amp;#039;&amp;#039;Status:&amp;#039;&amp;#039;&amp;#039; Deceased  Rosco Anthony-Thomas, the enigmatic founder and leader of the Hunters of Simple Trade aka HOST, lived a relatively short but influential life in South Zagoria. Under his leadership, the HOST would become one of the more prolific hunter-trader groups in Chernarus. Rosco would very early on become invested in the invest...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Notable Characters]]&lt;br /&gt;
[[File:Rosco.png|400px|thumb|Rosco]]&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&#039;&#039;&#039;Group/Faction Affiliation:&#039;&#039;&#039; [[HOST]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status:&#039;&#039;&#039; Deceased&lt;br /&gt;
&lt;br /&gt;
Rosco Anthony-Thomas, the enigmatic founder and leader of the Hunters of Simple Trade aka [[HOST]], lived a relatively short but influential life in South Zagoria. Under his leadership, the HOST would become one of the more prolific hunter-trader groups in Chernarus. Rosco would very early on become invested in the investigation into the [[Cult of Papa]], especially after they began taking a hostile interest in his group. His prominence in leading HOST’s efforts in hunting the Cult would catapult him to prominence in the South Zagorian political sphere, but would ultimately lead to his death at the hands of the Cult and [[Blackthorn Gang]] during the Mogilevka Massacre.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Rosco preferred the practical attire of a hunter. Most often being seen in green and brown tones or camouflage hunting gear. &lt;br /&gt;
&lt;br /&gt;
== Origins ==&lt;br /&gt;
Before the apocalypse, Rosco was already a troubled man. Forced into isolation after murdering his childhood bully, Rosco would emerge periodically to steal food and supplies before returning to hiding. During one of these scavenging missions, he discovered a land he no longer recognized, one overrun by the dead. Seeing the apocalypse as an opportunity to begin his life again, he would spend the next eight years or so travelling from region to region in seclusion. Stealth, he found, was his friend and he would become adept at hunting wild animals and infected alike. Loneliness would eventually take its toll on him, and he would periodically start listening to his handheld radio, hoping to hear from fellow human beings. Eventually he would tune into a broadcast originating in Chernarus. A group of survivors was attempting to meet up and form a group to pool resources and survive together. It was then that Rosco would decide to emerge from isolation. He would meet [[Delilah]] shortly thereafter, and his story in South Zagoria would begin.&lt;br /&gt;
&lt;br /&gt;
== Demeanor ==&lt;br /&gt;
A fairly paranoid man, Rosco would keep a lot of his feelings to himself, or limit them to the few people he trusted, particularly [[Delilah]]. People who weren’t within his inner circle could never be truly sure what he was thinking. Calm and calculated, Rosco would prefer conducting politics with strategy and diplomacy rather than brute force. It was a rare occasion when Rosco would let his emotions get the better of him, but would lash out when those he cared for were hurt. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Actions ==&lt;br /&gt;
&lt;br /&gt;
=== Settling in Stary Yar and Founding of HOST===&lt;br /&gt;
[[File:HOST.jpg|400px|left|thumb|HOST Members posing for a photo.]]&lt;br /&gt;
Shortly after meeting [[Delilah]], the pair would settle in the town of Stary Yar and found HOST. Rosco had a vision to create a collective of hunters and traders, driven by a shared purpose of commerce. The group would gain notoriety by taking on deliveries of goods to various camps across Chernarus. After suffering multiple raids, the group would abandon their base in Stary Yar and move to what they hoped would be a safer location in the Northeast. The group’s ranks would swell as their business became more successful. Rosco’s legacy lives on with HOST to this day.&lt;br /&gt;
&lt;br /&gt;
=== Conflict with BMR ===&lt;br /&gt;
You never really saw Roco’s emotions get the better of him. However, he would succumb to a brief outburst of rage upon learning of [[Delilah]]’s capture and torture at the hands of the Black Mountain Rangers, unloading his revolver into Earnheart’s head after he admitted to the deed. After the leader of BMR was dealt with, Rosco would join other HOST members and members of  &#039;&#039;&#039;Rise Against&#039;&#039;&#039; in assaulting Krasnostav where they would shoot many members of BMR.&lt;br /&gt;
&lt;br /&gt;
=== Cult Investigation ===&lt;br /&gt;
Rosco’s involvement in the investigation of the [[Cult of Papa]] would begin after hearing stories about the Cult from [[Greeny]] and [[Wisp]] of the [[Coalition]]. Later on, when members of HOST were attacked by the Cult, he would come to suspect that Coalition members were involved. Rosco would become obsessed with uncovering the truth behind the Cult’s activities in Chernarus. His group would identify, and successfully raid a Cultist stash house in the town of Novy Lug. He would come face to face with the Cult at the Stary Yar Summit, when a Cultist hijacked the meeting with an unpinned grenade. Unfortunately, Rosco would be killed in the Mogilevka Massacre before ever getting to see the fruits of his investigations. HOST continues to despise and hunt suspected Cultists to this day.    &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Notable Relationships ==&lt;br /&gt;
&lt;br /&gt;
==== [[Delilah]] ====&lt;br /&gt;
Rosco would meet Delilah shortly after arriving in South Zagoria. The two would develop a close relationship very quickly and would go on to found [[HOST]] together. Eventually, the relationship would turn romantic with the help of HOST members and members of the [[Dark Carnival]], who would set the two up on a date. A fairly chaotic individual, Delilah’s antics would often frustrated Rosco. But he would always consider her to be one of the people he cared for most. She would die at his side in the Mogilevka Massacre. &lt;br /&gt;
[[File:RoscoDelilah.png|400px|right|thumb|Rosco &amp;amp; Delilah on a date.]]&lt;br /&gt;
&lt;br /&gt;
==== The [[Coalition] ====&lt;br /&gt;
