Crafting Recipes: Difference between revisions
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'''(Updated for 1.16, need to be updated for 1.23)''' | |||
>50% guts (Human or animal) + Knife = Rope | >50% guts (Human or animal) + Knife = Rope | ||
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Knife + Flag = Flag Armbands (Specific to Flag cut up.) | Knife + Flag = Flag Armbands (Specific to Flag cut up.) | ||
Improvised | Burlap sack or flag + Rope = Improvised Courier Bag (30 slots) | ||
Improvised Courier Bag + 3 small sticks = Improved improvised backpack (42 slots) | |||
(If crafted with flag, bag will have design of the flag.) | |||
Improvised tools | === '''Improvised tools and weaponry.''' === | ||
Small Stone + Small Stone = Stone Knife | |||
Small stone + environmental rock = stone knife | |||
(Find small stones on trails/train tracks, or harvest large stones with Sledgehammers/Pickaxes/Hammers, break into Small stones) | (Find small stones on trails/train tracks, or harvest large stones with Sledgehammers/Pickaxes/Hammers, break into Small stones) | ||
Tan leather by combining Garden lime (Fertilizer) and any Animal pelt | Tan leather by combining Garden lime (Fertilizer) and any Animal pelt. | ||
You can also tan leather by putting both lye and the pelt in the barrel, however you need a minimum water level of 5% for this to work. | |||
2x Tanned leather + Leather Sewing kit (AT LEAST 20% of one) = a Leather bag (63 slots) Which CAN be buried | 2x Tanned leather + Leather Sewing kit (AT LEAST 20% of one) = a Leather bag (63 slots) Which CAN be buried | ||
Stick + Knife = Crude Improvised bolt | |||
Crude Improvised bolt + feathers = feathered improvised bolt | |||
=== '''Hunting/Fishing:''' === | |||
Rope + long stick = Improvised fishing rod | Rope + long stick = Improvised fishing rod | ||
Knife + bones = Improvised Fishing hooks | Knife + bones = Improvised Fishing hooks | ||
Knife + soil = worm | |||
Worm + hook = baited hook | |||
Netting + Metal wire = Fish net trap | Netting + Metal wire = Fish net trap | ||
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1 Stick + Metal Wire = Snare trap | 1 Stick + Metal Wire = Snare trap | ||
2 short sticks + metal wire = trip wire trap ( | 2 short sticks + metal wire = trip wire trap (can attach any grenade. You can also attach plastic explosives, a claymore, and an IED, however you need to also attach a remote detonation kit to tripwire.) | ||
Plastic bottle + Duct tape = Plastic bottle suppressor | Plastic bottle + Duct tape = Plastic bottle suppressor | ||
Ghillie: | === '''Ghillie:''' === | ||
(Tan by default) | |||
2 Burlap strips + 1 netting = Ghillie rifle wrap | 2 Burlap strips + 1 netting = Ghillie rifle wrap | ||
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10 Burlap strips + 4 netting = Ghillie Suit | 10 Burlap strips + 4 netting = Ghillie Suit | ||
Fire: | Tan ghillie component + Green spray-paint can = Mossy Ghillie component | ||
Mossy ghillie component + Black Spray-paint = Woodland Ghillie component | |||
'''Fire:''' | |||
Short stick + Tree Bark = Hand drill kit (Improvised lighter) | Short stick + Tree Bark = Hand drill kit (Improvised lighter) | ||
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Fireplaces can be made by using either: | Fireplaces can be made by using either: | ||
Rags, Paper, Bandages or Tree Bark | Rags, Paper, Bandages or Tree Bark as kindling, and firewood and/or sticks (Fuel) | ||
Two small sticks + a long stick = Improvised Cooking Stand (Can mount cooking pots on it) | Two small sticks + a long stick = Improvised Cooking Stand (Can mount cooking pots on it) | ||
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You can also boil water in a Cooking pot to purify it. | You can also boil water in a Cooking pot to purify it. | ||
Medical: | '''Medical:''' | ||
(Filled) Blood Bag + IV start kit = IV Blood bag | (Filled) Blood Bag + IV start kit = IV Blood bag | ||
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== DayzUnderground-Exclusive Recipes: == | |||
