DayzUnderground Mod Changelist

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Revision as of 18:47, 12 October 2025 by Incinatus (talk | contribs) (Initial version)
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  1. Custom Items

- reconpipe - facepaint - boxing gloves

   - equipped as gloves, cannot hold items, deals no health damage (only shock) to other players

- 50rnd MP5 Magazine - bow and arrows - tear gas grenade - 40mm flash grenade - 40mm tear gas grenade - blindfold

  1. Retextures

- improvised fur bags for all animal pelt kinds - darker variant of the great helm - lore-friendly Chernarus and Livonia police car variants - many new flags - create armbands from flags - create bandanas from flags

  1. Reintroduced Cut Vanilla Features

- return of BI's dyeing of clothing via a barrel cut feature - create fertiliser with guts and plant material - readable books - Police Tazer (aka `ShockGun`) - Archery (Improvised Box, Recurve Bow)

  1. Custom Survivors

-

  1. Hardcore

- more common plant infestation - increased haemolytic shock damage - removed sickness HUD indicator for kuru - grenades have their fuse timers randomised within a range - cutting seeds from a plant will yield a random amount of seeds - reduced meat yields of most vanilla animals

  1. Integrated Mods

- Zenarchist's Cause of Death - Zenarchist's Crafting Sounds - Zenarchist's Split Item UI - Zenarchist's Note Mod - EvenMoreDoors

  1. Bugfixes
  1. Quality of Life

- Autorun functionality - Earplugs functionality - Ability to catch rain into a cooking pot

    1. Rebalance

- shoes don't damage as quickly - removed voice muffle from full-face helmets (but not gas masks) - spears and firewood can not damage base building

    1. Restraints

- can now jog (not sprint) while restrained - restraint durability affects struggle time - struggle time is preserved between attempts

    1. Cannibalism

- Laugh from kuru is less frequent - Shake from kuru is less frequent

    1. Resized Vanilla Items

- Shrunk binoculars from 3x3 to 2x2