Rosco would meet [[Greeny]] of the Coalition shortly after establishing HOST in Stary Yar. The groups would become trade partners for a time and engage in a joint war effort against the Black Mountain Rangers after they attacked Delilah. The group’s relations would sour after mutual distrust, stemming from the conflict, arose. Rosco would develop suspicions that Coalition members were in league with the [[Cult of Papa]] and were behind the attacks on HOST. The tension would come to a head at the Stary Yar Summit, where Rosco would shoot and grievously injure [[Wisp]], a member of the Coalition over these suspicions. &lt;br /&gt;
&lt;br /&gt;
==== Black Mountain Rangers ====&lt;br /&gt;
Rosco would find his group at war with the Black Mountain Rangers after the &#039;&#039;&#039;Northeast Market&#039;&#039;&#039;, an event hosted by the Coalition. BMR would take [[Delilah]] from the event and violently question her over HOST’s suspected involvement with the [[Forsaken Loyalists]]. Delilah would be brutally beaten and maimed over the course of her interrogation. After Delilah’s disappearance, Rosco would become suspicious after reports from event security say BMR members were seen following after Delilah. It would culminate in a declaration of war between HOST and BMR and a series of bloody firefights and raids. Relations between HOST and BMR would eventually warm after their shared goals of fighting the Cult came to light.&lt;br /&gt;
&lt;br /&gt;
==== [[Dark Carnival]] ====&lt;br /&gt;
Rosco would develop a soft alliance with the Dark Carnival during the war with BMR. Fearing BMR raids, Rosco would work out a deal where the Carnival would allow his group to store supplies at &#039;&#039;&#039;Green Mountain&#039;&#039;&#039;. The groups would spend time together frequently, travelling across South Zagoria to visit each other on a regular basis.&lt;br /&gt;
[[File:RoscoDC.png|400px|left|thumb|Rosco meeting members of the Dark Carnival &amp;amp; 506th.]]&lt;br /&gt;
&lt;br /&gt;
==== Tors ====&lt;br /&gt;
Tors would be one of the first members of HOST after its founding. Rosco, realizing his dependability, would promote him to a position of leadership within HOST. Rosco would often find himself mediating disagreements between Tors and Delilah, who often butted heads when it came to making decisions for the group.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Where are they now? ==&lt;br /&gt;
Rosco would be grievously wounded after attending [[Father Abraham]]’s sermon in Mogilevka. This event would turn out to be a setup by the [[Cult of Papa]] to kill members of the groups that were investigating their activities. He would survive just long enough to crawl back to the Northeast and inform members of HOST of what had occurred before succumbing to his injuries and joining his partner, Delilah, on the other side.&lt;/div&gt;</summary>
		<author><name>Greeny54</name></author>
	</entry>
	<entry>
		<id>https://wiki.dayzunderground.com/index.php?title=File:HOST.jpg&amp;diff=33391</id>
		<title>File:HOST.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.dayzunderground.com/index.php?title=File:HOST.jpg&amp;diff=33391"/>
		<updated>2025-10-30T12:45:06Z</updated>

		<summary type="html">&lt;p&gt;Greeny54: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Greeny54</name></author>
	</entry>
	<entry>
		<id>https://wiki.dayzunderground.com/index.php?title=File:RoscoDelilah.png&amp;diff=33390</id>
		<title>File:RoscoDelilah.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.dayzunderground.com/index.php?title=File:RoscoDelilah.png&amp;diff=33390"/>
		<updated>2025-10-30T12:44:50Z</updated>

		<summary type="html">&lt;p&gt;Greeny54: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Greeny54</name></author>
	</entry>
	<entry>
		<id>https://wiki.dayzunderground.com/index.php?title=File:RoscoDC.png&amp;diff=33389</id>
		<title>File:RoscoDC.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.dayzunderground.com/index.php?title=File:RoscoDC.png&amp;diff=33389"/>
		<updated>2025-10-30T12:44:11Z</updated>

		<summary type="html">&lt;p&gt;Greeny54: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Greeny54</name></author>
	</entry>
	<entry>
		<id>https://wiki.dayzunderground.com/index.php?title=Greeny&amp;diff=33386</id>
		<title>Greeny</title>
		<link rel="alternate" type="text/html" href="https://wiki.dayzunderground.com/index.php?title=Greeny&amp;diff=33386"/>
		<updated>2025-10-29T19:03:53Z</updated>

		<summary type="html">&lt;p&gt;Greeny54: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Notable Characters]]&lt;br /&gt;
[[File:greenyport.png|400px|thumb|Greeny watching over the House of Hope.]]&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&#039;&#039;&#039;Group/Faction Affiliation:&#039;&#039;&#039; [[Coalition]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status:&#039;&#039;&#039; Unknown&lt;br /&gt;
&lt;br /&gt;
A man with a complicated history in Chernarus, &#039;&#039;&#039;Michael Damian Greene&#039;&#039;&#039;, known as “Greeny”, a nickname he earned through his time in the military, is a man who elicits mixed responses from the citizens of South Zagoria. Some regarded him as a scheming backstabber who was not to be trusted. While others saw him as a loyal friend who did what he believed was necessary to survive. He is known by most today as the proprietor of the [[House of Hope]] and the Overseer of the [[Coalition]] before most of his group were murdered by the [[Cult of Papa]], leading to its dissolution.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Greeny’s appearance has evolved over his time in Chernarus. While serving as Sheriff of &#039;&#039;&#039;The Village&#039;&#039;&#039;, he was always seen sporting a signature green cowboy hat. Today, he is most recognized by the green poncho he wears over his head. Adopted after leading a group called the &#039;&#039;&#039;Dark Angels&#039;&#039;&#039;, the poncho served as a constant reminder to Greeny to never return to the depraved life he descended into for a period after The Village collapsed.&lt;br /&gt;
[[File:GreenyArt3.jpeg|300px|thumb|left|Artist’s rendition of Greeny in his normal attire.]]&lt;br /&gt;
&lt;br /&gt;
== Origins ==&lt;br /&gt;