=== Improvised Weaponry: === | |||
Long Stick + Rope = Improvised Bow | Long Stick + Rope = Improvised Bow | ||
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Stick arrow + Feather = Improvised Arrow | Stick arrow + Feather = Improvised Arrow | ||
Small stone + Hammer/Sledgehammer/Pickaxe = Pebbles (Slingshot Ammo) | Small stone + Hammer/Sledgehammer/Pickaxe = Pebbles (Slingshot Ammo) | ||
'''Utility:''' | === '''Utility:''' === | ||
Zippo lighter can be refueled using Alcoholic tincture | Zippo lighter can be refueled using Alcoholic tincture | ||
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Burlap weapon wrap + Plant material = Stuffed weapon wrap | Burlap weapon wrap + Plant material = Stuffed weapon wrap | ||
'''Leather:''' | === '''Leather:''' === | ||
Leather crafting values have been changed on DUG, with the backpack taking MORE tanned leather to create, however if you tan a pelt in a barrel instead of by hand it will yield much more leather. Additionally, you can use a Bone fishing hook to create ANY leather clothing item in the place of a leather sewing kit, the hook will ruin instantly however | |||
Tan leather by combining Garden lime (Fertilizer) and any Animal pelt. | |||
You can also tan leather by putting both lye and the pelt in the barrel, however you need a minimum water level of 5% for this to work. | |||
2 Tanned Leather + Leather sewing kit = Leather Gloves (Best insulation) | 2 Tanned Leather + Leather sewing kit = Leather Gloves (Best insulation) | ||
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4 Tanned Leather + Leather sewing kit = Leather Vest (35 slots + 4 grenade slots, Best insulation) | 4 Tanned Leather + Leather sewing kit = Leather Vest (35 slots + 4 grenade slots, Best insulation) | ||
5 Tanned Leather + Leather sewing kit = Leather Bag (63 Slots, High insulation) | 5 Tanned Leather + Leather sewing kit = Leather Bag (63 Slots, High insulation, Buriable) | ||
1 Tanned Leather + Leather sewing kit = Leather Hat (Low insulation) | 1 Tanned Leather + Leather sewing kit = Leather Hat (Low insulation) | ||
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Leather clothing can also by further altered by dyeing using various materials in a barrel, yet this extensive topic is worthy of a list of it's own | Leather clothing can also by further altered by dyeing using various materials in a barrel, yet this extensive topic is worthy of a list of it's own | ||
Non-Leather clothing: | === Non-Leather clothing: === | ||
Any T-shirt + Knife = A Bandana of the t shirt's color, for use as a face mask or head-wear, (low insulation) | |||
Any T-shirt + Knife = A Bandana of the | |||
( | (T shirts and T shirt Bandanas can also be Bleached and Dyed, although it will yield different colors to the leather options) | ||
Shemaghs can be folded into Scarves (Medium insulation), Facemasks (Medium insulation) or Full Shemaghs (High Insulation) | Shemaghs can be folded into Scarves (Medium insulation), Facemasks (Medium insulation) or Full Shemaghs (High Insulation) | ||
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Burlap sack + Knife = Burlap sack mask (Low insulation) | Burlap sack + Knife = Burlap sack mask (Low insulation) | ||
1 Rag + 1 Rag = Improvised | 1 Rag + 1 Rag = Improvised Eye patch | ||
Metal wire + Wolf head = Wolf headdress (High insulation) | Metal wire + Wolf head = Wolf headdress (High insulation) | ||
Knife + wolf pelt = Wolf bushrag (Best insulation) | Knife + wolf pelt = Wolf bushrag (Best insulation, takes backpack slot.) | ||
'''DUG re-implements spray-paint, a long gone vanilla item, providing various items that can be painted using it | === '''Spray-paint:''' === | ||
DUG re-implements spray-paint, a long gone vanilla item, providing various items that can be painted using it | |||
The following weapons can be spray painted green OR black; | The following weapons can be spray painted green OR black; | ||