Greeny was brought up in a working class household in South Carolina. His older sister died of a drug overdose when he was 18, leading to his father falling into a deep depression and ultimately taking his own life two years later. Greeny worked odd jobs and occasionally engaged in petty crime in order to provide for his ailing mother until she too, passed away when Greeny was twenty-eight years old. Having nothing left in the States, Greeny took a job on a container ship. A rogue wave would send his ship to the bottom of the Green Sea on his first voyage. Greeny would be the only survivor and wash up on the shores of South Zagoria.&lt;br /&gt;
&lt;br /&gt;
== Demeanor ==&lt;br /&gt;
Often reserved and guarded, Greeny was usually a man of few words. People who knew him well would say that you could never be quite sure what was going on inside his head. Though, when required, he could be charismatic. Greeny has given several speeches at diplomatic meetings, weddings, and other public events. He officiated the wedding of [[Matt]] of the Overlook and &#039;&#039;&#039;Sierra the Witch&#039;&#039;&#039; in Staroye and delivered a nationwide [https://youtu.be/YQmF4Xqg1Js?si=vqANePvzcL8WG02G speech] over the radio, encouraging the people of Chernarus to never lose hope during a period of ritual killings by the [[Cult of Papa]].&lt;br /&gt;
&lt;br /&gt;
Most of the time, Greeny left the day to day business of hosting guests at the [[House of Hope]] to his fellow [[Coalition]] members, being mostly content to manage the group from the background and further his research on the Cult of Papa. However, he did enjoy occasionally sharing his experience and trading information with the visitors that frequented the House of Hope.&lt;br /&gt;
&lt;br /&gt;
While he did run a community camp, Greeny was not a pure altruist. He was a pragmatist, sometimes to a ruthless degree. He believed that ends usually justify means and that sometimes good men must do terrible things for the greater good. His life is a delicately balanced house of cards that could come crashing down at any moment. &lt;br /&gt;
&lt;br /&gt;
[[File:GreenyArt2.png|300px|thumb|right|Greeny on the Stary Yar cliffs - By Sava.]]&lt;br /&gt;
&lt;br /&gt;
== Actions ==&lt;br /&gt;
&lt;br /&gt;
=== Village Serial Killer Investigation ===&lt;br /&gt;
Shortly after receiving the title of Sheriff from his first group, &#039;&#039;&#039;The Village&#039;&#039;&#039;, Greeny was faced with the task of investigating and apprehending the culprit of a series of murders that plagued the citizens he was now in charge of protecting. After discovering a hidden note in a sniper’s perch just outside the Village compound in Adamovka, Greeny determined that the killer or killers were members of the Village itself. After conducting searches of Village citizen stashes and personal affects, Greeny was on the verge of making an arrest before the suspected killer fled Chernarus, never to be seen again.&lt;br /&gt;
&lt;br /&gt;
=== Raphael and the Dark Angels ===&lt;br /&gt;
Following the fall of the Village, Greeny’s mental health would take a turn for the worse. Deeply angry over the disappearances and deaths of his friends in the group, Greeny would conjure up an alternate identity, Raphael, to channel his wrath through. Being a deeply religious man, Greeny would come to believe that Raphael was a servant of Azrael, the angel of death, and would strike a bargain with him, giving Raphael full control of his body in return for an opportunity to right the wrongs that lead to the collapse of his former group. Greeny/Raphael would go on to found the Dark Angels, a religious cult that served Azrael and sought to cleanse Chernarus of all sinners, whether they were truly guilty or not.&lt;br /&gt;
&lt;br /&gt;
Greeny would utilize his new faith as justification for murder, robbery, and torture, and would draw the ire of several groups, most notably [[Odyssey]]. He would also find himself at war with the [[506th]] during a period known as the War of the Four Faiths, where Greeny was instrumental in the formation of an alliance between the religious groups in Chernarus at the time, &#039;&#039;&#039;Dark Angels&#039;&#039;&#039;, [[Wolves of Selene]], the &#039;&#039;&#039;Order of the Isle&#039;&#039;&#039;, and [[Eclipse]]. Together, the alliance would fight a war with the 506th, with multiple raids being conducted by both sides and several bloody firefights before the war eventually fizzled out inconclusively.&lt;br /&gt;
&lt;br /&gt;
Over time, the Raphael persona would fade and Greeny would abandon the Dark Angel’s church in Novaya Petrovka and flee to the south, establishing a small camp in Komarovo before ultimately, joining the [[Wolves of Selene]] at the behest of his long time friend, [[Runa]].&lt;br /&gt;
&lt;br /&gt;
=== Capture and Attempted Execution ===&lt;br /&gt;
[[File:RaphExecution.png|400px|thumb||left|May &amp;amp; Elias at Altar.]]&lt;br /&gt;
Not long after Greeny joined the Wolves of Selene, Greeny would be captured by [[May]] and [[Elias]] of the newly formed &#039;&#039;&#039;Revenants&#039;&#039;&#039;. A former 506th member, May sought revenge over what she saw as a betrayal from her former friend Greeny when he fought against her in the War of the Four Faiths. Under the guise of a one on one meeting to reconcile, May would lure Greeny into a trap at the church west of Gvozdno and capture him with the help of Elias and [[Alex]]. After disarming and binding him, they would take Greeny to &#039;&#039;&#039;Altar&#039;&#039;&#039;, where they would attempt to execute him with a sword. Greeny would ultimately survive, but would lose an eye, and anything that was left of Raphael would be gone.&lt;br /&gt;
&lt;br /&gt;
=== House of Hope ===&lt;br /&gt;
&lt;br /&gt;
Greeny would spend many months with the [[Wolves of Selene]] before Runa’s relationship with [[Lewis]] of Odyssey would eventually lead to her dissolving the group and joining them. Greeny, who at that time had become disillusioned with the politics of Chernarus, would take up residence in the fortress house just west of the town of Svergino. Seeking a life of solitude and wishing to atone for the actions in his past, he would begin farming out of the greenhouse at his new home and leaving food for travelers in makeshift shelters he would build on the property. He would name this small community camp the [[House of Hope]].&lt;br /&gt;