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You can also spray-paint Ghillie suits/Rifle wraps | You can also spray-paint Ghillie suits/Rifle wraps | ||
Wolf headdress + green/black spray-paint = green/black Wolf headdress | Wolf headdress + green/black spray-paint = green/black Wolf headdress | ||
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Wolf bushrag + green/black spray-paint = green/black Wolf bushrag | Wolf bushrag + green/black spray-paint = green/black Wolf bushrag | ||
Repairing/maintenance | === Repairing/maintenance === | ||
On DUG you cannot repair clothing with Duct tape, additionally if you do not have enough left in your respective repair kit you will be unable to repair your item (For example, less than 25% in a gun cleaning kit) | On DUG you cannot repair clothing with Duct tape, additionally if you do not have enough left in your respective repair kit you will be unable to repair your item (For example, less than 25% in a gun cleaning kit) | ||
The Plastic bottle suppressor is weaker on DUG, only surviving one shot from a high | The Plastic bottle suppressor is weaker on DUG, only surviving one shot from a high caliber rifle before ruining | ||
You can only repair a Plate carrier with a 100% Epoxy stick on DUG | You can only repair a Plate carrier with a 100% Epoxy stick on DUG | ||
You can only repair a Ballistic vest with a 50% or more Epoxy stick on DUG | You can only repair a Ballistic vest with a 50% or more Epoxy stick on DUG | ||
Pots, pans, car components and medieval armor can be repaired using a blowtorch with an attached propane tank. |
Latest revision as of 18:02, 7 May 2024
(Updated for 1.16, need to be updated for 1.23)
>50% guts (Human or animal) + Knife = Rope
2 Stacks of 6 rags = Rope
Baseball bat + Barbed wire = Barbed baseball bat
Baseball bat + 12 nails = Nailed baseball bat
Knife + Various kinds of clothing/flags = Rags (1 - 6)
Knife + Flag = Flag Armbands (Specific to Flag cut up.)
Burlap sack or flag + Rope = Improvised Courier Bag (30 slots)
Improvised Courier Bag + 3 small sticks = Improved improvised backpack (42 slots)
(If crafted with flag, bag will have design of the flag.)
Improvised tools and weaponry.
Small Stone + Small Stone = Stone Knife
Small stone + environmental rock = stone knife
(Find small stones on trails/train tracks, or harvest large stones with Sledgehammers/Pickaxes/Hammers, break into Small stones)
Tan leather by combining Garden lime (Fertilizer) and any Animal pelt.
You can also tan leather by putting both lye and the pelt in the barrel, however you need a minimum water level of 5% for this to work.
2x Tanned leather + Leather Sewing kit (AT LEAST 20% of one) = a Leather bag (63 slots) Which CAN be buried
Stick + Knife = Crude Improvised bolt
Crude Improvised bolt + feathers = feathered improvised bolt
Hunting/Fishing:
Rope + long stick = Improvised fishing rod
Knife + bones = Improvised Fishing hooks
Knife + soil = worm
Worm + hook = baited hook
Netting + Metal wire = Fish net trap
Water Bottle + Knife = Small fish trap
1 Stick + Metal Wire = Snare trap
2 short sticks + metal wire = trip wire trap (can attach any grenade. You can also attach plastic explosives, a claymore, and an IED, however you need to also attach a remote detonation kit to tripwire.)
Plastic bottle + Duct tape = Plastic bottle suppressor
Ghillie:
(Tan by default)
2 Burlap strips + 1 netting = Ghillie rifle wrap
2 Burlap strips + 1 netting = Ghillie Hood
4 Burlap strips + 2 netting = Ghillie Bushrag
6 Burlap strips + 3 netting = Ghillie Cloak
10 Burlap strips + 4 netting = Ghillie Suit
Tan ghillie component + Green spray-paint can = Mossy Ghillie component
Mossy ghillie component + Black Spray-paint = Woodland Ghillie component
Fire:
Short stick + Tree Bark = Hand drill kit (Improvised lighter)
Fireplaces can be made by using either:
Rags, Paper, Bandages or Tree Bark as kindling, and firewood and/or sticks (Fuel)
Two small sticks + a long stick = Improvised Cooking Stand (Can mount cooking pots on it)
You can also boil water in a Cooking pot to purify it.