[[File:HouseofHope.jpg|500px|thumb|House of Hope.]] &lt;br /&gt;
&lt;br /&gt;
It wasn’t long before the [[Forsaken Loyalists]] would take notice of the House of Hope and would come to Greeny, demanding monthly rent in exchange for his continued existence in the house. Greeny would comply, but he would harbor bitter resentment toward the club after they forced him to watch their attempt to execute [[Dill]], a former member of the [[Golden Peppers]] and one of his closest friends.&lt;br /&gt;
&lt;br /&gt;
The Loyalists weren’t the only group to take notice of the House of Hope. Within weeks of the camp’s founding, the [[Cult of Papa]] would begin to make its presence known.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Coalition and the Cult of Papa ===&lt;br /&gt;
After running the House of Hope as a solo venture for a few months, Greeny would meet a woman, &#039;&#039;&#039;Ivy&#039;&#039;&#039;, at an event in Novaya Petrovka. Ivy would see the potential of the House of Hope and would join Greeny in running its operation. Eventually, the two would found the [[Coalition]], a group whose goals took inspiration from historical groups like the [[Guardians]] and [[Firekeepers]]. Together they would seek to aid and establish other community camps across the Northeast and turn the region into a safe and prosperous region to settle in. &lt;br /&gt;
&lt;br /&gt;
[[File:CoOdyssey.jpg|500px|thumb|left|Coalition &amp;amp; Odyssey members pose for a group photo at the House of Hope.]]&lt;br /&gt;
&lt;br /&gt;
Greeny’s new group would attract many new recruits from the beginning and quickly became one of the most influential groups in South Zagoria and the House of Hope would become one of the most popular POI’s in the land. His success did not come without its troubles. From the beginning, the [[Cult of Papa]] would take interest in the Coalition, launching numerous attacks against the group. Greeny has been nearly killed on multiple occasions by the Cult. Once, on the cliffs of Stary Yar, where the Cult ambushed Greeny, Ivy, and [[Wisp]], leading to the killing of the Cultist [[Nameless]]. And on another occasion where Greeny was captured and left bleeding out with a broken leg by [[Vici]], the Cultist behind the Mogilevka Church Massacre. &lt;br /&gt;
&lt;br /&gt;
Greeny would over time, become obsessed with the Cult of Papa, and would spend hours reading Cultist literature and writings of survivors like [[RedStar]], who had long fought the Cult. His obsession would reach its peak after the murder of Ivy by the Cult, when he organized the &#039;&#039;&#039;Stary Yar Summit&#039;&#039;&#039;, a “secret” meeting to discuss how to fight them and raise awareness. Greeny would instruct members of the Coalition to invite many groups and solos from across Chernarus and advise them that the summit was to be kept secret. Greeny encouraged as many people as possible to attend, hoping that the Cult would catch wind of the summit and make an appearance. During a time when most of Chernarus’s citizens did not take what Greeny saw as an existential threat to them all seriously, knowingly putting many people in danger, he hoped that Cult activity at the summit would wake people up. &lt;br /&gt;
&lt;br /&gt;
Post summit, Greeny’s obsession with the Cult would deepen, leading to the eventual downfall of the Coalition. Blinded to the danger, Greeny would send several Coalition members to a church sermon led by [[Father Abraham]], which would come to be known as the Mogilevka Massacre. Two Coalition members were killed by the Cult in the massacre. Greeny would attempt to hold the group together in the aftermath, but would eventually make the decision to dissolve the group for the safety of the few remaining members. &lt;br /&gt;
&lt;br /&gt;
== Notable Relationships == &lt;br /&gt;
&lt;br /&gt;
==== [[Wisp]] ====&lt;br /&gt;
Coming to see her as the daughter he never had, Greeny would mentor Wisp upon meeting her when she joined the Coalition. Drawing her into his obsession, together they would come face to face with the Cult on several occasions. Greeny would elevate Wisp to be his second in command after the murder of Ivy and would unknowingly send her to her death at the hands of the Cult in the Mogilevka Massacre. &lt;br /&gt;
&lt;br /&gt;
[[File:SYSummit.png|500px|right|thumb|Greeny, Wisp, and a Cultist at the Stary Yar Summit.]]&lt;br /&gt;
&lt;br /&gt;
==== [[Runa]] ====&lt;br /&gt;
Likely the only close friend Greeny still has living, Runa and Greeny’s relationship began as adversaries during his time in the Village. They began to become close as Greeny got to know the [[Wolves of Selene]] and spent time with them in the twilight days of the Village. During the War of the Four Faiths their friendship would solidify as they fought a common enemy in the 506th. &lt;br /&gt;
&lt;br /&gt;
==== [[Forsaken Loyalists]] ====&lt;br /&gt;
Greeny would maintain a tense relationship with the Motorcycle Club. First, being a client of the Club in both the Dark Angels and the [[Wolves of Selene]]. Despite the House of Hope being extorted for rent, Greeny would recognize that the outlaws could be useful and maintained a respect for Club President,  [[Joe Fraser]]. He would turn on the Club when he was forced to witness the attempted execution of [[Dill]] and would begin to attempt to quietly impede on the Loyalist&#039;s operations while maintaining a compliant demeanor around the Club. Including directly aiding [[Odyssey]] in their conflict with the Club by providing intel and indirectly starting a war between the &#039;&#039;&#039;Woodsmen&#039;&#039;&#039; and [[Fireflies]] when he second handedly leaked details of a meeting he overheard between the Woodsmen and Loyalists. Greeny would spend a brief period as a hostage of the Club in an attempt by them to lure the Cult of Papa into a trap.&lt;br /&gt;
&lt;br /&gt;
==== [[HOST]] ====&lt;br /&gt;
Greeny would become friends with [[Rosco]] and [[Delilah]], the leaders of the Hunters of Simple Trade after meeting and trading with them at the House of Hope. He and the Coalition would aid them in their relocation from Stary Yar to the Northeast and the groups would trade frequently. Their friendship would sour after a brief war between the Coalition and HOST, and the &#039;&#039;&#039;Black Mountain Rangers&#039;&#039;&#039; would lead to distrust between Rosco and Greeny as to each other’s true intentions. Their budding rivalry would come to a head after the Stary Yar Summit, when Greeny, [[Wisp]], and [[Gary]] were wounded after a gun battle between the groups stemming from HOST suspicions that Coalition were in league with the Cult of Papa. &lt;br /&gt;