Medical:
(Filled) Blood Bag + IV start kit = IV Blood bag
Saline Bag + IV Start kit = IV Saline
Unidentified Blood bag + Blood test kit will tell you the type of blood in a bag
4 Rags/FULL bandage + 2 sticks = Splint
DayzUnderground-Exclusive Recipes:
Improvised Weaponry:
Long Stick + Rope = Improvised Bow
Short stick + Knife = Sharp stick arrow
Stick arrow + Feather = Improvised Arrow
Small stone + Hammer/Sledgehammer/Pickaxe = Pebbles (Slingshot Ammo)
Utility:
Zippo lighter can be refueled using Alcoholic tincture
Bring a Campfire tripod to a Workshop building (Industrial shed with green door) looking at the machinery inside will allow you to create a Torch holder.
Camo netting + knife = Camo net gun wrap
2 Burlap strips + 15% of EITHER a Leather or regular sewing kit = burlap weapon wrap
Burlap weapon wrap + Plant material = Stuffed weapon wrap
Leather:
Leather crafting values have been changed on DUG, with the backpack taking MORE tanned leather to create, however if you tan a pelt in a barrel instead of by hand it will yield much more leather. Additionally, you can use a Bone fishing hook to create ANY leather clothing item in the place of a leather sewing kit, the hook will ruin instantly however
Tan leather by combining Garden lime (Fertilizer) and any Animal pelt.
You can also tan leather by putting both lye and the pelt in the barrel, however you need a minimum water level of 5% for this to work.
2 Tanned Leather + Leather sewing kit = Leather Gloves (Best insulation)
2 Tanned Leather + Leather sewing kit = Leather Shoes (Best insulation)
5 Tanned Leather + Leather sewing kit = Leather Jacket (42 slots, Best insulation)
4 Tanned Leather + Leather sewing kit = Leather Vest (35 slots + 4 grenade slots, Best insulation)
5 Tanned Leather + Leather sewing kit = Leather Bag (63 Slots, High insulation, Buriable)
1 Tanned Leather + Leather sewing kit = Leather Hat (Low insulation)
1 Tanned Leather + Leather sewing kit = Leather Pouch (Water bottle)
3 Tanned Leather + Leather sewing kit = Leather Pants (Best insulation)
Leather clothing can also by further altered by dyeing using various materials in a barrel, yet this extensive topic is worthy of a list of it's own
Non-Leather clothing:
Any T-shirt + Knife = A Bandana of the t shirt's color, for use as a face mask or head-wear, (low insulation)
(T shirts and T shirt Bandanas can also be Bleached and Dyed, although it will yield different colors to the leather options)
Shemaghs can be folded into Scarves (Medium insulation), Facemasks (Medium insulation) or Full Shemaghs (High Insulation)
You can put the hood of your hoodie up by holding the L key, with an empty hand, and nothing in your head slot, (Makes the Hoodie High insulation instead of Medium)
(You cannot put up the hoods of wool hoodies however)
You can take any baseball cap into your hands, and press LMB to flip it, and your character will wear it backwards (No insulation change of course)
Burlap sack + Knife = Burlap sack mask (Low insulation)
1 Rag + 1 Rag = Improvised Eye patch
Metal wire + Wolf head = Wolf headdress (High insulation)
Knife + wolf pelt = Wolf bushrag (Best insulation, takes backpack slot.)
Spray-paint:
DUG re-implements spray-paint, a long gone vanilla item, providing various items that can be painted using it
The following weapons can be spray painted green OR black;
K98, USG-45, SG5K, Mosin, PIONEER, Tundra, SK59-66, KAS-74U, KA-74, KA-101, KA-M, M16-A2, CR-527, M4A1, BLAZE.
You can also spray-paint Ghillie suits/Rifle wraps
Wolf headdress + green/black spray-paint = green/black Wolf headdress
Wolf bushrag + green/black spray-paint = green/black Wolf bushrag
Repairing/maintenance
On DUG you cannot repair clothing with Duct tape, additionally if you do not have enough left in your respective repair kit you will be unable to repair your item (For example, less than 25% in a gun cleaning kit)
The Plastic bottle suppressor is weaker on DUG, only surviving one shot from a high caliber rifle before ruining
You can only repair a Plate carrier with a 100% Epoxy stick on DUG
You can only repair a Ballistic vest with a 50% or more Epoxy stick on DUG
Pots, pans, car components and medieval armor can be repaired using a blowtorch with an attached propane tank.