[[File:GreenyWisp2.jpg|500px|thumb|left|Greeny, Wisp, and Gary shortly before being wounded in a gun fight with HOST.]]&lt;br /&gt;
&lt;br /&gt;
==== [[Mamie]] &amp;amp; [[Ember]] ====&lt;br /&gt;
Greeny would meet Mamie and Ember while Mamie was still a member of the [[Fireflies]]. He would become inspired by their vision to create an archive of the land’s history and would aid them in establishing it under the Coalition flag, first in the Gvozdno church and later in the Church North of Novodmitrovsk. He would ask the former [[Dugout]] member to join the Coalition after her departure from the Fireflies and would lean on both her and Ember often for guidance when it came to researching and combatting the [[Cult of Papa]]. When Mamie was forced by [[Dark as Midnight]] to collect five ears or face death, Greeny would cut off one of his own ears in order to spare Mamie from having to potentially kill an innocent. Mamie would eventually depart the lands for a time and when Greeny was pressed by the [[Forsaken Loyalists]] to give them the name of the Coalition member who had been talking about Club business with Odyssey, Greeny would give up Mamie, seeing it as the lesser evil and a way to save his own skin in the moment. &lt;br /&gt;
&lt;br /&gt;
==== [[Odyssey]] ====&lt;br /&gt;
At one point, Odyssey was considered public enemy number one to Greeny. Their relationship started in a highly antagonistic fashion when members of Odyssey held up members of the Dark Angels and questioned them about their activities. His relationship with the group would begin to warm after Greeny opened the House of Hope and would trade with and feed Odyssey, attempting to make up for his past. He would seek the counsel of [[Lewis]] and [[Shifty]] about running a community camp due to their histories running the [[Dugout]] and [[Vigil]]. While under the thumb of the Forsaken Loyalists, Greeny would give intel he would discover about the Club to Odyssey.&lt;br /&gt;
&lt;br /&gt;
==== [[Matt]] ====&lt;br /&gt;
When Matt of the [[Overlook]] would come to the Temple of Selene, during Greeny’s time with the [[Wolves of Selene]], speaking of his troubles with the Cult of Papa, Greeny would never take him seriously. He would often ridicule Matt over his fears of a group that Greeny wasn’t convinced even really existed anymore. He would be forced to admit his mistake and seek Matt’s guidance when the Cult began taking a dangerous interest in the House of Hope. Matt would often remark that Greeny had become the new Matt to the Cult, before he was eventually captured and sacrificed by Cultists on the cliffs above the ORCC trade post, the first sacrifice.&lt;br /&gt;
&lt;br /&gt;
==== [[Vici]] ====&lt;br /&gt;
Greeny would first encounter the new leader of the [[Cult of Papa]] at the House of Hope. Sensing that he was at the very least a spy of the Cult, Greeny forced Vici to leave the community camp. He did not realize in that moment just how drastically the man who would come to be known across Chernarus as “Lord” Vici would change his life. Weeks later, after a bloody attack at the House of Hope, Greeny would willingly submit himself to capture by Vici, hoping to gain insight into the man’s mind. His brief captivity would end with a broken leg, a charge from the Cult leader, “Return to your former suffering”, and a promise that the two would meet again.&lt;br /&gt;
&lt;br /&gt;
The two would eventually speak again over the radio, after Vici’s capture and murder of Ivy, the second sacrifice. In exchange for learning the location of Ivy’s body, Greeny would make a promise to Vici that when his time came, Greeny would walk into the Void willingly and would not resist. The two would speak over the radio on other occasions, with Vici always reminding Greeny of his promise and ominously threatening that his time was coming. Vici would die after murdering [[Wisp]] carrying out the Mogilevka Massacre before Greeny would ever have to keep his promise.&lt;br /&gt;
&lt;br /&gt;
== Where are they now? ==&lt;br /&gt;
Greeny attempted to hold the Coalition together after the Mogilevka Massacre, but ultimately decided that for the safety of its few remaining members, the group should dissolve. He continued to maintain the House of Hope for a time, but survivor&#039;s guilt, and a desire to deprive the Cult of a sacrifice, drove him to leave Chernarus. No one knows what became of him upon departing South Zagoria.&lt;/div&gt;</summary>
		<author><name>Greeny54</name></author>
	</entry>
	<entry>
		<id>https://wiki.dayzunderground.com/index.php?title=Greeny&amp;diff=33385</id>
		<title>Greeny</title>
		<link rel="alternate" type="text/html" href="https://wiki.dayzunderground.com/index.php?title=Greeny&amp;diff=33385"/>
		<updated>2025-10-29T19:03:32Z</updated>

		<summary type="html">&lt;p&gt;Greeny54: /* Where are they now? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Notable Characters]]&lt;br /&gt;
[[File:greenyport.png|400px|thumb|Greeny watching over the House of Hope.]]&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&#039;&#039;&#039;Group/Faction Affiliation:&#039;&#039;&#039; [[Coalition]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status:&#039;&#039;&#039; Alive&lt;br /&gt;
&lt;br /&gt;
A man with a complicated history in Chernarus, &#039;&#039;&#039;Michael Damian Greene&#039;&#039;&#039;, known as “Greeny”, a nickname he earned through his time in the military, is a man who elicits mixed responses from the citizens of South Zagoria. Some regarded him as a scheming backstabber who was not to be trusted. While others saw him as a loyal friend who did what he believed was necessary to survive. He is known by most today as the proprietor of the [[House of Hope]] and the Overseer of the [[Coalition]] before most of his group were murdered by the [[Cult of Papa]], leading to its dissolution.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Greeny’s appearance has evolved over his time in Chernarus. While serving as Sheriff of &#039;&#039;&#039;The Village&#039;&#039;&#039;, he was always seen sporting a signature green cowboy hat. Today, he is most recognized by the green poncho he wears over his head. Adopted after leading a group called the &#039;&#039;&#039;Dark Angels&#039;&#039;&#039;, the poncho served as a constant reminder to Greeny to never return to the depraved life he descended into for a period after The Village collapsed.&lt;br /&gt;
[[File:GreenyArt3.jpeg|300px|thumb|left|Artist’s rendition of Greeny in his normal attire.]]&lt;br /&gt;
&lt;br /&gt;
== Origins ==&lt;br /&gt;
Greeny was brought up in a working class household in South Carolina. His older sister died of a drug overdose when he was 18, leading to his father falling into a deep depression and ultimately taking his own life two years later. Greeny worked odd jobs and occasionally engaged in petty crime in order to provide for his ailing mother until she too, passed away when Greeny was twenty-eight years old. Having nothing left in the States, Greeny took a job on a container ship. A rogue wave would send his ship to the bottom of the Green Sea on his first voyage. Greeny would be the only survivor and wash up on the shores of South Zagoria.&lt;br /&gt;
&lt;br /&gt;
== Demeanor ==&lt;br /&gt;
Often reserved and guarded, Greeny was usually a man of few words. People who knew him well would say that you could never be quite sure what was going on inside his head. Though, when required, he could be charismatic. Greeny has given several speeches at diplomatic meetings, weddings, and other public events. He officiated the wedding of [[Matt]] of the Overlook and &#039;&#039;&#039;Sierra the Witch&#039;&#039;&#039; in Staroye and delivered a nationwide [https://youtu.be/YQmF4Xqg1Js?si=vqANePvzcL8WG02G speech] over the radio, encouraging the people of Chernarus to never lose hope during a period of ritual killings by the [[Cult of Papa]].&lt;br /&gt;
&lt;br /&gt;
Most of the time, Greeny left the day to day business of hosting guests at the [[House of Hope]] to his fellow [[Coalition]] members, being mostly content to manage the group from the background and further his research on the Cult of Papa. However, he did enjoy occasionally sharing his experience and trading information with the visitors that frequented the House of Hope.&lt;br /&gt;
&lt;br /&gt;
While he did run a community camp, Greeny was not a pure altruist. He was a pragmatist, sometimes to a ruthless degree. He believed that ends usually justify means and that sometimes good men must do terrible things for the greater good. His life is a delicately balanced house of cards that could come crashing down at any moment. &lt;br /&gt;
&lt;br /&gt;
[[File:GreenyArt2.png|300px|thumb|right|Greeny on the Stary Yar cliffs - By Sava.]]&lt;br /&gt;
&lt;br /&gt;
== Actions ==&lt;br /&gt;
&lt;br /&gt;
=== Village Serial Killer Investigation ===&lt;br /&gt;
Shortly after receiving the title of Sheriff from his first group, &#039;&#039;&#039;The Village&#039;&#039;&#039;, Greeny was faced with the task of investigating and apprehending the culprit of a series of murders that plagued the citizens he was now in charge of protecting. After discovering a hidden note in a sniper’s perch just outside the Village compound in Adamovka, Greeny determined that the killer or killers were members of the Village itself. After conducting searches of Village citizen stashes and personal affects, Greeny was on the verge of making an arrest before the suspected killer fled Chernarus, never to be seen again.&lt;br /&gt;
&lt;br /&gt;
=== Raphael and the Dark Angels ===&lt;br /&gt;
Following the fall of the Village, Greeny’s mental health would take a turn for the worse. Deeply angry over the disappearances and deaths of his friends in the group, Greeny would conjure up an alternate identity, Raphael, to channel his wrath through. Being a deeply religious man, Greeny would come to believe that Raphael was a servant of Azrael, the angel of death, and would strike a bargain with him, giving Raphael full control of his body in return for an opportunity to right the wrongs that lead to the collapse of his former group. Greeny/Raphael would go on to found the Dark Angels, a religious cult that served Azrael and sought to cleanse Chernarus of all sinners, whether they were truly guilty or not.&lt;br /&gt;
&lt;br /&gt;
Greeny would utilize his new faith as justification for murder, robbery, and torture, and would draw the ire of several groups, most notably [[Odyssey]]. He would also find himself at war with the [[506th]] during a period known as the War of the Four Faiths, where Greeny was instrumental in the formation of an alliance between the religious groups in Chernarus at the time, &#039;&#039;&#039;Dark Angels&#039;&#039;&#039;, [[Wolves of Selene]], the &#039;&#039;&#039;Order of the Isle&#039;&#039;&#039;, and [[Eclipse]]. Together, the alliance would fight a war with the 506th, with multiple raids being conducted by both sides and several bloody firefights before the war eventually fizzled out inconclusively.&lt;br /&gt;
&lt;br /&gt;
Over time, the Raphael persona would fade and Greeny would abandon the Dark Angel’s church in Novaya Petrovka and flee to the south, establishing a small camp in Komarovo before ultimately, joining the [[Wolves of Selene]] at the behest of his long time friend, [[Runa]].&lt;br /&gt;
&lt;br /&gt;
=== Capture and Attempted Execution ===&lt;br /&gt;
[[File:RaphExecution.png|400px|thumb||left|May &amp;amp; Elias at Altar.]]&lt;br /&gt;
Not long after Greeny joined the Wolves of Selene, Greeny would be captured by [[May]] and [[Elias]] of the newly formed &#039;&#039;&#039;Revenants&#039;&#039;&#039;. A former 506th member, May sought revenge over what she saw as a betrayal from her former friend Greeny when he fought against her in the War of the Four Faiths. Under the guise of a one on one meeting to reconcile, May would lure Greeny into a trap at the church west of Gvozdno and capture him with the help of Elias and [[Alex]]. After disarming and binding him, they would take Greeny to &#039;&#039;&#039;Altar&#039;&#039;&#039;, where they would attempt to execute him with a sword. Greeny would ultimately survive, but would lose an eye, and anything that was left of Raphael would be gone.&lt;br /&gt;
&lt;br /&gt;
=== House of Hope ===&lt;br /&gt;
&lt;br /&gt;
Greeny would spend many months with the [[Wolves of Selene]] before Runa’s relationship with [[Lewis]] of Odyssey would eventually lead to her dissolving the group and joining them. Greeny, who at that time had become disillusioned with the politics of Chernarus, would take up residence in the fortress house just west of the town of Svergino. Seeking a life of solitude and wishing to atone for the actions in his past, he would begin farming out of the greenhouse at his new home and leaving food for travelers in makeshift shelters he would build on the property. He would name this small community camp the [[House of Hope]].&lt;br /&gt;
[[File:HouseofHope.jpg|500px|thumb|House of Hope.]] &lt;br /&gt;
&lt;br /&gt;
It wasn’t long before the [[Forsaken Loyalists]] would take notice of the House of Hope and would come to Greeny, demanding monthly rent in exchange for his continued existence in the house. Greeny would comply, but he would harbor bitter resentment toward the club after they forced him to watch their attempt to execute [[Dill]], a former member of the [[Golden Peppers]] and one of his closest friends.&lt;br /&gt;
&lt;br /&gt;
The Loyalists weren’t the only group to take notice of the House of Hope. Within weeks of the camp’s founding, the [[Cult of Papa]] would begin to make its presence known.&lt;br /&gt;
&lt;br /&gt;
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=== Coalition and the Cult of Papa ===&lt;br /&gt;
After running the House of Hope as a solo venture for a few months, Greeny would meet a woman, &#039;&#039;&#039;Ivy&#039;&#039;&#039;, at an event in Novaya Petrovka. Ivy would see the potential of the House of Hope and would join Greeny in running its operation. Eventually, the two would found the [[Coalition]], a group whose goals took inspiration from historical groups like the [[Guardians]] and [[Firekeepers]]. Together they would seek to aid and establish other community camps across the Northeast and turn the region into a safe and prosperous region to settle in. &lt;br /&gt;
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[[File:CoOdyssey.jpg|500px|thumb|left|Coalition &amp;amp; Odyssey members pose for a group photo at the House of Hope.]]&lt;br /&gt;
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Greeny’s new group would attract many new recruits from the beginning and quickly became one of the most influential groups in South Zagoria and the House of Hope would become one of the most popular POI’s in the land. His success did not come without its troubles. From the beginning, the [[Cult of Papa]] would take interest in the Coalition, launching numerous attacks against the group. Greeny has been nearly killed on multiple occasions by the Cult. Once, on the cliffs of Stary Yar, where the Cult ambushed Greeny, Ivy, and [[Wisp]], leading to the killing of the Cultist [[Nameless]]. And on another occasion where Greeny was captured and left bleeding out with a broken leg by [[Vici]], the Cultist behind the Mogilevka Church Massacre. &lt;br /&gt;
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Greeny would over time, become obsessed with the Cult of Papa, and would spend hours reading Cultist literature and writings of survivors like [[RedStar]], who had long fought the Cult. His obsession would reach its peak after the murder of Ivy by the Cult, when he organized the &#039;&#039;&#039;Stary Yar Summit&#039;&#039;&#039;, a “secret” meeting to discuss how to fight them and raise awareness. Greeny would instruct members of the Coalition to invite many groups and solos from across Chernarus and advise them that the summit was to be kept secret. Greeny encouraged as many people as possible to attend, hoping that the Cult would catch wind of the summit and make an appearance. During a time when most of Chernarus’s citizens did not take what Greeny saw as an existential threat to them all seriously, knowingly putting many people in danger, he hoped that Cult activity at the summit would wake people up. &lt;br /&gt;
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Post summit, Greeny’s obsession with the Cult would deepen, leading to the eventual downfall of the Coalition. Blinded to the danger, Greeny would send several Coalition members to a church sermon led by [[Father Abraham]], which would come to be known as the Mogilevka Massacre. Two Coalition members were killed by the Cult in the massacre. Greeny would attempt to hold the group together in the aftermath, but would eventually make the decision to dissolve the group for the safety of the few remaining members. &lt;br /&gt;
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== Notable Relationships == &lt;br /&gt;
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==== [[Wisp]] ====&lt;br /&gt;
Coming to see her as the daughter he never had, Greeny would mentor Wisp upon meeting her when she joined the Coalition. Drawing her into his obsession, together they would come face to face with the Cult on several occasions. Greeny would elevate Wisp to be his second in command after the murder of Ivy and would unknowingly send her to her death at the hands of the Cult in the Mogilevka Massacre. &lt;br /&gt;
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[[File:SYSummit.png|500px|right|thumb|Greeny, Wisp, and a Cultist at the Stary Yar Summit.]]&lt;br /&gt;
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==== [[Runa]] ====&lt;br /&gt;
Likely the only close friend Greeny still has living, Runa and Greeny’s relationship began as adversaries during his time in the Village. They began to become close as Greeny got to know the [[Wolves of Selene]] and spent time with them in the twilight days of the Village. During the War of the Four Faiths their friendship would solidify as they fought a common enemy in the 506th. &lt;br /&gt;
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==== [[Forsaken Loyalists]] ====&lt;br /&gt;
Greeny would maintain a tense relationship with the Motorcycle Club. First, being a client of the Club in both the Dark Angels and the [[Wolves of Selene]]. Despite the House of Hope being extorted for rent, Greeny would recognize that the outlaws could be useful and maintained a respect for Club President,  [[Joe Fraser]]. He would turn on the Club when he was forced to witness the attempted execution of [[Dill]] and would begin to attempt to quietly impede on the Loyalist&#039;s operations while maintaining a compliant demeanor around the Club. Including directly aiding [[Odyssey]] in their conflict with the Club by providing intel and indirectly starting a war between the &#039;&#039;&#039;Woodsmen&#039;&#039;&#039; and [[Fireflies]] when he second handedly leaked details of a meeting he overheard between the Woodsmen and Loyalists. Greeny would spend a brief period as a hostage of the Club in an attempt by them to lure the Cult of Papa into a trap.&lt;br /&gt;
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==== [[HOST]] ====&lt;br /&gt;
Greeny would become friends with [[Rosco]] and [[Delilah]], the leaders of the Hunters of Simple Trade after meeting and trading with them at the House of Hope. He and the Coalition would aid them in their relocation from Stary Yar to the Northeast and the groups would trade frequently. Their friendship would sour after a brief war between the Coalition and HOST, and the &#039;&#039;&#039;Black Mountain Rangers&#039;&#039;&#039; would lead to distrust between Rosco and Greeny as to each other’s true intentions. Their budding rivalry would come to a head after the Stary Yar Summit, when Greeny, [[Wisp]], and [[Gary]] were wounded after a gun battle between the groups stemming from HOST suspicions that Coalition were in league with the Cult of Papa. &lt;br /&gt;
[[File:GreenyWisp2.jpg|500px|thumb|left|Greeny, Wisp, and Gary shortly before being wounded in a gun fight with HOST.]]&lt;br /&gt;
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==== [[Mamie]] &amp;amp; [[Ember]] ====&lt;br /&gt;
Greeny would meet Mamie and Ember while Mamie was still a member of the [[Fireflies]]. He would become inspired by their vision to create an archive of the land’s history and would aid them in establishing it under the Coalition flag, first in the Gvozdno church and later in the Church North of Novodmitrovsk. He would ask the former [[Dugout]] member to join the Coalition after her departure from the Fireflies and would lean on both her and Ember often for guidance when it came to researching and combatting the [[Cult of Papa]]. When Mamie was forced by [[Dark as Midnight]] to collect five ears or face death, Greeny would cut off one of his own ears in order to spare Mamie from having to potentially kill an innocent. Mamie would eventually depart the lands for a time and when Greeny was pressed by the [[Forsaken Loyalists]] to give them the name of the Coalition member who had been talking about Club business with Odyssey, Greeny would give up Mamie, seeing it as the lesser evil and a way to save his own skin in the moment. &lt;br /&gt;
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==== [[Odyssey]] ====&lt;br /&gt;
At one point, Odyssey was considered public enemy number one to Greeny. Their relationship started in a highly antagonistic fashion when members of Odyssey held up members of the Dark Angels and questioned them about their activities. His relationship with the group would begin to warm after Greeny opened the House of Hope and would trade with and feed Odyssey, attempting to make up for his past. He would seek the counsel of [[Lewis]] and [[Shifty]] about running a community camp due to their histories running the [[Dugout]] and [[Vigil]]. While under the thumb of the Forsaken Loyalists, Greeny would give intel he would discover about the Club to Odyssey.&lt;br /&gt;
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==== [[Matt]] ====&lt;br /&gt;
When Matt of the [[Overlook]] would come to the Temple of Selene, during Greeny’s time with the [[Wolves of Selene]], speaking of his troubles with the Cult of Papa, Greeny would never take him seriously. He would often ridicule Matt over his fears of a group that Greeny wasn’t convinced even really existed anymore. He would be forced to admit his mistake and seek Matt’s guidance when the Cult began taking a dangerous interest in the House of Hope. Matt would often remark that Greeny had become the new Matt to the Cult, before he was eventually captured and sacrificed by Cultists on the cliffs above the ORCC trade post, the first sacrifice.&lt;br /&gt;
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==== [[Vici]] ====&lt;br /&gt;
Greeny would first encounter the new leader of the [[Cult of Papa]] at the House of Hope. Sensing that he was at the very least a spy of the Cult, Greeny forced Vici to leave the community camp. He did not realize in that moment just how drastically the man who would come to be known across Chernarus as “Lord” Vici would change his life. Weeks later, after a bloody attack at the House of Hope, Greeny would willingly submit himself to capture by Vici, hoping to gain insight into the man’s mind. His brief captivity would end with a broken leg, a charge from the Cult leader, “Return to your former suffering”, and a promise that the two would meet again.&lt;br /&gt;
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The two would eventually speak again over the radio, after Vici’s capture and murder of Ivy, the second sacrifice. In exchange for learning the location of Ivy’s body, Greeny would make a promise to Vici that when his time came, Greeny would walk into the Void willingly and would not resist. The two would speak over the radio on other occasions, with Vici always reminding Greeny of his promise and ominously threatening that his time was coming. Vici would die after murdering [[Wisp]] carrying out the Mogilevka Massacre before Greeny would ever have to keep his promise.&lt;br /&gt;
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== Where are they now? ==&lt;br /&gt;
Greeny attempted to hold the Coalition together after the Mogilevka Massacre, but ultimately decided that for the safety of its few remaining members, the group should dissolve. He continued to maintain the House of Hope for a time, but survivor&#039;s guilt, and a desire to deprive the Cult of a sacrifice, drove him to leave Chernarus. No one knows what became of him upon departing South Zagoria.&lt;/div&gt;</summary>
		<author><name>Greeny54</name></author>
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